godot/modules/webxr
reduz 5ad4f26659 Implement the ability to disable classes
* This PR adds the ability to disable classes when building.
* For now it's only possible to do this via command like:
  `scons disable_classes=RayCast2D,Area3D`
* Eventually, a proper UI will be implemented to create a build config file to do this at large scale, as well as detect what is used in the project.
2021-07-13 09:25:14 -03:00
..
doc_classes
native
config.py
godot_webxr.h
register_types.cpp Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
register_types.h
SCsub
webxr_interface.cpp
webxr_interface.h
webxr_interface_js.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
webxr_interface_js.h Add stereoscopic rendering through multiview 2021-06-13 22:52:20 +10:00