godot/scene
lonesurvivor 5b556cab25 Fixes two problems with Area2D and remove_child()
- When one of two or more overlapping Area2Ds is removed with remove_child(), it doesn't try to report to the
other one anymore
- When overlappinng Area2Ds are removed woth remove_child(), _enter_tree and _exit_tree signals are now
properly disconnected upon removal
2017-03-03 11:36:50 +01:00
..
2d Fixes two problems with Area2D and remove_child() 2017-03-03 11:36:50 +01:00
3d Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
animation Improve .tscn VCS 2017-01-25 20:11:10 +01:00
audio Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
gui Merge pull request #7716 from GodotExplorer/pr-resizable-texturebutton 2017-02-27 23:30:53 +01:00
io Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
main Add flags parameter to Node.duplicate() 2017-02-20 19:43:26 +01:00
resources Merge pull request #7909 from RandomShaper/cp-tileset-modulate-2.1 2017-03-01 10:08:01 +01:00
register_scene_types.cpp Add ColorFrame control (2.1) 2017-02-02 18:22:03 -02:00
register_scene_types.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
scene_string_names.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
scene_string_names.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-02 22:30:34 +01:00