godot/modules/gdscript/tests
George Marques 5d31ce4b16
GDScript: Allow string keys on Lua-style dictionaries
Which is useful when the key isn't a valid identifier, such as keys with
spaces or numeric keys.
2021-09-15 09:56:24 -03:00
..
scripts GDScript: Allow string keys on Lua-style dictionaries 2021-09-15 09:56:24 -03:00
gdscript_test_runner.cpp Fix an undefined behaviour 2021-09-13 22:59:28 +02:00
gdscript_test_runner.h Add runner for GDScript testing 2021-04-08 09:34:59 -03:00
gdscript_test_runner_suite.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
README.md Add a README to link to the GDScript integration tests documentation 2021-08-25 16:51:28 +02:00
test_gdscript.cpp Reorganise text editor settings 2021-08-16 17:18:49 +01:00
test_gdscript.h Add runner for GDScript testing 2021-04-08 09:34:59 -03:00

GDScript integration tests

The scripts/ folder contains integration tests in the form of GDScript files and output files.

See the Integration tests for GDScript documentation for information about creating and running GDScript integration tests.