godot/modules/mono/mono_gd/gd_mono_header.h
Ignacio Etcheverry 23ae64b15e C#: Optimize struct marshalling
- We no longer box struct to return them from internal calls.
- Use reinterpret_cast if the managed struct layout is the same as the native struct.
2018-10-17 22:36:26 +02:00

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2.6 KiB
C++

/*************************************************************************/
/* gd_mono_header.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GD_MONO_HEADER_H
#define GD_MONO_HEADER_H
#include "core/int_types.h"
class GDMonoAssembly;
class GDMonoClass;
class GDMonoClassMember;
class GDMonoField;
class GDMonoProperty;
class GDMonoMethod;
struct ManagedType {
int type_encoding;
GDMonoClass *type_class;
ManagedType() :
type_encoding(0),
type_class(NULL) {
}
ManagedType(int p_type_encoding, GDMonoClass *p_type_class) :
type_encoding(p_type_encoding),
type_class(p_type_class) {
}
};
#endif // GD_MONO_HEADER_H