52 lines
1.2 KiB
C++
52 lines
1.2 KiB
C++
#ifndef SCENE_GUI_COLOR_RAMP_EDIT_H_
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#define SCENE_GUI_COLOR_RAMP_EDIT_H_
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#include "scene/gui/popup.h"
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#include "scene/gui/color_picker.h"
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#include "scene/resources/color_ramp.h"
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#include "scene/resources/default_theme/theme_data.h"
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#define POINT_WIDTH 8
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class ColorRampEdit : public Control {
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OBJ_TYPE(ColorRampEdit,Control);
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PopupPanel *popup;
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ColorPicker *picker;
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Ref<ImageTexture> checker;
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bool grabbing;
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int grabbed;
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Vector<ColorRamp::Point> points;
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void _draw_checker(int x, int y, int w, int h);
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void _color_changed(const Color& p_color);
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int _get_point_from_pos(int x);
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void _show_color_picker();
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protected:
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void _input_event(const InputEvent& p_event);
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void _notification(int p_what);
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static void _bind_methods();
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public:
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void set_ramp(const Vector<float>& p_offsets,const Vector<Color>& p_colors);
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Vector<float> get_offsets() const;
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Vector<Color> get_colors() const;
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void set_points(Vector<ColorRamp::Point>& p_points);
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Vector<ColorRamp::Point>& get_points();
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virtual Size2 get_minimum_size() const;
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ColorRampEdit();
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virtual ~ColorRampEdit();
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};
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/*class ColorRampEditPanel : public Panel
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{
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OBJ_TYPE(ColorRampEditPanel, Panel );
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};*/
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#endif /* SCENE_GUI_COLOR_RAMP_EDIT_H_ */
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