godot/drivers/gles2
Juan Linietsky 5d86a25f4d -some fixes to where screen is read from rasterizer
-fixed bug in ogg vorbis looping
-properly flushing audiostream rb when stopping
2015-10-19 18:47:49 -03:00
..
shaders ability to change shadow color in light2d 2015-06-24 18:15:43 -03:00
rasterizer_gles2.cpp -some fixes to where screen is read from rasterizer 2015-10-19 18:47:49 -03:00
rasterizer_gles2.h ios now displays splash screen between launch image and main scene, instead of a black screen 2015-09-10 15:01:02 -07:00
rasterizer_instance_gles2.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
rasterizer_instance_gles2.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_compiler_gles2.cpp merged some stuff for okam 2015-09-03 23:24:55 -03:00
shader_compiler_gles2.h -corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), fixes #1775 2015-05-04 10:53:54 -03:00
shader_gles2.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
shader_gles2.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00