godot/modules/mono/utils
Hugo Locurcio 5ea1c75d63
Rename String.is_abs_path() to String.is_absolute_path()
This is more consistent with `NodePath.is_absolute()`.
2021-06-03 16:00:06 +02:00
..
macros.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mono_reg_utils.cpp Update Mono module to use new execute method. 2021-01-13 09:34:14 +00:00
mono_reg_utils.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
osx_utils.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
osx_utils.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
path_utils.cpp Rename String.is_abs_path() to String.is_absolute_path() 2021-06-03 16:00:06 +02:00
path_utils.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
string_utils.cpp Rename File::get_len() get_length() 2021-05-25 11:54:28 +01:00
string_utils.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00