godot/modules/websocket
2019-07-04 15:03:04 +02:00
..
doc_classes WebSocket module now uses wslay library. 2019-07-04 15:03:04 +02:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
emws_client.cpp Allow setting websocket buffers sizes internally. 2019-06-15 16:57:23 +02:00
emws_client.h Allow setting websocket buffers sizes internally. 2019-06-15 16:57:23 +02:00
emws_peer.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
emws_peer.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
emws_server.cpp Allow setting websocket buffers sizes internally. 2019-06-15 16:57:23 +02:00
emws_server.h Allow setting websocket buffers sizes internally. 2019-06-15 16:57:23 +02:00
packet_buffer.h Enable warnings=extra on clang and GCC testers. 2019-04-02 17:14:47 +02:00
register_types.cpp Remove libwebsocket. No longer used, yay! 2019-07-04 15:03:04 +02:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub Remove libwebsocket. No longer used, yay! 2019-07-04 15:03:04 +02:00
websocket_client.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
websocket_client.h Allow setting websocket buffers sizes internally. 2019-06-15 16:57:23 +02:00
websocket_macros.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
websocket_multiplayer_peer.cpp Expose WebSocket set_buffers and document it. 2019-06-15 17:21:08 +02:00
websocket_multiplayer_peer.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
websocket_peer.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
websocket_peer.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
websocket_server.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
websocket_server.h Allow setting websocket buffers sizes internally. 2019-06-15 16:57:23 +02:00
wsl_client.cpp Optimize header reads (avoid extra allocs) 2019-07-04 15:03:04 +02:00
wsl_client.h Optimize header reads (avoid extra allocs) 2019-07-04 15:03:04 +02:00
wsl_peer.cpp WebSocket module now uses wslay library. 2019-07-04 15:03:04 +02:00
wsl_peer.h WebSocket module now uses wslay library. 2019-07-04 15:03:04 +02:00
wsl_server.cpp Optimize header reads (avoid extra allocs) 2019-07-04 15:03:04 +02:00
wsl_server.h Optimize header reads (avoid extra allocs) 2019-07-04 15:03:04 +02:00