godot/thirdparty/vulkan
jacobcoughenour 66d429576c Vulkan: loader, headers, and glslang updated to sdk-1.2.162.0
Updated glslang and Vulkan headers/loader following the instructions found in thirdparty/README.

glslang was updated to the 'known good' matching Vulkan SDK version 1.2.162.0.  Vulkan headers and loader were updated to the commit tagged with sdk-1.2.162.0.

'vk_mem_alloc.h' and 'vk_mem_alloc.c' are unchanged since there hasn't been a new tagged release since 2.3.0.

Here's the Vulkan release notes for this update:
https://vulkan.lunarg.com/doc/sdk/1.2.162.0/windows/release_notes.html

Reverted and removed the unnecessary fix-mingw-snprintf patch for glslang as well as the mention of it in thirdparty/README.md.
2020-12-21 20:28:49 -05:00
..
android Fix extra warnings in Android build 2020-04-10 11:06:11 +02:00
include/vulkan Vulkan: loader, headers, and glslang updated to sdk-1.2.162.0 2020-12-21 20:28:49 -05:00
loader Vulkan: loader, headers, and glslang updated to sdk-1.2.162.0 2020-12-21 20:28:49 -05:00
patches vulkan: Backport build fix for MinGW-w64 8.0.0 2020-10-29 12:47:35 +01:00
LICENSE.txt SCons: Streamline Vulkan buildsystem + fixups 2020-02-11 11:59:04 +01:00
vk_enum_string_helper.h Vulkan: loader, headers, and glslang updated to sdk-1.2.162.0 2020-12-21 20:28:49 -05:00
vk_mem_alloc.cpp Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
vk_mem_alloc.h Thirdparty Vulkan: patch VMA to fix assets 2020-07-25 21:55:05 +02:00