godot/doc/classes/NavigationMeshGenerator.xml
Rémi Verschelde 0e3d625737 doc: Sync classref with current source
Lots of internal API changes and some docstrings were lost in the conversion.
I manually salvaged many of them but for all the rendering-related ones, an
additional pass is needed.

Added missing enum bindings in BaseMaterial3D and VisualServer.
2020-02-12 12:37:13 +01:00

31 lines
708 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="NavigationMeshGenerator" inherits="Object" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="bake">
<return type="void">
</return>
<argument index="0" name="nav_mesh" type="NavigationMesh">
</argument>
<argument index="1" name="root_node" type="Node">
</argument>
<description>
</description>
</method>
<method name="clear">
<return type="void">
</return>
<argument index="0" name="nav_mesh" type="NavigationMesh">
</argument>
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>