godot/scene
Rémi Verschelde 5ff0624a07
Fix GCC 12 -Werror=type-limits in animation compression code
Fixup to #54050, CI's GCC builds didn't catch it.
2021-10-25 17:59:07 +02:00
..
2d Merge pull request #54120 from zaevi/fix_null-ref_crashes 2021-10-23 19:00:12 +02:00
3d Setting the visible multimesh instance to -1 so that they are updated correctly on set_amount. 2021-10-24 22:04:30 +03:00
animation Remove unimplemented methods 2021-10-21 18:44:25 +01:00
audio Allow AudioStreamPlayer(2D) to provide pitch_scale on playback 2021-10-10 18:52:29 -03:00
debugger Use range iterators for Map 2021-09-30 15:09:12 -06:00
gui Ignore empty Font resources as theme override. 2021-10-25 14:05:37 +03:00
main Ignore empty Font resources as theme override. 2021-10-25 14:05:37 +03:00
resources Fix GCC 12 -Werror=type-limits in animation compression code 2021-10-25 17:59:07 +02:00
register_scene_types.cpp Rename Tabs to TabBar 2021-10-19 11:37:31 -03:00
register_scene_types.h
scene_string_names.cpp Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
scene_string_names.h Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00