godot/platform
Sergey Minakov 614f701373 iOS Modules: separate main platform code from modules
Moved previously builtin modules 'GameCenter', 'AppStore', 'iCloud' to separate modules to be represented as plugin.
Modified 'ARKit' and 'Camera' to not be builtin into engine and work as plugin.
Changed platform code so it's not affected by the move.
Modified Xcode project file to remove parameters that doesn't make any effect.
Added basic '.gdip' plugin config file.
2021-01-14 15:30:00 +03:00
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android Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
iphone iOS Modules: separate main platform code from modules 2021-01-14 15:30:00 +03:00
javascript Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
osx Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
server Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
uwp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
windows Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
x11 Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_platform_apis.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00