godot/scene/3d
2017-08-13 20:26:13 +02:00
..
area.cpp Remove warnings about benign situations 2017-07-10 16:28:50 +02:00
area.h Merge pull request #8317 from RandomShaper/fix-area-monitoring-2.1 2017-04-08 22:47:44 +02:00
baked_light_instance.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
baked_light_instance.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
body_shape.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
body_shape.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
bone_attachment.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
bone_attachment.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
camera.cpp Increase the default perspective camera FOV 2017-06-17 12:31:27 +02:00
camera.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
character_camera.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
character_camera.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
collision_object.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
collision_object.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
collision_polygon.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
collision_polygon.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
immediate_geometry.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
immediate_geometry.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
interpolated_camera.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
interpolated_camera.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
light.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
light.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
listener.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
listener.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
mesh_instance.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
mesh_instance.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
multimesh_instance.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
multimesh_instance.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
navigation.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
navigation.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
navigation_mesh.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
navigation_mesh.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
particles.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
particles.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
path.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
path.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
physics_body.cpp Warn about resizing a rigidbody (2D or 3D), covers the most common cases, closes #7615 2017-08-13 20:26:09 +02:00
physics_body.h Warn about resizing a rigidbody (2D or 3D), covers the most common cases, closes #7615 2017-08-13 20:26:09 +02:00
physics_joint.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
physics_joint.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
portal.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
portal.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
position_3d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
position_3d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
proximity_group.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
proximity_group.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
quad.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
quad.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
ray_cast.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
ray_cast.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
room_instance.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
room_instance.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
scenario_fx.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
scenario_fx.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
skeleton.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
skeleton.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
spatial.cpp Fix visibility changes for Spatial 2017-07-03 00:02:36 +09:00
spatial.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
spatial_indexer.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
spatial_indexer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
spatial_player.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
spatial_player.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
spatial_sample_player.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
spatial_sample_player.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
spatial_stream_player.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
spatial_stream_player.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
sprite_3d.cpp Properly update frame range after modifying the vframe/hframes, closes #7624 2017-08-13 20:26:13 +02:00
sprite_3d.h Add double-sided flag to SpriteBase3D (fixes #8007) 2017-05-02 15:48:16 +01:00
test_cube.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
test_cube.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
vehicle_body.cpp GDScript can now tell if the wheel is in contact with the ground; change roll influence of the wheel in editor 2017-05-19 11:50:23 +02:00
vehicle_body.h GDScript can now tell if the wheel is in contact with the ground; change roll influence of the wheel in editor 2017-05-19 11:50:23 +02:00
visibility_notifier.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
visibility_notifier.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
visual_instance.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
visual_instance.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00