godot/editor/editor_autoload_settings.cpp
Hugo Locurcio 35a0162167
Improve wording of various messages and make casing more consistent
This also adds the number of selected projects to the confirmation
dialog that appears before removing projects.
2019-04-21 14:37:14 +02:00

854 lines
26 KiB
C++

/*************************************************************************/
/* editor_autoload_settings.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_autoload_settings.h"
#include "core/global_constants.h"
#include "core/project_settings.h"
#include "editor_node.h"
#include "scene/main/viewport.h"
#include "scene/resources/packed_scene.h"
#define PREVIEW_LIST_MAX_SIZE 10
void EditorAutoloadSettings::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
List<String> afn;
ResourceLoader::get_recognized_extensions_for_type("Script", &afn);
ResourceLoader::get_recognized_extensions_for_type("PackedScene", &afn);
EditorFileDialog *file_dialog = autoload_add_path->get_file_dialog();
for (List<String>::Element *E = afn.front(); E; E = E->next()) {
file_dialog->add_filter("*." + E->get());
}
for (List<AutoLoadInfo>::Element *E = autoload_cache.front(); E; E = E->next()) {
AutoLoadInfo &info = E->get();
if (info.node && info.in_editor) {
get_tree()->get_root()->call_deferred("add_child", info.node);
}
}
}
}
bool EditorAutoloadSettings::_autoload_name_is_valid(const String &p_name, String *r_error) {
if (!p_name.is_valid_identifier()) {
if (r_error)
*r_error = TTR("Invalid name.") + "\n" + TTR("Valid characters:") + " a-z, A-Z, 0-9 or _";
return false;
}
if (ClassDB::class_exists(p_name)) {
if (r_error)
*r_error = TTR("Invalid name. Must not collide with an existing engine class name.");
return false;
}
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
if (Variant::get_type_name(Variant::Type(i)) == p_name) {
if (r_error)
*r_error = TTR("Invalid name. Must not collide with an existing buit-in type name.");
return false;
}
}
for (int i = 0; i < GlobalConstants::get_global_constant_count(); i++) {
if (GlobalConstants::get_global_constant_name(i) == p_name) {
if (r_error)
*r_error = TTR("Invalid name. Must not collide with an existing global constant name.");
return false;
}
}
return true;
}
void EditorAutoloadSettings::_autoload_add() {
autoload_add(autoload_add_name->get_text(), autoload_add_path->get_line_edit()->get_text());
autoload_add_path->get_line_edit()->set_text("");
autoload_add_name->set_text("");
}
void EditorAutoloadSettings::_autoload_selected() {
TreeItem *ti = tree->get_selected();
if (!ti)
return;
selected_autoload = "autoload/" + ti->get_text(0);
}
void EditorAutoloadSettings::_autoload_edited() {
if (updating_autoload)
return;
TreeItem *ti = tree->get_edited();
int column = tree->get_edited_column();
UndoRedo *undo_redo = EditorNode::get_undo_redo();
if (column == 0) {
String name = ti->get_text(0);
String old_name = selected_autoload.get_slice("/", 1);
if (name == old_name)
return;
String error;
if (!_autoload_name_is_valid(name, &error)) {
ti->set_text(0, old_name);
EditorNode::get_singleton()->show_warning(error);
return;
}
if (ProjectSettings::get_singleton()->has_setting("autoload/" + name)) {
ti->set_text(0, old_name);
EditorNode::get_singleton()->show_warning(vformat(TTR("Autoload '%s' already exists!"), name));
return;
}
updating_autoload = true;
name = "autoload/" + name;
int order = ProjectSettings::get_singleton()->get_order(selected_autoload);
String path = ProjectSettings::get_singleton()->get(selected_autoload);
undo_redo->create_action(TTR("Rename Autoload"));
undo_redo->add_do_property(ProjectSettings::get_singleton(), name, path);
undo_redo->add_do_method(ProjectSettings::get_singleton(), "set_order", name, order);
undo_redo->add_do_method(ProjectSettings::get_singleton(), "clear", selected_autoload);
undo_redo->add_undo_property(ProjectSettings::get_singleton(), selected_autoload, path);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", selected_autoload, order);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "clear", name);
undo_redo->add_do_method(this, "call_deferred", "update_autoload");
undo_redo->add_undo_method(this, "call_deferred", "update_autoload");
undo_redo->add_do_method(this, "emit_signal", autoload_changed);
undo_redo->add_undo_method(this, "emit_signal", autoload_changed);
undo_redo->commit_action();
selected_autoload = name;
} else if (column == 2) {
updating_autoload = true;
bool checked = ti->is_checked(2);
String base = "autoload/" + ti->get_text(0);
int order = ProjectSettings::get_singleton()->get_order(base);
String path = ProjectSettings::get_singleton()->get(base);
if (path.begins_with("*"))
path = path.substr(1, path.length());
// Singleton autoloads are represented with a leading "*" in their path.
if (checked)
path = "*" + path;
undo_redo->create_action(TTR("Toggle AutoLoad Globals"));
undo_redo->add_do_property(ProjectSettings::get_singleton(), base, path);
undo_redo->add_undo_property(ProjectSettings::get_singleton(), base, ProjectSettings::get_singleton()->get(base));
undo_redo->add_do_method(ProjectSettings::get_singleton(), "set_order", base, order);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", base, order);
undo_redo->add_do_method(this, "call_deferred", "update_autoload");
undo_redo->add_undo_method(this, "call_deferred", "update_autoload");
undo_redo->add_do_method(this, "emit_signal", autoload_changed);
undo_redo->add_undo_method(this, "emit_signal", autoload_changed);
undo_redo->commit_action();
}
updating_autoload = false;
}
void EditorAutoloadSettings::_autoload_button_pressed(Object *p_item, int p_column, int p_button) {
TreeItem *ti = Object::cast_to<TreeItem>(p_item);
String name = "autoload/" + ti->get_text(0);
UndoRedo *undo_redo = EditorNode::get_undo_redo();
switch (p_button) {
case BUTTON_OPEN: {
_autoload_open(ti->get_text(1));
} break;
case BUTTON_MOVE_UP:
case BUTTON_MOVE_DOWN: {
TreeItem *swap = NULL;
if (p_button == BUTTON_MOVE_UP) {
swap = ti->get_prev();
} else {
swap = ti->get_next();
}
if (!swap)
return;
String swap_name = "autoload/" + swap->get_text(0);
int order = ProjectSettings::get_singleton()->get_order(name);
int swap_order = ProjectSettings::get_singleton()->get_order(swap_name);
undo_redo->create_action(TTR("Move Autoload"));
undo_redo->add_do_method(ProjectSettings::get_singleton(), "set_order", name, swap_order);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", name, order);
undo_redo->add_do_method(ProjectSettings::get_singleton(), "set_order", swap_name, order);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", swap_name, swap_order);
undo_redo->add_do_method(this, "update_autoload");
undo_redo->add_undo_method(this, "update_autoload");
undo_redo->add_do_method(this, "emit_signal", autoload_changed);
undo_redo->add_undo_method(this, "emit_signal", autoload_changed);
undo_redo->commit_action();
} break;
case BUTTON_DELETE: {
int order = ProjectSettings::get_singleton()->get_order(name);
undo_redo->create_action(TTR("Remove Autoload"));
undo_redo->add_do_property(ProjectSettings::get_singleton(), name, Variant());
undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, ProjectSettings::get_singleton()->get(name));
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_persisting", name, true);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", order);
undo_redo->add_do_method(this, "update_autoload");
undo_redo->add_undo_method(this, "update_autoload");
undo_redo->add_do_method(this, "emit_signal", autoload_changed);
undo_redo->add_undo_method(this, "emit_signal", autoload_changed);
undo_redo->commit_action();
} break;
}
}
void EditorAutoloadSettings::_autoload_activated() {
TreeItem *ti = tree->get_selected();
if (!ti)
return;
_autoload_open(ti->get_text(1));
}
void EditorAutoloadSettings::_autoload_open(const String &fpath) {
if (ResourceLoader::get_resource_type(fpath) == "PackedScene") {
EditorNode::get_singleton()->open_request(fpath);
} else {
EditorNode::get_singleton()->load_resource(fpath);
}
ProjectSettingsEditor::get_singleton()->hide();
}
void EditorAutoloadSettings::_autoload_file_callback(const String &p_path) {
autoload_add_name->set_text(p_path.get_file().get_basename());
}
Node *EditorAutoloadSettings::_create_autoload(const String &p_path) {
RES res = ResourceLoader::load(p_path);
ERR_EXPLAIN("Can't autoload: " + p_path);
ERR_FAIL_COND_V(res.is_null(), NULL);
Node *n = NULL;
if (res->is_class("PackedScene")) {
Ref<PackedScene> ps = res;
n = ps->instance();
} else if (res->is_class("Script")) {
Ref<Script> s = res;
StringName ibt = s->get_instance_base_type();
bool valid_type = ClassDB::is_parent_class(ibt, "Node");
ERR_EXPLAIN("Script does not inherit a Node: " + p_path);
ERR_FAIL_COND_V(!valid_type, NULL);
Object *obj = ClassDB::instance(ibt);
ERR_EXPLAIN("Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt));
ERR_FAIL_COND_V(obj == NULL, NULL);
n = Object::cast_to<Node>(obj);
n->set_script(s.get_ref_ptr());
}
ERR_EXPLAIN("Path in autoload not a node or script: " + p_path);
ERR_FAIL_COND_V(!n, NULL);
return n;
}
void EditorAutoloadSettings::update_autoload() {
if (updating_autoload)
return;
updating_autoload = true;
Map<String, AutoLoadInfo> to_remove;
List<AutoLoadInfo *> to_add;
for (List<AutoLoadInfo>::Element *E = autoload_cache.front(); E; E = E->next()) {
AutoLoadInfo &info = E->get();
to_remove.insert(info.name, info);
}
autoload_cache.clear();
tree->clear();
TreeItem *root = tree->create_item();
List<PropertyInfo> props;
ProjectSettings::get_singleton()->get_property_list(&props);
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
const PropertyInfo &pi = E->get();
if (!pi.name.begins_with("autoload/"))
continue;
String name = pi.name.get_slice("/", 1);
String path = ProjectSettings::get_singleton()->get(pi.name);
if (name.empty())
continue;
AutoLoadInfo info;
info.is_singleton = path.begins_with("*");
if (info.is_singleton) {
path = path.substr(1, path.length());
}
info.name = name;
info.path = path;
info.order = ProjectSettings::get_singleton()->get_order(pi.name);
bool need_to_add = true;
if (to_remove.has(name)) {
AutoLoadInfo &old_info = to_remove[name];
if (old_info.path == info.path) {
// Still the same resource, check status
info.node = old_info.node;
if (info.node) {
Ref<Script> scr = info.node->get_script();
info.in_editor = scr.is_valid() && scr->is_tool();
if (info.is_singleton == old_info.is_singleton && info.in_editor == old_info.in_editor) {
to_remove.erase(name);
need_to_add = false;
} else {
info.node = NULL;
}
}
}
}
autoload_cache.push_back(info);
if (need_to_add) {
to_add.push_back(&(autoload_cache.back()->get()));
}
TreeItem *item = tree->create_item(root);
item->set_text(0, name);
item->set_editable(0, true);
item->set_text(1, path);
item->set_selectable(1, true);
item->set_cell_mode(2, TreeItem::CELL_MODE_CHECK);
item->set_editable(2, true);
item->set_text(2, TTR("Enable"));
item->set_checked(2, info.is_singleton);
item->add_button(3, get_icon("FileList", "EditorIcons"), BUTTON_OPEN);
item->add_button(3, get_icon("MoveUp", "EditorIcons"), BUTTON_MOVE_UP);
item->add_button(3, get_icon("MoveDown", "EditorIcons"), BUTTON_MOVE_DOWN);
item->add_button(3, get_icon("Remove", "EditorIcons"), BUTTON_DELETE);
item->set_selectable(3, false);
}
// Remove deleted/changed autoloads
for (Map<String, AutoLoadInfo>::Element *E = to_remove.front(); E; E = E->next()) {
AutoLoadInfo &info = E->get();
if (info.is_singleton) {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
ScriptServer::get_language(i)->remove_named_global_constant(info.name);
}
}
if (info.in_editor) {
ERR_CONTINUE(!info.node);
get_tree()->get_root()->remove_child(info.node);
}
if (info.node) {
memdelete(info.node);
info.node = NULL;
}
}
// Load new/changed autoloads
List<Node *> nodes_to_add;
for (List<AutoLoadInfo *>::Element *E = to_add.front(); E; E = E->next()) {
AutoLoadInfo *info = E->get();
info->node = _create_autoload(info->path);
ERR_CONTINUE(!info->node);
info->node->set_name(info->name);
Ref<Script> scr = info->node->get_script();
info->in_editor = scr.is_valid() && scr->is_tool();
if (info->in_editor) {
//defer so references are all valid on _ready()
nodes_to_add.push_back(info->node);
}
if (info->is_singleton) {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
ScriptServer::get_language(i)->add_named_global_constant(info->name, info->node);
}
}
if (!info->in_editor && !info->is_singleton) {
// No reason to keep this node
memdelete(info->node);
info->node = NULL;
}
}
for (List<Node *>::Element *E = nodes_to_add.front(); E; E = E->next()) {
get_tree()->get_root()->add_child(E->get());
}
updating_autoload = false;
}
Variant EditorAutoloadSettings::get_drag_data_fw(const Point2 &p_point, Control *p_control) {
if (autoload_cache.size() <= 1)
return false;
PoolStringArray autoloads;
TreeItem *next = tree->get_next_selected(NULL);
while (next) {
autoloads.push_back(next->get_text(0));
next = tree->get_next_selected(next);
}
if (autoloads.size() == 0 || autoloads.size() == autoload_cache.size())
return Variant();
VBoxContainer *preview = memnew(VBoxContainer);
int max_size = MIN(PREVIEW_LIST_MAX_SIZE, autoloads.size());
for (int i = 0; i < max_size; i++) {
Label *label = memnew(Label(autoloads[i]));
label->set_self_modulate(Color(1, 1, 1, Math::lerp(1, 0, float(i) / PREVIEW_LIST_MAX_SIZE)));
preview->add_child(label);
}
tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN);
tree->set_drag_preview(preview);
Dictionary drop_data;
drop_data["type"] = "autoload";
drop_data["autoloads"] = autoloads;
return drop_data;
}
bool EditorAutoloadSettings::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_control) const {
if (updating_autoload)
return false;
Dictionary drop_data = p_data;
if (!drop_data.has("type"))
return false;
if (drop_data.has("type")) {
TreeItem *ti = tree->get_item_at_position(p_point);
if (!ti)
return false;
int section = tree->get_drop_section_at_position(p_point);
if (section < -1)
return false;
return true;
}
return false;
}
void EditorAutoloadSettings::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_control) {
TreeItem *ti = tree->get_item_at_position(p_point);
if (!ti)
return;
int section = tree->get_drop_section_at_position(p_point);
if (section < -1)
return;
String name;
bool move_to_back = false;
if (section < 0) {
name = ti->get_text(0);
} else if (ti->get_next()) {
name = ti->get_next()->get_text(0);
} else {
name = ti->get_text(0);
move_to_back = true;
}
int order = ProjectSettings::get_singleton()->get_order("autoload/" + name);
AutoLoadInfo aux;
List<AutoLoadInfo>::Element *E = NULL;
if (!move_to_back) {
aux.order = order;
E = autoload_cache.find(aux);
}
Dictionary drop_data = p_data;
PoolStringArray autoloads = drop_data["autoloads"];
Vector<int> orders;
orders.resize(autoload_cache.size());
for (int i = 0; i < autoloads.size(); i++) {
aux.order = ProjectSettings::get_singleton()->get_order("autoload/" + autoloads[i]);
List<AutoLoadInfo>::Element *I = autoload_cache.find(aux);
if (move_to_back) {
autoload_cache.move_to_back(I);
} else if (E != I) {
autoload_cache.move_before(I, E);
} else if (E->next()) {
E = E->next();
} else {
break;
}
}
int i = 0;
for (List<AutoLoadInfo>::Element *F = autoload_cache.front(); F; F = F->next()) {
orders.write[i++] = F->get().order;
}
orders.sort();
UndoRedo *undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Rearrange Autoloads"));
i = 0;
for (List<AutoLoadInfo>::Element *F = autoload_cache.front(); F; F = F->next()) {
undo_redo->add_do_method(ProjectSettings::get_singleton(), "set_order", "autoload/" + F->get().name, orders[i++]);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", "autoload/" + F->get().name, F->get().order);
}
orders.clear();
undo_redo->add_do_method(this, "update_autoload");
undo_redo->add_undo_method(this, "update_autoload");
undo_redo->add_do_method(this, "emit_signal", autoload_changed);
undo_redo->add_undo_method(this, "emit_signal", autoload_changed);
undo_redo->commit_action();
}
void EditorAutoloadSettings::autoload_add(const String &p_name, const String &p_path) {
String name = p_name;
String error;
if (!_autoload_name_is_valid(name, &error)) {
EditorNode::get_singleton()->show_warning(error);
return;
}
String path = p_path;
if (!FileAccess::exists(path)) {
EditorNode::get_singleton()->show_warning(TTR("Invalid path.") + "\n" + TTR("File does not exist."));
return;
}
if (!path.begins_with("res://")) {
EditorNode::get_singleton()->show_warning(TTR("Invalid path.") + "\n" + TTR("Not in resource path."));
return;
}
name = "autoload/" + name;
UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
undo_redo->create_action(TTR("Add AutoLoad"));
// Singleton autoloads are represented with a leading "*" in their path.
undo_redo->add_do_property(ProjectSettings::get_singleton(), name, "*" + path);
if (ProjectSettings::get_singleton()->has_setting(name)) {
undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, ProjectSettings::get_singleton()->get(name));
} else {
undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, Variant());
}
undo_redo->add_do_method(this, "update_autoload");
undo_redo->add_undo_method(this, "update_autoload");
undo_redo->add_do_method(this, "emit_signal", autoload_changed);
undo_redo->add_undo_method(this, "emit_signal", autoload_changed);
undo_redo->commit_action();
}
void EditorAutoloadSettings::autoload_remove(const String &p_name) {
String name = "autoload/" + p_name;
UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
int order = ProjectSettings::get_singleton()->get_order(name);
undo_redo->create_action(TTR("Remove Autoload"));
undo_redo->add_do_property(ProjectSettings::get_singleton(), name, Variant());
undo_redo->add_undo_property(ProjectSettings::get_singleton(), name, ProjectSettings::get_singleton()->get(name));
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_persisting", name, true);
undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", order);
undo_redo->add_do_method(this, "update_autoload");
undo_redo->add_undo_method(this, "update_autoload");
undo_redo->add_do_method(this, "emit_signal", autoload_changed);
undo_redo->add_undo_method(this, "emit_signal", autoload_changed);
undo_redo->commit_action();
}
void EditorAutoloadSettings::_bind_methods() {
ClassDB::bind_method("_autoload_add", &EditorAutoloadSettings::_autoload_add);
ClassDB::bind_method("_autoload_selected", &EditorAutoloadSettings::_autoload_selected);
ClassDB::bind_method("_autoload_edited", &EditorAutoloadSettings::_autoload_edited);
ClassDB::bind_method("_autoload_button_pressed", &EditorAutoloadSettings::_autoload_button_pressed);
ClassDB::bind_method("_autoload_file_callback", &EditorAutoloadSettings::_autoload_file_callback);
ClassDB::bind_method("_autoload_activated", &EditorAutoloadSettings::_autoload_activated);
ClassDB::bind_method("_autoload_open", &EditorAutoloadSettings::_autoload_open);
ClassDB::bind_method("get_drag_data_fw", &EditorAutoloadSettings::get_drag_data_fw);
ClassDB::bind_method("can_drop_data_fw", &EditorAutoloadSettings::can_drop_data_fw);
ClassDB::bind_method("drop_data_fw", &EditorAutoloadSettings::drop_data_fw);
ClassDB::bind_method("update_autoload", &EditorAutoloadSettings::update_autoload);
ClassDB::bind_method("autoload_add", &EditorAutoloadSettings::autoload_add);
ClassDB::bind_method("autoload_remove", &EditorAutoloadSettings::autoload_remove);
ADD_SIGNAL(MethodInfo("autoload_changed"));
}
EditorAutoloadSettings::EditorAutoloadSettings() {
// Make first cache
List<PropertyInfo> props;
ProjectSettings::get_singleton()->get_property_list(&props);
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
const PropertyInfo &pi = E->get();
if (!pi.name.begins_with("autoload/"))
continue;
String name = pi.name.get_slice("/", 1);
String path = ProjectSettings::get_singleton()->get(pi.name);
if (name.empty())
continue;
AutoLoadInfo info;
info.is_singleton = path.begins_with("*");
if (info.is_singleton) {
path = path.substr(1, path.length());
}
info.name = name;
info.path = path;
info.order = ProjectSettings::get_singleton()->get_order(pi.name);
if (info.is_singleton) {
// Make sure name references work before parsing scripts
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
ScriptServer::get_language(i)->add_named_global_constant(info.name, Variant());
}
}
autoload_cache.push_back(info);
}
for (List<AutoLoadInfo>::Element *E = autoload_cache.front(); E; E = E->next()) {
AutoLoadInfo &info = E->get();
info.node = _create_autoload(info.path);
if (info.node) {
Ref<Script> scr = info.node->get_script();
info.in_editor = scr.is_valid() && scr->is_tool();
info.node->set_name(info.name);
}
if (info.is_singleton) {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
ScriptServer::get_language(i)->add_named_global_constant(info.name, info.node);
}
}
if (!info.is_singleton && !info.in_editor) {
memdelete(info.node);
info.node = NULL;
}
}
autoload_changed = "autoload_changed";
updating_autoload = false;
selected_autoload = "";
HBoxContainer *hbc = memnew(HBoxContainer);
add_child(hbc);
Label *l = memnew(Label);
l->set_text(TTR("Path:"));
hbc->add_child(l);
autoload_add_path = memnew(EditorLineEditFileChooser);
autoload_add_path->set_h_size_flags(SIZE_EXPAND_FILL);
autoload_add_path->get_file_dialog()->set_mode(EditorFileDialog::MODE_OPEN_FILE);
autoload_add_path->get_file_dialog()->connect("file_selected", this, "_autoload_file_callback");
hbc->add_child(autoload_add_path);
l = memnew(Label);
l->set_text(TTR("Node Name:"));
hbc->add_child(l);
autoload_add_name = memnew(LineEdit);
autoload_add_name->set_h_size_flags(SIZE_EXPAND_FILL);
hbc->add_child(autoload_add_name);
Button *add_autoload = memnew(Button);
add_autoload->set_text(TTR("Add"));
add_autoload->connect("pressed", this, "_autoload_add");
hbc->add_child(add_autoload);
tree = memnew(Tree);
tree->set_hide_root(true);
tree->set_select_mode(Tree::SELECT_MULTI);
tree->set_allow_reselect(true);
tree->set_drag_forwarding(this);
tree->set_columns(4);
tree->set_column_titles_visible(true);
tree->set_column_title(0, TTR("Name"));
tree->set_column_expand(0, true);
tree->set_column_min_width(0, 100);
tree->set_column_title(1, TTR("Path"));
tree->set_column_expand(1, true);
tree->set_column_min_width(1, 100);
tree->set_column_title(2, TTR("Singleton"));
tree->set_column_expand(2, false);
tree->set_column_min_width(2, 80 * EDSCALE);
tree->set_column_expand(3, false);
tree->set_column_min_width(3, 120 * EDSCALE);
tree->connect("cell_selected", this, "_autoload_selected");
tree->connect("item_edited", this, "_autoload_edited");
tree->connect("button_pressed", this, "_autoload_button_pressed");
tree->connect("item_activated", this, "_autoload_activated");
tree->set_v_size_flags(SIZE_EXPAND_FILL);
add_child(tree, true);
}
EditorAutoloadSettings::~EditorAutoloadSettings() {
for (List<AutoLoadInfo>::Element *E = autoload_cache.front(); E; E = E->next()) {
AutoLoadInfo &info = E->get();
if (info.node && !info.in_editor) {
memdelete(info.node);
}
}
}