godot/platform
Rémi Verschelde 633c9555dc
Merge pull request #43804 from m4gr3d/update_signing_and_zipalign_logic_3_2
[3.2] Update gradle build files to automatically perform signing and zipalign tasks for custom builds
2020-11-24 08:39:16 +01:00
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android Update gradle build files to automatically perform signing and zipalign tasks for custom builds. 2020-11-22 17:54:12 -08:00
iphone [3.2] Disable iOS SDK version check on osxcross. 2020-10-21 07:56:05 +03:00
javascript [HTML5] Run eslint --fix. 2020-11-23 13:27:13 +01:00
osx OSX: Fix linking with osxcross for arm64 2020-11-19 17:15:27 +01:00
server Remove debug_symbols=full in favor of debug_symbols=yes 2020-11-11 15:12:01 +01:00
uwp Fixed an issue in UWP export caused by duplicate entry for extensions in content types file. 2020-10-19 16:09:59 +02:00
windows Ignore query to maximize/minimize window on Windows and X11 2020-11-18 00:33:39 +01:00
x11 Ignore query to maximize/minimize window on Windows and X11 2020-11-18 00:33:39 +01:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00