godot/scene
Rémi Verschelde 63a19df5e6 PopupMenu: Reorder add_* methods in more natural order
Also adds `add_icon_radio_check_shortcut` matching `add_icon_radio_check_item`,
binds them for scripting languages, and binds `add_multistate_item`.
2019-10-08 09:32:01 +02:00
..
2d Merge pull request #32351 from nekomatata/texture-rect-size-update 2019-10-07 08:57:17 +02:00
3d Add missing semicolons to BIND_ENUM_CONSTANT macro uses 2019-10-02 09:57:12 +02:00
animation Add missing semicolons to BIND_ENUM_CONSTANT macro uses 2019-10-02 09:57:12 +02:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
gui PopupMenu: Reorder add_* methods in more natural order 2019-10-08 09:32:01 +02:00
main Merge pull request #30919 from nekomatata/timer-update-transform-fix 2019-10-01 06:54:09 +02:00
resources Merge pull request #32606 from cbolgiano/bugfix/32294 2019-10-08 06:34:25 +02:00
register_scene_types.cpp Remove unused stb_truetype-based DynamicFont implementation 2019-10-03 01:19:02 +02:00
register_scene_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00