godot/platform
Fredia Huya-Kouadio edeca16fb6 Override ANDROID_NDK_ROOT based on the project ndk version.
This helps resolve issues where the project ndk version differs from the one pointed by the `ANDROID_NDK_ROOT` environment variable (if it exists).
2021-02-17 19:11:05 -08:00
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android Override ANDROID_NDK_ROOT based on the project ndk version. 2021-02-17 19:11:05 -08:00
iphone Merge pull request #45686 from naithar/feature/extend-plugin-params-4.0 2021-02-03 18:37:42 +01:00
javascript [HTML5] Implement get_processor_count. 2021-02-17 13:03:52 +01:00
linuxbsd Don't clobber original library symbols 2021-02-18 00:21:10 +01:00
osx [macOS] Ignore mouse move event caused by mouse mode switch. 2021-02-15 00:20:50 +02:00
server SCons: Fix debug_symbols tests after switch to BoolVariable 2021-02-08 08:53:16 +01:00
uwp Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
windows Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
register_platform_apis.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00