godot/platform
Hugo Locurcio 660952a857
Use an enum to represent screen orientation in the Project Settings
- Tweak the setting property hint to be more informative.
- Make the setting a "basic" setting so it appears when Advanced Settings
  is disabled.
- Remove redundant orientation setting in the iOS export preset.
  The project setting is now used (like on Android).

Projects upgrading from a previous version will have to set the
screen orientation again in the Project Settings if it wasn't set
to the default value ("landscape").
2021-05-24 18:53:10 +02:00
..
android Use an enum to represent screen orientation in the Project Settings 2021-05-24 18:53:10 +02:00
iphone Use an enum to represent screen orientation in the Project Settings 2021-05-24 18:53:10 +02:00
javascript Merge pull request #48928 from Faless/js/4.x_fix_build_after_rename 2021-05-21 18:33:15 +02:00
linuxbsd Only allow absolute paths in XDG environment variables 2021-05-20 18:37:28 +02:00
osx Only allow absolute paths in XDG environment variables 2021-05-20 18:37:28 +02:00
server Fix macOS build with all sanitizers enabled. 2021-04-16 08:27:00 +03:00
uwp Merge pull request #48168 from LightningAA/control-to-ctrl-4.0 2021-05-17 17:38:02 +02:00
windows Only allow absolute paths in XDG environment variables 2021-05-20 18:37:28 +02:00
register_platform_apis.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00