godot/servers
Marcel Admiraal 7653b8cc1e Fix multiple issues with one-way collisions
For RigidBodies, uses the collision normal determined by relative motion
to determine whether or not a one-way collision has occurred.

For KinematicBodies, performs additional checks to ensure a one-way
collision has occurred, and averages the recovery step over all collision
shapes.

Co-authored-by:    Sergej Gureev <sergej.gureev@relex.fi>
2021-01-07 09:22:39 +00:00
..
audio Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physics_2d Fix multiple issues with one-way collisions 2021-01-07 09:22:39 +00:00
physics_3d Fix multiple issues with one-way collisions 2021-01-07 09:22:39 +00:00
rendering Added ability to visualize native shaders 2021-01-06 09:40:09 -03:00
xr Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
audio_server.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
audio_server.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera_server.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera_server.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
display_server.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
display_server.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_server_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_server_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_server_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_server_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physics_server_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physics_server_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physics_server_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physics_server_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_server_types.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_server_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rendering_server.cpp Threaded optimizations to cull and render 2021-01-05 08:50:18 -03:00
rendering_server.h Added ability to visualize native shaders 2021-01-06 09:40:09 -03:00
SCsub Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
server_wrap_mt_common.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
text_server.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
text_server.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
xr_server.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
xr_server.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00