godot/platform
Hugo Locurcio 665d29c16d
Fix new projects always being created with OpenGL
Only Vulkan is fully implemented for now, so OpenGL isn't available
in the project manager yet.

This also makes the rendering driver checks use lowercase names
everywhere for consistency.
2021-11-01 22:04:36 +01:00
..
android Fix new projects always being created with OpenGL 2021-11-01 22:04:36 +01:00
iphone Fix new projects always being created with OpenGL 2021-11-01 22:04:36 +01:00
javascript Fix new projects always being created with OpenGL 2021-11-01 22:04:36 +01:00
linuxbsd Merge pull request #41565 from nekomatata/x11-usable-screen-size 2021-11-01 18:11:57 +01:00
osx [macOS] Add create_instance function to spawn editor copies. 2021-11-01 11:48:23 +02:00
uwp Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
windows Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
register_platform_apis.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00