godot/modules/SCsub
Rémi Verschelde 66d09a6b4c SCons: Fix uses of [].append instead of env.add_source_files()
Also added support for SCons project-absolute paths (starting with #) and
warning about duplicates in add_source_files(), and fixed
default_controller_mappings.gen.cpp being included twice after first build
due to *.cpp globbing.

Part of #30270.
2019-07-22 15:08:32 +02:00

25 lines
554 B
Python

#!/usr/bin/env python
Import('env')
env_modules = env.Clone()
Export('env_modules')
env.modules_sources = []
env_modules.add_source_files(env.modules_sources, "register_module_types.gen.cpp")
for x in env.module_list:
if (x in env.disabled_modules):
continue
env_modules.Append(CPPDEFINES=["MODULE_" + x.upper() + "_ENABLED"])
SConscript(x + "/SCsub")
if env.split_modules:
env.split_lib("modules", env_lib = env_modules)
else:
lib = env_modules.add_library("modules", env.modules_sources)
env.Prepend(LIBS=[lib])