godot/scene
George Marques 66e7ddb55b
Improve code completion search
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2016-06-19 11:43:47 -03:00
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2d -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
3d -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
animation Merge pull request #4724 from Cybolic/optional-loop-interpolation 2016-06-19 12:30:22 +02:00
audio -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
gui Improve code completion search 2016-06-19 11:43:47 -03:00
io First version of Profiler 2016-05-21 21:18:16 -03:00
main Drop empty files that are not used anywhere 2016-06-18 19:46:30 +02:00
resources Merge pull request #5259 from neikeq/pr-textedit-zoom 2016-06-19 13:04:20 +02:00
register_scene_types.cpp Drop fully commented-out files 2016-06-18 20:23:49 +02:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00