godot/servers/physics_2d
rafallus cfa06f0f76 Unexpose _direct_state_changed in PhysicsBody
Removed _direct_state_changed bindings
Affects 2D and 3D nodes
Callbacks now use Callable
Tests were changed accordingly
2021-04-22 23:20:58 -05:00
..
area_2d_sw.cpp Merge pull request #44695 from madmiraal/fix-44632 2021-03-26 16:34:02 +01:00
area_2d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
area_pair_2d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
area_pair_2d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
body_2d_sw.cpp Unexpose _direct_state_changed in PhysicsBody 2021-04-22 23:20:58 -05:00
body_2d_sw.h Unexpose _direct_state_changed in PhysicsBody 2021-04-22 23:20:58 -05:00
body_pair_2d_sw.cpp Fix GodotPhysics solver with kinematic body set to report contacts 2021-03-11 18:06:00 -07:00
body_pair_2d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
broad_phase_2d_basic.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
broad_phase_2d_basic.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
broad_phase_2d_hash_grid.cpp Optimize BroadPhase2dHashGrid to not pair elements on different layers 2021-04-15 17:20:07 -04:00
broad_phase_2d_hash_grid.h Optimize BroadPhase2dHashGrid to not pair elements on different layers 2021-04-15 17:20:07 -04:00
broad_phase_2d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
broad_phase_2d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_object_2d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_object_2d_sw.h Use real_t in physics code 2021-01-28 18:15:42 -05:00
collision_solver_2d_sat.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_solver_2d_sat.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_solver_2d_sw.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_solver_2d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
constraint_2d_sw.h Godot Physics solver optimization 2021-04-12 18:59:49 -07:00
joints_2d_sw.cpp Fix errors related to joints setup with two non-dynamic bodies 2021-04-15 17:37:45 -07:00
joints_2d_sw.h Refactor removal of constraints from bodies in 2D joints 2021-02-27 20:52:01 +01:00
physics_server_2d_sw.cpp Unexpose _direct_state_changed in PhysicsBody 2021-04-22 23:20:58 -05:00
physics_server_2d_sw.h Unexpose _direct_state_changed in PhysicsBody 2021-04-22 23:20:58 -05:00
physics_server_2d_wrap_mt.cpp Modernize atomics 2021-02-18 17:12:46 +01:00
physics_server_2d_wrap_mt.h Unexpose _direct_state_changed in PhysicsBody 2021-04-22 23:20:58 -05:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shape_2d_sw.cpp Merge pull request #47678 from madmiraal/fix-47436.1 2021-04-06 22:35:49 +02:00
shape_2d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
space_2d_sw.cpp Merge pull request #45863 from nekomatata/physics-queries-disabled-shapes 2021-02-24 13:05:28 +01:00
space_2d_sw.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
step_2d_sw.cpp Godot Physics solver optimization 2021-04-12 18:59:49 -07:00
step_2d_sw.h Godot Physics solver optimization 2021-04-12 18:59:49 -07:00