godot/modules/svg/image_loader_svg.h
K. S. Ernest (iFire) Lee bccac9ef00 Not drawing.
2021-11-10 08:04:15 -08:00

57 lines
3.1 KiB
C++

/*************************************************************************/
/* image_loader_svg.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef IMAGE_LOADER_SVG_H
#define IMAGE_LOADER_SVG_H
#include "core/io/image_loader.h"
#include "thirdparty/thorvg/inc/thorvg.h"
class ImageLoaderSVG : public ImageFormatLoader {
// static struct ReplaceColors {
// List<uint32_t> old_colors;
// List<uint32_t> new_colors;
// } replace_colors;
public:
typedef bool (*ConvertTVGColorsFunc)(const tvg::Paint *);
static ConvertTVGColorsFunc convert_tvg_color_func;
static bool _convert_tvg_paints(const tvg::Paint *p_paint);
static void set_convert_colors(Dictionary *p_replace_color = nullptr);
static void create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, bool p_convert_color);
virtual Error load_image(Ref<Image> p_image, FileAccess *p_fileaccess, bool p_force_linear, float p_scale) override;
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
};
#endif // IMAGE_LOADER_SVG_H