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bind
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Expose OS.get_ticks_usec()
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2018-06-18 21:03:55 +02:00 |
helper
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io
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Fix CORS problems due to added headers on JS target
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2018-07-04 01:56:44 +02:00 |
math
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Merge pull request #19279 from aaronfranke/core-fposmod-fix
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2018-07-05 00:35:46 +02:00 |
os
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Add a new notification to detect crashes on native scripts
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2018-07-02 16:18:58 -03:00 |
allocators.h
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array.cpp
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Duplicate Arrays and Dictionaries when instancing scene in editor
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2018-03-13 17:18:08 +02:00 |
array.h
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Duplicate Arrays and Dictionaries when instancing scene in editor
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2018-03-13 17:18:08 +02:00 |
class_db.cpp
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-Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios
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2018-07-02 15:08:35 -03:00 |
class_db.h
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-Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios
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2018-07-02 15:08:35 -03:00 |
color.cpp
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Fixed float Color conversions to int types
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2018-06-19 22:19:08 +03:00 |
color.h
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color_names.inc
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Style: Apply clang-format (5.0) to some missed files
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2018-05-31 09:00:37 +02:00 |
command_queue_mt.cpp
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Fix several in-class initialization clang warning
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2018-03-22 00:17:18 -03:00 |
command_queue_mt.h
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Added ability for SSAO to affect AO textures too
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2018-07-02 16:50:52 -03:00 |
compressed_translation.cpp
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compressed_translation.h
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core_string_names.cpp
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core_string_names.h
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dictionary.cpp
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Dictionary editing support in inspector
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2018-05-19 17:57:44 -03:00 |
dictionary.h
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Dictionary editing support in inspector
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2018-05-19 17:57:44 -03:00 |
dvector.cpp
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dvector.h
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engine.cpp
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GDScript access to copyright, license, author and donor information.
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2018-05-19 00:40:16 +01:00 |
engine.h
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GDScript access to copyright, license, author and donor information.
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2018-05-19 00:40:16 +01:00 |
error_list.h
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error_macros.cpp
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error_macros.h
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Style: Apply clang-format (5.0) to some missed files
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2018-05-31 09:00:37 +02:00 |
func_ref.cpp
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func_ref.h
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global_constants.cpp
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global_constants.h
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hash_map.h
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hashfuncs.h
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-Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios
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2018-07-02 15:08:35 -03:00 |
image.cpp
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Ensure, if a texture meant for a normal map is imported and size limit exists, that it's renormalized after resize.
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2018-07-03 10:56:31 -03:00 |
image.h
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Ensure, if a texture meant for a normal map is imported and size limit exists, that it's renormalized after resize.
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2018-07-03 10:56:31 -03:00 |
input_map.cpp
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Added method to clear input events of an action
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2018-05-03 00:26:49 +02:00 |
input_map.h
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Added method to clear input events of an action
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2018-05-03 00:26:49 +02:00 |
int_types.h
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list.h
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make_binders.py
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map.h
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message_queue.cpp
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message_queue.h
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method_bind.cpp
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method_bind.h
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Merge pull request #15282 from poke1024/check-obj-class
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2018-05-08 10:43:44 -03:00 |
method_ptrcall.h
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State machine animation node
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2018-06-25 16:22:41 -03:00 |
node_path.cpp
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-Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios
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2018-07-02 15:08:35 -03:00 |
node_path.h
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-Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios
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2018-07-02 15:08:35 -03:00 |
oa_hash_map.h
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updated OAHashMap to use robinhood hashing
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2018-05-03 17:00:21 +02:00 |
object.cpp
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Fix return type of _get() virtual method
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2018-05-29 23:30:01 -03:00 |
object.h
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-Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios
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2018-07-02 15:08:35 -03:00 |
ordered_hash_map.h
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packed_data_container.cpp
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packed_data_container.h
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pair.h
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path_remap.cpp
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path_remap.h
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pool_allocator.cpp
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Fix PoolAllocator::resize for too large p_new_size
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2018-05-17 00:35:47 +02:00 |
pool_allocator.h
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print_string.cpp
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print_string.h
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project_settings.cpp
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Update resource file project settings on rename
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2018-07-03 18:08:41 +02:00 |
project_settings.h
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Update resource file project settings on rename
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2018-07-03 18:08:41 +02:00 |
ref_ptr.cpp
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ref_ptr.h
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reference.cpp
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reference.h
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Fix several in-class initialization clang warning
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2018-03-22 00:17:18 -03:00 |
register_core_types.cpp
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register_core_types.h
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resource.cpp
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-Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios
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2018-07-02 15:08:35 -03:00 |
resource.h
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rid.cpp
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rid.h
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ring_buffer.h
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safe_refcount.cpp
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safe_refcount.h
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script_debugger_local.cpp
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Local debugger fixes and extensions
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2018-05-07 23:17:06 -04:00 |
script_debugger_local.h
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Local debugger fixes and extensions
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2018-05-07 23:17:06 -04:00 |
script_debugger_remote.cpp
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Merge pull request #19229 from RandomShaper/fix-focus-steal
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2018-07-05 00:27:08 +02:00 |
script_debugger_remote.h
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Fix debugger focus stealing
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2018-05-28 21:49:48 +02:00 |
script_language.cpp
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-Fixes to OBJ importer, option to disable optimization
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2018-06-30 19:59:16 -03:00 |
script_language.h
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-Fixes to OBJ importer, option to disable optimization
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2018-06-30 19:59:16 -03:00 |
SCsub
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add NoCache wrapper to Command
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2018-06-21 03:00:33 -04:00 |
self_list.h
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Fixes incorrect adding to last in self_list
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2018-04-11 19:59:41 +08:00 |
set.h
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simple_type.h
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sort.h
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string_buffer.h
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Fix several in-class initialization clang warning
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2018-03-22 00:17:18 -03:00 |
string_builder.cpp
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string_builder.h
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Fix several in-class initialization clang warning
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2018-03-22 00:17:18 -03:00 |
string_db.cpp
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Fix some Coverity warnings in String API
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2018-04-18 22:20:39 +02:00 |
string_db.h
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-Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios
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2018-07-02 15:08:35 -03:00 |
translation.cpp
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translation.h
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type_info.h
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State machine animation node
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2018-06-25 16:22:41 -03:00 |
typedefs.h
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ucaps.h
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undo_redo.cpp
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Add a message when there is nothing to Undo or Redo
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2018-05-27 12:53:52 -03:00 |
undo_redo.h
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Add a message when there is nothing to Undo or Redo
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2018-05-27 12:53:52 -03:00 |
ustring.cpp
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Merge pull request #14715 from Krakean/string_add_rsplit2
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2018-05-23 17:19:35 +02:00 |
ustring.h
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Merge pull request #14715 from Krakean/string_add_rsplit2
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2018-05-23 17:19:35 +02:00 |
variant.cpp
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State machine animation node
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2018-06-25 16:22:41 -03:00 |
variant.h
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State machine animation node
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2018-06-25 16:22:41 -03:00 |
variant_call.cpp
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Sync classref with current source
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2018-05-28 14:53:15 +02:00 |
variant_construct_string.cpp
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variant_op.cpp
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Hacked around duplication bug. I think duplicate needs to be even smarter, maybe pass two bools? (containers and/or resources)
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2018-07-03 08:34:06 -03:00 |
variant_parser.cpp
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variant_parser.h
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vector.h
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version.h
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vmap.h
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vset.h
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