godot/main
Rémi Verschelde f9b292b935 Prevent loading project-specific config in Project Manager
The Project Manager should share the same settings as the editor most of the time.
The whole init stuff with Main::setup and Main::start needs a good cleanup though.

Fixes #15199.
2018-02-19 13:31:15 +01:00
..
tests Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
app_icon.png Use new Godot icon consistently everywhere 2017-05-17 19:53:59 +02:00
input_default.cpp Add Xbox One Elite and Xbox 360 Afterglow pads 2018-02-13 00:43:54 -08:00
input_default.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
main.cpp Prevent loading project-specific config in Project Manager 2018-02-19 13:31:15 +01:00
main.h Makes project manager never initialize mono debug. 2018-02-16 16:15:35 +01:00
performance.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
performance.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub fixed reference to splash file 2017-12-16 16:20:36 -03:00
splash.png New splash screen. 2017-10-13 16:40:22 -05:00
splash_editor.png Added custom editor splash (including sponsor logo). 2017-12-16 16:11:13 -03:00