godot/editor/import
Juan Linietsky b19225bfce -Fix freezes caused by etccomp2, closes #9183
-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality.
2017-06-16 21:49:37 -03:00
..
editor_import_collada.cpp -Added proper access to depth texture from shader 2017-06-07 18:20:04 -03:00
editor_import_collada.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_import_plugin.cpp Bring back EditorImportPlugin 2017-05-12 12:46:25 +02:00
editor_import_plugin.h Bring back EditorImportPlugin 2017-05-12 12:46:25 +02:00
resource_importer_csv_translation.cpp Complete changing of resource extensions 2017-06-16 15:42:18 -03:00
resource_importer_csv_translation.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
resource_importer_obj.cpp Complete changing of resource extensions 2017-06-16 15:42:18 -03:00
resource_importer_obj.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
resource_importer_scene.cpp Complete changing of resource extensions 2017-06-16 15:42:18 -03:00
resource_importer_scene.h -Added proper access to depth texture from shader 2017-06-07 18:20:04 -03:00
resource_importer_texture.cpp -Fix freezes caused by etccomp2, closes #9183 2017-06-16 21:49:37 -03:00
resource_importer_texture.h -Fix freezes caused by etccomp2, closes #9183 2017-06-16 21:49:37 -03:00
resource_importer_wav.cpp Complete changing of resource extensions 2017-06-16 15:42:18 -03:00
resource_importer_wav.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
SCsub Refactoring: rename tools/editor/ to editor/ 2017-03-05 14:21:25 +01:00