godot/scene
Ryan Roden-Corrent 6c18baee9c
Fix hints on PhysicsMaterial bounce/friction.
These values are only meaningful in the range 0 to 1.
Make sure the editor enforces reasonable values.
Fixes #42202.
2020-09-19 18:44:49 -04:00
..
2d TileMap: Set texture_filter and texture_repeat to generated CanvasItems and update when it changes 2020-09-12 11:49:38 -03:00
3d Rename RayCast's cast_to property to target_position 2020-09-10 19:06:56 +02:00
animation Merge pull request #39801 from ChristopheLY/tween-bool-state 2020-07-20 22:23:43 +02:00
audio Add override keywords. 2020-07-10 13:56:54 +01:00
debugger Fix resource preview in remote inspector 2020-05-23 11:52:02 +02:00
gui Merge pull request #41776 from EricEzaM/PR/tooltip-bugfixes 2020-09-15 10:24:17 +02:00
main Merge pull request #36374 from kuruk-mm/tilemap_filter_set_and_update 2020-09-15 17:15:09 +02:00
resources Fix hints on PhysicsMaterial bounce/friction. 2020-09-19 18:44:49 -04:00
register_scene_types.cpp Add and convert editor to use CodeEdit 2020-09-10 20:35:27 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
scene_string_names.h Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00