godot/modules/lightmapper_rd
Juan Linietsky 1bea8e1eac New lightmapper
-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
2020-05-10 15:59:09 -03:00
..
config.py New lightmapper 2020-05-10 15:59:09 -03:00
lightmapper_rd.cpp New lightmapper 2020-05-10 15:59:09 -03:00
lightmapper_rd.h New lightmapper 2020-05-10 15:59:09 -03:00
lm_blendseams.glsl New lightmapper 2020-05-10 15:59:09 -03:00
lm_common_inc.glsl New lightmapper 2020-05-10 15:59:09 -03:00
lm_compute.glsl New lightmapper 2020-05-10 15:59:09 -03:00
lm_raster.glsl New lightmapper 2020-05-10 15:59:09 -03:00
register_types.cpp New lightmapper 2020-05-10 15:59:09 -03:00
register_types.h New lightmapper 2020-05-10 15:59:09 -03:00
SCsub New lightmapper 2020-05-10 15:59:09 -03:00