godot/editor/plugins/tiles/tile_map_editor.cpp

3369 lines
138 KiB
C++

/*************************************************************************/
/* tile_map_editor.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "tile_map_editor.h"
#include "tiles_editor_plugin.h"
#include "editor/editor_scale.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "scene/gui/center_container.h"
#include "scene/gui/split_container.h"
#include "core/input/input.h"
#include "core/math/geometry_2d.h"
#include "core/os/keyboard.h"
void TileMapEditorTilesPlugin::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED:
select_tool_button->set_icon(get_theme_icon("ToolSelect", "EditorIcons"));
paint_tool_button->set_icon(get_theme_icon("Edit", "EditorIcons"));
line_tool_button->set_icon(get_theme_icon("CurveLinear", "EditorIcons"));
rect_tool_button->set_icon(get_theme_icon("Rectangle", "EditorIcons"));
bucket_tool_button->set_icon(get_theme_icon("Bucket", "EditorIcons"));
picker_button->set_icon(get_theme_icon("ColorPick", "EditorIcons"));
erase_button->set_icon(get_theme_icon("Eraser", "EditorIcons"));
missing_texture_texture = get_theme_icon("TileSet", "EditorIcons");
break;
case NOTIFICATION_VISIBILITY_CHANGED:
_stop_dragging();
}
}
void TileMapEditorTilesPlugin::tile_set_changed() {
_update_fix_selected_and_hovered();
_update_bottom_panel();
_update_tile_set_sources_list();
_update_atlas_view();
}
void TileMapEditorTilesPlugin::_on_random_tile_checkbox_toggled(bool p_pressed) {
scatter_spinbox->set_editable(p_pressed);
}
void TileMapEditorTilesPlugin::_on_scattering_spinbox_changed(double p_value) {
scattering = p_value;
}
void TileMapEditorTilesPlugin::_update_toolbar() {
// Stop draggig if needed.
_stop_dragging();
// Hide all settings.
for (int i = 0; i < tools_settings->get_child_count(); i++) {
Object::cast_to<CanvasItem>(tools_settings->get_child(i))->hide();
}
// Show only the correct settings.
if (tool_buttons_group->get_pressed_button() == select_tool_button) {
} else if (tool_buttons_group->get_pressed_button() == paint_tool_button) {
tools_settings_vsep->show();
picker_button->show();
erase_button->show();
tools_settings_vsep_2->show();
random_tile_checkbox->show();
scatter_label->show();
scatter_spinbox->show();
} else if (tool_buttons_group->get_pressed_button() == line_tool_button) {
tools_settings_vsep->show();
picker_button->show();
erase_button->show();
tools_settings_vsep_2->show();
random_tile_checkbox->show();
scatter_label->show();
scatter_spinbox->show();
} else if (tool_buttons_group->get_pressed_button() == rect_tool_button) {
tools_settings_vsep->show();
picker_button->show();
erase_button->show();
tools_settings_vsep_2->show();
random_tile_checkbox->show();
scatter_label->show();
scatter_spinbox->show();
} else if (tool_buttons_group->get_pressed_button() == bucket_tool_button) {
tools_settings_vsep->show();
picker_button->show();
erase_button->show();
tools_settings_vsep_2->show();
bucket_continuous_checkbox->show();
random_tile_checkbox->show();
scatter_label->show();
scatter_spinbox->show();
}
}
Control *TileMapEditorTilesPlugin::get_toolbar() const {
return toolbar;
}
void TileMapEditorTilesPlugin::_update_tile_set_sources_list() {
// Update the sources.
int old_current = sources_list->get_current();
sources_list->clear();
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return;
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return;
}
for (int i = 0; i < tile_set->get_source_count(); i++) {
int source_id = tile_set->get_source_id(i);
// TODO: handle with virtual functions
TileSetSource *source = *tile_set->get_source(source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
Ref<Texture2D> texture = atlas_source->get_texture();
if (texture.is_valid()) {
sources_list->add_item(vformat("%s - (id:%d)", texture->get_path().get_file(), source_id), texture);
} else {
sources_list->add_item(vformat("No Texture Atlas Source - (id:%d)", source_id), missing_texture_texture);
}
} else {
sources_list->add_item(vformat("Unknown Type Source - (id:%d)", source_id), missing_texture_texture);
}
sources_list->set_item_metadata(i, source_id);
}
if (sources_list->get_item_count() > 0) {
if (old_current > 0) {
// Keep the current selected item if needed.
sources_list->set_current(CLAMP(old_current, 0, sources_list->get_item_count() - 1));
} else {
sources_list->set_current(0);
}
sources_list->emit_signal("item_selected", sources_list->get_current());
}
// Synchronize
TilesEditor::get_singleton()->set_atlas_sources_lists_current(sources_list->get_current());
}
void TileMapEditorTilesPlugin::_update_atlas_view() {
// Update the atlas display.
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return;
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
tile_atlas_view->hide();
return;
}
int source_index = sources_list->get_current();
if (source_index >= 0 && source_index < sources_list->get_item_count()) {
int source_id = sources_list->get_item_metadata(source_index);
TileSetSource *source = *tile_set->get_source(source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
tile_atlas_view->set_atlas_source(*tile_map->get_tileset(), atlas_source, source_id);
tile_atlas_view->show();
}
} else {
tile_atlas_view->hide();
}
// Synchronize atlas view.
TilesEditor::get_singleton()->synchronize_atlas_view(tile_atlas_view);
tile_atlas_control->update();
}
void TileMapEditorTilesPlugin::_update_bottom_panel() {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return;
}
Ref<TileSet> tile_set = tile_map->get_tileset();
// Update the tabs.
missing_source_label->set_visible(tile_set.is_valid() && tile_set->get_source_count() == 0);
atlas_sources_split_container->set_visible(tile_set.is_valid() && tile_set->get_source_count() > 0);
}
bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
if (!is_visible_in_tree()) {
// If the bottom editor is not visible, we ignore inputs.
return false;
}
if (CanvasItemEditor::get_singleton()->get_current_tool() != CanvasItemEditor::TOOL_SELECT) {
return false;
}
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return false;
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return false;
}
// Shortcuts
if (ED_IS_SHORTCUT("tiles_editor/cut", p_event) || ED_IS_SHORTCUT("tiles_editor/copy", p_event)) {
// Fill in the clipboard.
if (!tile_map_selection.is_empty()) {
memdelete(tile_map_clipboard);
TypedArray<Vector2i> coords_array;
for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
coords_array.push_back(E->get());
}
tile_map_clipboard = tile_map->get_pattern(coords_array);
}
if (ED_IS_SHORTCUT("tiles_editor/cut", p_event)) {
// Delete selected tiles.
if (!tile_map_selection.is_empty()) {
undo_redo->create_action(TTR("Delete tiles"));
for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
undo_redo->add_do_method(tile_map, "set_cell", E->get(), -1, TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
undo_redo->add_undo_method(tile_map, "set_cell", E->get(), tile_map->get_cell_source_id(E->get()), tile_map->get_cell_atlas_coords(E->get()), tile_map->get_cell_alternative_tile(E->get()));
}
undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection());
tile_map_selection.clear();
undo_redo->add_do_method(this, "_set_tile_map_selection", _get_tile_map_selection());
undo_redo->commit_action();
}
}
return true;
}
if (ED_IS_SHORTCUT("tiles_editor/paste", p_event)) {
if (drag_type == DRAG_TYPE_NONE) {
drag_type = DRAG_TYPE_CLIPBOARD_PASTE;
}
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
if (ED_IS_SHORTCUT("tiles_editor/cancel", p_event)) {
if (drag_type == DRAG_TYPE_CLIPBOARD_PASTE) {
drag_type = DRAG_TYPE_NONE;
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
}
if (ED_IS_SHORTCUT("tiles_editor/delete", p_event)) {
// Delete selected tiles.
if (!tile_map_selection.is_empty()) {
undo_redo->create_action(TTR("Delete tiles"));
for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
undo_redo->add_do_method(tile_map, "set_cell", E->get(), -1, TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
undo_redo->add_undo_method(tile_map, "set_cell", E->get(), tile_map->get_cell_source_id(E->get()), tile_map->get_cell_atlas_coords(E->get()), tile_map->get_cell_alternative_tile(E->get()));
}
undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection());
tile_map_selection.clear();
undo_redo->add_do_method(this, "_set_tile_map_selection", _get_tile_map_selection());
undo_redo->commit_action();
}
return true;
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
has_mouse = true;
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform();
Vector2 mpos = xform.affine_inverse().xform(mm->get_position());
switch (drag_type) {
case DRAG_TYPE_PAINT: {
Map<Vector2i, TileMapCell> to_draw = _draw_line(drag_start_mouse_pos, drag_last_mouse_pos, mpos);
for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) {
if (!erase_button->is_pressed() && E->get().source_id == -1) {
continue;
}
Vector2i coords = E->key();
if (!drag_modified.has(coords)) {
drag_modified.insert(coords, TileMapCell(tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords)));
}
tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
} break;
case DRAG_TYPE_BUCKET: {
Vector<Vector2i> line = TileMapEditor::get_line(tile_map, tile_map->world_to_map(drag_last_mouse_pos), tile_map->world_to_map(mpos));
for (int i = 0; i < line.size(); i++) {
if (!drag_modified.has(line[i])) {
Map<Vector2i, TileMapCell> to_draw = _draw_bucket_fill(line[i], bucket_continuous_checkbox->is_pressed());
for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) {
if (!erase_button->is_pressed() && E->get().source_id == -1) {
continue;
}
Vector2i coords = E->key();
if (!drag_modified.has(coords)) {
drag_modified.insert(coords, TileMapCell(tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords)));
}
tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
}
}
} break;
default:
break;
}
drag_last_mouse_pos = mpos;
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
has_mouse = true;
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform();
Vector2 mpos = xform.affine_inverse().xform(mb->get_position());
if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (mb->is_pressed()) {
// Pressed
if (tool_buttons_group->get_pressed_button() == select_tool_button) {
drag_start_mouse_pos = mpos;
if (tile_map_selection.has(tile_map->world_to_map(drag_start_mouse_pos)) && !mb->get_shift()) {
// Move the selection
drag_type = DRAG_TYPE_MOVE;
drag_modified.clear();
for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
Vector2i coords = E->get();
drag_modified.insert(coords, TileMapCell(tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords)));
tile_map->set_cell(coords, -1, TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
}
} else {
// Select tiles
drag_type = DRAG_TYPE_SELECT;
}
} else {
// Check if we are picking a tile.
if (picker_button->is_pressed()) {
drag_type = DRAG_TYPE_PICK;
drag_start_mouse_pos = mpos;
} else {
// Paint otherwise.
if (tool_buttons_group->get_pressed_button() == paint_tool_button) {
drag_type = DRAG_TYPE_PAINT;
drag_start_mouse_pos = mpos;
drag_modified.clear();
Map<Vector2i, TileMapCell> to_draw = _draw_line(drag_start_mouse_pos, mpos, mpos);
for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) {
if (!erase_button->is_pressed() && E->get().source_id == -1) {
continue;
}
Vector2i coords = E->key();
if (!drag_modified.has(coords)) {
drag_modified.insert(coords, TileMapCell(tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords)));
}
tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
} else if (tool_buttons_group->get_pressed_button() == line_tool_button) {
drag_type = DRAG_TYPE_LINE;
drag_start_mouse_pos = mpos;
drag_modified.clear();
} else if (tool_buttons_group->get_pressed_button() == rect_tool_button) {
drag_type = DRAG_TYPE_RECT;
drag_start_mouse_pos = mpos;
drag_modified.clear();
} else if (tool_buttons_group->get_pressed_button() == bucket_tool_button) {
drag_type = DRAG_TYPE_BUCKET;
drag_start_mouse_pos = mpos;
drag_modified.clear();
Vector<Vector2i> line = TileMapEditor::get_line(tile_map, tile_map->world_to_map(drag_last_mouse_pos), tile_map->world_to_map(mpos));
for (int i = 0; i < line.size(); i++) {
if (!drag_modified.has(line[i])) {
Map<Vector2i, TileMapCell> to_draw = _draw_bucket_fill(line[i], bucket_continuous_checkbox->is_pressed());
for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) {
if (!erase_button->is_pressed() && E->get().source_id == -1) {
continue;
}
Vector2i coords = E->key();
if (!drag_modified.has(coords)) {
drag_modified.insert(coords, TileMapCell(tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords)));
}
tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
}
}
}
}
}
} else {
// Released
_stop_dragging();
}
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
drag_last_mouse_pos = mpos;
}
return false;
}
void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_overlay) {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return;
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return;
}
if (!tile_map->is_visible_in_tree()) {
return;
}
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform();
Vector2i tile_shape_size = tile_set->get_tile_size();
// Draw the selection.
if (is_visible_in_tree() && tool_buttons_group->get_pressed_button() == select_tool_button) {
// In select mode, we only draw the current selection if we are modifying it (pressing control or shift).
if (drag_type == DRAG_TYPE_MOVE || (drag_type == DRAG_TYPE_SELECT && !Input::get_singleton()->is_key_pressed(KEY_CONTROL) && !Input::get_singleton()->is_key_pressed(KEY_SHIFT))) {
// Do nothing
} else {
tile_map->draw_cells_outline(p_overlay, tile_map_selection, Color(0.0, 0.0, 1.0), xform);
}
}
// handle the preview of the tiles to be placed.
if (is_visible_in_tree() && has_mouse) { // Only if the tilemap editor is opened and the viewport is hovered.
Map<Vector2i, TileMapCell> preview;
Rect2i drawn_grid_rect;
if (drag_type == DRAG_TYPE_PICK) {
// Draw the area being picvked.
Rect2i rect = Rect2i(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(drag_last_mouse_pos) - tile_map->world_to_map(drag_start_mouse_pos)).abs();
rect.size += Vector2i(1, 1);
for (int x = rect.position.x; x < rect.get_end().x; x++) {
for (int y = rect.position.y; y < rect.get_end().y; y++) {
Vector2i coords = Vector2i(x, y);
if (tile_map->get_cell_source_id(coords) != -1) {
Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - tile_shape_size / 2, tile_shape_size));
tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0), false);
}
}
}
} else if (drag_type == DRAG_TYPE_SELECT) {
// Draw the area being selected.
Rect2i rect = Rect2i(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(drag_last_mouse_pos) - tile_map->world_to_map(drag_start_mouse_pos)).abs();
rect.size += Vector2i(1, 1);
Set<Vector2i> to_draw;
for (int x = rect.position.x; x < rect.get_end().x; x++) {
for (int y = rect.position.y; y < rect.get_end().y; y++) {
Vector2i coords = Vector2i(x, y);
if (tile_map->get_cell_source_id(coords) != -1) {
to_draw.insert(coords);
}
}
}
tile_map->draw_cells_outline(p_overlay, to_draw, Color(1.0, 1.0, 1.0), xform);
} else if (drag_type == DRAG_TYPE_MOVE) {
// Preview when moving.
Vector2i top_left;
if (!tile_map_selection.is_empty()) {
top_left = tile_map_selection.front()->get();
}
for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
top_left = top_left.min(E->get());
}
Vector2i offset = drag_start_mouse_pos - tile_map->map_to_world(top_left);
offset = tile_map->world_to_map(drag_last_mouse_pos - offset) - tile_map->world_to_map(drag_start_mouse_pos - offset);
TypedArray<Vector2i> selection_used_cells = selection_pattern->get_used_cells();
for (int i = 0; i < selection_used_cells.size(); i++) {
Vector2i coords = tile_map->map_pattern(offset + top_left, selection_used_cells[i], selection_pattern);
preview[coords] = TileMapCell(selection_pattern->get_cell_source_id(selection_used_cells[i]), selection_pattern->get_cell_atlas_coords(selection_used_cells[i]), selection_pattern->get_cell_alternative_tile(selection_used_cells[i]));
}
} else if (drag_type == DRAG_TYPE_CLIPBOARD_PASTE) {
// Preview when pasting.
Vector2 mouse_offset = (Vector2(tile_map_clipboard->get_size()) / 2.0 - Vector2(0.5, 0.5)) * tile_set->get_tile_size();
TypedArray<Vector2i> clipboard_used_cells = tile_map_clipboard->get_used_cells();
for (int i = 0; i < clipboard_used_cells.size(); i++) {
Vector2i coords = tile_map->map_pattern(tile_map->world_to_map(drag_last_mouse_pos - mouse_offset), clipboard_used_cells[i], tile_map_clipboard);
preview[coords] = TileMapCell(tile_map_clipboard->get_cell_source_id(clipboard_used_cells[i]), tile_map_clipboard->get_cell_atlas_coords(clipboard_used_cells[i]), tile_map_clipboard->get_cell_alternative_tile(clipboard_used_cells[i]));
}
} else if (!picker_button->is_pressed()) {
bool expand_grid = false;
if (tool_buttons_group->get_pressed_button() == paint_tool_button && drag_type == DRAG_TYPE_NONE) {
// Preview for a single pattern.
preview = _draw_line(drag_last_mouse_pos, drag_last_mouse_pos, drag_last_mouse_pos);
expand_grid = true;
} else if (tool_buttons_group->get_pressed_button() == line_tool_button) {
if (drag_type == DRAG_TYPE_NONE) {
// Preview for a single pattern.
preview = _draw_line(drag_last_mouse_pos, drag_last_mouse_pos, drag_last_mouse_pos);
expand_grid = true;
} else if (drag_type == DRAG_TYPE_LINE) {
// Preview for a line pattern.
preview = _draw_line(drag_start_mouse_pos, drag_start_mouse_pos, drag_last_mouse_pos);
expand_grid = true;
}
} else if (tool_buttons_group->get_pressed_button() == rect_tool_button && drag_type == DRAG_TYPE_RECT) {
// Preview for a line pattern.
preview = _draw_rect(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(drag_last_mouse_pos));
expand_grid = true;
} else if (tool_buttons_group->get_pressed_button() == bucket_tool_button && drag_type == DRAG_TYPE_NONE) {
// Preview for a line pattern.
preview = _draw_bucket_fill(tile_map->world_to_map(drag_last_mouse_pos), bucket_continuous_checkbox->is_pressed());
}
// Expand the grid if needed
if (expand_grid && !preview.is_empty()) {
drawn_grid_rect = Rect2i(preview.front()->key(), Vector2i(1, 1));
for (Map<Vector2i, TileMapCell>::Element *E = preview.front(); E; E = E->next()) {
drawn_grid_rect.expand_to(E->key());
}
}
}
if (!preview.is_empty()) {
const int fading = 5;
// Draw the lines of the grid behind the preview.
if (drawn_grid_rect.size.x > 0 && drawn_grid_rect.size.y > 0) {
drawn_grid_rect = drawn_grid_rect.grow(fading);
for (int x = drawn_grid_rect.position.x; x < (drawn_grid_rect.position.x + drawn_grid_rect.size.x); x++) {
for (int y = drawn_grid_rect.position.y; y < (drawn_grid_rect.position.y + drawn_grid_rect.size.y); y++) {
Vector2i pos_in_rect = Vector2i(x, y) - drawn_grid_rect.position;
// Fade out the border of the grid.
float left_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.x), 0.0f, 1.0f);
float right_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.x, (float)(drawn_grid_rect.size.x - fading), (float)pos_in_rect.x), 0.0f, 1.0f);
float top_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.y), 0.0f, 1.0f);
float bottom_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.y, (float)(drawn_grid_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f);
float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f);
Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size));
tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 0.5, 0.2, 0.5 * opacity), false);
}
}
}
// Draw the preview.
for (Map<Vector2i, TileMapCell>::Element *E = preview.front(); E; E = E->next()) {
if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) {
Vector2i size = tile_set->get_tile_size();
Vector2 position = tile_map->map_to_world(E->key()) - size / 2;
Rect2 cell_region = xform.xform(Rect2(position, size));
tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0, 0.5), true);
} else {
if (tile_set->has_source(E->get().source_id)) {
TileSetSource *source = *tile_set->get_source(E->get().source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
// Get tile data.
TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile));
// Compute the offset
Rect2i source_rect = atlas_source->get_tile_texture_region(E->get().get_atlas_coords());
Vector2i tile_offset = atlas_source->get_tile_effective_texture_offset(E->get().get_atlas_coords(), E->get().alternative_tile);
// Compute the destination rectangle in the CanvasItem.
Rect2 dest_rect;
dest_rect.size = source_rect.size;
bool transpose = tile_data->get_transpose();
if (transpose) {
dest_rect.position = (tile_map->map_to_world(E->key()) - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset);
} else {
dest_rect.position = (tile_map->map_to_world(E->key()) - dest_rect.size / 2 - tile_offset);
}
dest_rect = xform.xform(dest_rect);
if (tile_data->get_flip_h()) {
dest_rect.size.x = -dest_rect.size.x;
}
if (tile_data->get_flip_v()) {
dest_rect.size.y = -dest_rect.size.y;
}
// Get the tile modulation.
Color modulate = tile_data->get_modulate();
Color self_modulate = tile_map->get_self_modulate();
modulate = Color(modulate.r * self_modulate.r, modulate.g * self_modulate.g, modulate.b * self_modulate.b, modulate.a * self_modulate.a);
// Draw the tile.
p_overlay->draw_texture_rect_region(atlas_source->get_texture(), dest_rect, source_rect, modulate * Color(1.0, 1.0, 1.0, 0.5), transpose, tile_set->is_uv_clipping());
}
} else {
Vector2i size = tile_set->get_tile_size();
Vector2 position = tile_map->map_to_world(E->key()) - size / 2;
Rect2 cell_region = xform.xform(Rect2(position, size));
tile_set->draw_tile_shape(p_overlay, cell_region, Color(0.0, 0.0, 0.0, 0.5), true);
}
}
}
}
}
}
void TileMapEditorTilesPlugin::_mouse_exited_viewport() {
has_mouse = false;
CanvasItemEditor::get_singleton()->update_viewport();
}
TileMapCell TileMapEditorTilesPlugin::_pick_random_tile(const TileMapPattern *p_pattern) {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return TileMapCell();
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return TileMapCell();
}
TypedArray<Vector2i> used_cells = p_pattern->get_used_cells();
double sum = 0.0;
for (int i = 0; i < used_cells.size(); i++) {
int source_id = p_pattern->get_cell_source_id(used_cells[i]);
Vector2i atlas_coords = p_pattern->get_cell_atlas_coords(used_cells[i]);
int alternative_tile = p_pattern->get_cell_alternative_tile(used_cells[i]);
TileSetSource *source = *tile_set->get_source(source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
sum += Object::cast_to<TileData>(atlas_source->get_tile_data(atlas_coords, alternative_tile))->get_probability();
} else {
sum += 1.0;
}
}
double empty_probability = sum * scattering;
double current = 0.0;
double rand = Math::random(0.0, sum + empty_probability);
for (int i = 0; i < used_cells.size(); i++) {
int source_id = p_pattern->get_cell_source_id(used_cells[i]);
Vector2i atlas_coords = p_pattern->get_cell_atlas_coords(used_cells[i]);
int alternative_tile = p_pattern->get_cell_alternative_tile(used_cells[i]);
TileSetSource *source = *tile_set->get_source(source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
current += Object::cast_to<TileData>(atlas_source->get_tile_data(atlas_coords, alternative_tile))->get_probability();
} else {
current += 1.0;
}
if (current >= rand) {
return TileMapCell(source_id, atlas_coords, alternative_tile);
}
}
return TileMapCell();
}
Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_line(Vector2 p_start_drag_mouse_pos, Vector2 p_from_mouse_pos, Vector2i p_to_mouse_pos) {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return Map<Vector2i, TileMapCell>();
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return Map<Vector2i, TileMapCell>();
}
// Get or create the pattern.
TileMapPattern erase_pattern;
erase_pattern.set_cell(Vector2i(0, 0), -1, TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
TileMapPattern *pattern = erase_button->is_pressed() ? &erase_pattern : selection_pattern;
Map<Vector2i, TileMapCell> output;
if (!pattern->is_empty()) {
// Paint the tiles on the tile map.
if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) {
// Paint a random tile.
Vector<Vector2i> line = TileMapEditor::get_line(tile_map, tile_map->world_to_map(p_from_mouse_pos), tile_map->world_to_map(p_to_mouse_pos));
for (int i = 0; i < line.size(); i++) {
output.insert(line[i], _pick_random_tile(pattern));
}
} else {
// Paint the pattern.
// If we paint several tiles, we virtually move the mouse as if it was in the center of the "brush"
Vector2 mouse_offset = (Vector2(pattern->get_size()) / 2.0 - Vector2(0.5, 0.5)) * tile_set->get_tile_size();
Vector2i last_hovered_cell = tile_map->world_to_map(p_from_mouse_pos - mouse_offset);
Vector2i new_hovered_cell = tile_map->world_to_map(p_to_mouse_pos - mouse_offset);
Vector2i drag_start_cell = tile_map->world_to_map(p_start_drag_mouse_pos - mouse_offset);
TypedArray<Vector2i> used_cells = pattern->get_used_cells();
Vector2i offset = Vector2i(Math::posmod(drag_start_cell.x, pattern->get_size().x), Math::posmod(drag_start_cell.y, pattern->get_size().y)); // Note: no posmodv for Vector2i for now. Meh.s
Vector<Vector2i> line = TileMapEditor::get_line(tile_map, (last_hovered_cell - offset) / pattern->get_size(), (new_hovered_cell - offset) / pattern->get_size());
for (int i = 0; i < line.size(); i++) {
Vector2i top_left = line[i] * pattern->get_size() + offset;
for (int j = 0; j < used_cells.size(); j++) {
Vector2i coords = tile_map->map_pattern(top_left, used_cells[j], pattern);
output.insert(coords, TileMapCell(pattern->get_cell_source_id(used_cells[j]), pattern->get_cell_atlas_coords(used_cells[j]), pattern->get_cell_alternative_tile(used_cells[j])));
}
}
}
}
return output;
}
Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_rect(Vector2i p_start_cell, Vector2i p_end_cell) {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return Map<Vector2i, TileMapCell>();
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return Map<Vector2i, TileMapCell>();
}
// Create the rect to draw.
Rect2i rect = Rect2i(p_start_cell, p_end_cell - p_start_cell).abs();
rect.size += Vector2i(1, 1);
// Get or create the pattern.
TileMapPattern erase_pattern;
erase_pattern.set_cell(Vector2i(0, 0), -1, TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
TileMapPattern *pattern = erase_button->is_pressed() ? &erase_pattern : selection_pattern;
// Compute the offset to align things to the bottom or right.
bool aligned_right = p_end_cell.x < p_start_cell.x;
bool valigned_bottom = p_end_cell.y < p_start_cell.y;
Vector2i offset = Vector2i(aligned_right ? -(pattern->get_size().x - (rect.get_size().x % pattern->get_size().x)) : 0, valigned_bottom ? -(pattern->get_size().y - (rect.get_size().y % pattern->get_size().y)) : 0);
Map<Vector2i, TileMapCell> output;
if (!pattern->is_empty()) {
if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) {
// Paint a random tile.
for (int x = 0; x < rect.size.x; x++) {
for (int y = 0; y < rect.size.y; y++) {
Vector2i coords = rect.position + Vector2i(x, y);
output.insert(coords, _pick_random_tile(pattern));
}
}
} else {
// Paint the pattern.
TypedArray<Vector2i> used_cells = pattern->get_used_cells();
for (int x = 0; x <= rect.size.x / pattern->get_size().x; x++) {
for (int y = 0; y <= rect.size.y / pattern->get_size().y; y++) {
Vector2i pattern_coords = rect.position + Vector2i(x, y) * pattern->get_size() + offset;
for (int j = 0; j < used_cells.size(); j++) {
Vector2i coords = pattern_coords + used_cells[j];
if (rect.has_point(coords)) {
output.insert(coords, TileMapCell(pattern->get_cell_source_id(used_cells[j]), pattern->get_cell_atlas_coords(used_cells[j]), pattern->get_cell_alternative_tile(used_cells[j])));
}
}
}
}
}
}
return output;
}
Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_bucket_fill(Vector2i p_coords, bool p_contiguous) {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return Map<Vector2i, TileMapCell>();
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return Map<Vector2i, TileMapCell>();
}
// Get or create the pattern.
TileMapPattern erase_pattern;
erase_pattern.set_cell(Vector2i(0, 0), -1, TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
TileMapPattern *pattern = erase_button->is_pressed() ? &erase_pattern : selection_pattern;
Map<Vector2i, TileMapCell> output;
if (!pattern->is_empty()) {
TileMapCell source = tile_map->get_cell(p_coords);
// If we are filling empty tiles, compute the tilemap boundaries.
Rect2i boundaries;
if (source.source_id == -1) {
boundaries = tile_map->get_used_rect();
}
if (p_contiguous) {
// Replace continuous tiles like the source.
Set<Vector2i> already_checked;
List<Vector2i> to_check;
to_check.push_back(p_coords);
while (!to_check.is_empty()) {
Vector2i coords = to_check.back()->get();
to_check.pop_back();
if (!already_checked.has(coords)) {
if (source.source_id == tile_map->get_cell_source_id(coords) &&
source.get_atlas_coords() == tile_map->get_cell_atlas_coords(coords) &&
source.alternative_tile == tile_map->get_cell_alternative_tile(coords) &&
(source.source_id != -1 || boundaries.has_point(coords))) {
if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) {
// Paint a random tile.
output.insert(coords, _pick_random_tile(pattern));
} else {
// Paint the pattern.
Vector2i pattern_coords = (coords - p_coords) % pattern->get_size(); // Note: it would be good to have posmodv for Vector2i.
pattern_coords.x = pattern_coords.x < 0 ? pattern_coords.x + pattern->get_size().x : pattern_coords.x;
pattern_coords.y = pattern_coords.y < 0 ? pattern_coords.y + pattern->get_size().y : pattern_coords.y;
if (pattern->has_cell(pattern_coords)) {
output.insert(coords, TileMapCell(pattern->get_cell_source_id(pattern_coords), pattern->get_cell_atlas_coords(pattern_coords), pattern->get_cell_alternative_tile(pattern_coords)));
} else {
output.insert(coords, TileMapCell());
}
}
// Get surrounding tiles (handles different tile shapes).
TypedArray<Vector2i> around = tile_map->get_surrounding_tiles(coords);
for (int i = 0; i < around.size(); i++) {
to_check.push_back(around[i]);
}
}
already_checked.insert(coords);
}
}
} else {
// Replace all tiles like the source.
TypedArray<Vector2i> to_check;
if (source.source_id == -1) {
Rect2i rect = tile_map->get_used_rect();
if (rect.size.x <= 0 || rect.size.y <= 0) {
rect = Rect2i(p_coords, Vector2i(1, 1));
}
for (int x = boundaries.position.x; x < boundaries.get_end().x; x++) {
for (int y = boundaries.position.y; y < boundaries.get_end().y; y++) {
to_check.append(Vector2i(x, y));
}
}
} else {
to_check = tile_map->get_used_cells();
}
for (int i = 0; i < to_check.size(); i++) {
Vector2i coords = to_check[i];
if (source.source_id == tile_map->get_cell_source_id(coords) &&
source.get_atlas_coords() == tile_map->get_cell_atlas_coords(coords) &&
source.alternative_tile == tile_map->get_cell_alternative_tile(coords) &&
(source.source_id != -1 || boundaries.has_point(coords))) {
if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) {
// Paint a random tile.
output.insert(coords, _pick_random_tile(pattern));
} else {
// Paint the pattern.
Vector2i pattern_coords = (coords - p_coords) % pattern->get_size(); // Note: it would be good to have posmodv for Vector2i.
pattern_coords.x = pattern_coords.x < 0 ? pattern_coords.x + pattern->get_size().x : pattern_coords.x;
pattern_coords.y = pattern_coords.y < 0 ? pattern_coords.y + pattern->get_size().y : pattern_coords.y;
if (pattern->has_cell(pattern_coords)) {
output.insert(coords, TileMapCell(pattern->get_cell_source_id(pattern_coords), pattern->get_cell_atlas_coords(pattern_coords), pattern->get_cell_alternative_tile(pattern_coords)));
} else {
output.insert(coords, TileMapCell());
}
}
}
}
}
}
return output;
}
void TileMapEditorTilesPlugin::_stop_dragging() {
if (drag_type == DRAG_TYPE_NONE) {
return;
}
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return;
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return;
}
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform();
Vector2 mpos = xform.affine_inverse().xform(CanvasItemEditor::get_singleton()->get_viewport_control()->get_local_mouse_position());
switch (drag_type) {
case DRAG_TYPE_SELECT: {
undo_redo->create_action(TTR("Change selection"));
undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection());
if (!Input::get_singleton()->is_key_pressed(KEY_SHIFT) && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
tile_map_selection.clear();
}
Rect2i rect = Rect2i(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(mpos) - tile_map->world_to_map(drag_start_mouse_pos)).abs();
for (int x = rect.position.x; x <= rect.get_end().x; x++) {
for (int y = rect.position.y; y <= rect.get_end().y; y++) {
Vector2i coords = Vector2i(x, y);
if (Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
if (tile_map_selection.has(coords)) {
tile_map_selection.erase(coords);
}
} else {
if (tile_map->get_cell_source_id(coords) != -1) {
tile_map_selection.insert(coords);
}
}
}
}
undo_redo->add_do_method(this, "_set_tile_map_selection", _get_tile_map_selection());
undo_redo->commit_action(false);
_update_selection_pattern_from_tilemap_selection();
_update_tileset_selection_from_selection_pattern();
} break;
case DRAG_TYPE_MOVE: {
Vector2i top_left;
if (!tile_map_selection.is_empty()) {
top_left = tile_map_selection.front()->get();
}
for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
top_left = top_left.min(E->get());
}
Vector2i offset = drag_start_mouse_pos - tile_map->map_to_world(top_left);
offset = tile_map->world_to_map(mpos - offset) - tile_map->world_to_map(drag_start_mouse_pos - offset);
TypedArray<Vector2i> selection_used_cells = selection_pattern->get_used_cells();
Vector2i coords;
Map<Vector2i, TileMapCell> cells_undo;
for (int i = 0; i < selection_used_cells.size(); i++) {
coords = tile_map->map_pattern(top_left, selection_used_cells[i], selection_pattern);
cells_undo[coords] = TileMapCell(drag_modified[coords].source_id, drag_modified[coords].get_atlas_coords(), drag_modified[coords].alternative_tile);
coords = tile_map->map_pattern(top_left + offset, selection_used_cells[i], selection_pattern);
cells_undo[coords] = TileMapCell(tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords));
}
Map<Vector2i, TileMapCell> cells_do;
for (int i = 0; i < selection_used_cells.size(); i++) {
coords = tile_map->map_pattern(top_left, selection_used_cells[i], selection_pattern);
cells_do[coords] = TileMapCell();
}
for (int i = 0; i < selection_used_cells.size(); i++) {
coords = tile_map->map_pattern(top_left + offset, selection_used_cells[i], selection_pattern);
cells_do[coords] = TileMapCell(selection_pattern->get_cell_source_id(selection_used_cells[i]), selection_pattern->get_cell_atlas_coords(selection_used_cells[i]), selection_pattern->get_cell_alternative_tile(selection_used_cells[i]));
}
undo_redo->create_action(TTR("Move tiles"));
// Move the tiles.
for (Map<Vector2i, TileMapCell>::Element *E = cells_do.front(); E; E = E->next()) {
undo_redo->add_do_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
for (Map<Vector2i, TileMapCell>::Element *E = cells_undo.front(); E; E = E->next()) {
undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
// Update the selection.
undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection());
tile_map_selection.clear();
for (int i = 0; i < selection_used_cells.size(); i++) {
coords = tile_map->map_pattern(top_left + offset, selection_used_cells[i], selection_pattern);
tile_map_selection.insert(coords);
}
undo_redo->add_do_method(this, "_set_tile_map_selection", _get_tile_map_selection());
undo_redo->commit_action();
} break;
case DRAG_TYPE_PICK: {
Rect2i rect = Rect2i(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(mpos) - tile_map->world_to_map(drag_start_mouse_pos)).abs();
rect.size += Vector2i(1, 1);
memdelete(selection_pattern);
TypedArray<Vector2i> coords_array;
for (int x = rect.position.x; x < rect.get_end().x; x++) {
for (int y = rect.position.y; y < rect.get_end().y; y++) {
Vector2i coords = Vector2i(x, y);
if (tile_map->get_cell_source_id(coords) != -1) {
coords_array.push_back(coords);
}
}
}
selection_pattern = tile_map->get_pattern(coords_array);
if (!selection_pattern->is_empty()) {
_update_tileset_selection_from_selection_pattern();
} else {
_update_selection_pattern_from_tileset_selection();
}
picker_button->set_pressed(false);
} break;
case DRAG_TYPE_PAINT: {
undo_redo->create_action(TTR("Paint tiles"));
for (Map<Vector2i, TileMapCell>::Element *E = drag_modified.front(); E; E = E->next()) {
undo_redo->add_do_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key()));
undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
undo_redo->commit_action(false);
} break;
case DRAG_TYPE_LINE: {
Map<Vector2i, TileMapCell> to_draw = _draw_line(drag_start_mouse_pos, drag_start_mouse_pos, mpos);
undo_redo->create_action(TTR("Paint tiles"));
for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) {
if (!erase_button->is_pressed() && E->get().source_id == -1) {
continue;
}
undo_redo->add_do_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
undo_redo->add_undo_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key()));
}
undo_redo->commit_action();
} break;
case DRAG_TYPE_RECT: {
Map<Vector2i, TileMapCell> to_draw = _draw_rect(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(mpos));
undo_redo->create_action(TTR("Paint tiles"));
for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) {
if (!erase_button->is_pressed() && E->get().source_id == -1) {
continue;
}
undo_redo->add_do_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
undo_redo->add_undo_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key()));
}
undo_redo->commit_action();
} break;
case DRAG_TYPE_BUCKET: {
undo_redo->create_action(TTR("Paint tiles"));
for (Map<Vector2i, TileMapCell>::Element *E = drag_modified.front(); E; E = E->next()) {
if (!erase_button->is_pressed() && E->get().source_id == -1) {
continue;
}
undo_redo->add_do_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key()));
undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
undo_redo->commit_action(false);
} break;
case DRAG_TYPE_CLIPBOARD_PASTE: {
Vector2 mouse_offset = (Vector2(tile_map_clipboard->get_size()) / 2.0 - Vector2(0.5, 0.5)) * tile_set->get_tile_size();
undo_redo->create_action(TTR("Paste tiles"));
TypedArray<Vector2i> used_cells = tile_map_clipboard->get_used_cells();
for (int i = 0; i < used_cells.size(); i++) {
Vector2i coords = tile_map->map_pattern(tile_map->world_to_map(mpos - mouse_offset), used_cells[i], tile_map_clipboard);
undo_redo->add_do_method(tile_map, "set_cell", coords, tile_map_clipboard->get_cell_source_id(used_cells[i]), tile_map_clipboard->get_cell_atlas_coords(used_cells[i]), tile_map_clipboard->get_cell_alternative_tile(used_cells[i]));
undo_redo->add_undo_method(tile_map, "set_cell", coords, tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords));
}
undo_redo->commit_action();
} break;
default:
break;
}
drag_type = DRAG_TYPE_NONE;
}
void TileMapEditorTilesPlugin::_update_fix_selected_and_hovered() {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
hovered_tile.source_id = -1;
hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS);
hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
tile_set_selection.clear();
tile_map_selection.clear();
selection_pattern->clear();
return;
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
hovered_tile.source_id = -1;
hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS);
hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
tile_set_selection.clear();
tile_map_selection.clear();
selection_pattern->clear();
return;
}
int source_index = sources_list->get_current();
if (source_index < 0 || source_index >= sources_list->get_item_count()) {
hovered_tile.source_id = -1;
hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS);
hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
tile_set_selection.clear();
tile_map_selection.clear();
selection_pattern->clear();
return;
}
int source_id = sources_list->get_item_metadata(source_index);
// Clear hovered if needed.
if (source_id != hovered_tile.source_id ||
!tile_set->has_source(hovered_tile.source_id) ||
!tile_set->get_source(hovered_tile.source_id)->has_tile(hovered_tile.get_atlas_coords()) ||
!tile_set->get_source(hovered_tile.source_id)->has_alternative_tile(hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile)) {
hovered_tile.source_id = -1;
hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS);
hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
}
// Selection if needed.
for (Set<TileMapCell>::Element *E = tile_set_selection.front(); E; E = E->next()) {
const TileMapCell *selected = &(E->get());
if (!tile_set->has_source(selected->source_id) ||
!tile_set->get_source(selected->source_id)->has_tile(selected->get_atlas_coords()) ||
!tile_set->get_source(selected->source_id)->has_alternative_tile(selected->get_atlas_coords(), selected->alternative_tile)) {
tile_set_selection.erase(E);
}
}
if (!tile_map_selection.is_empty()) {
_update_selection_pattern_from_tilemap_selection();
} else {
_update_selection_pattern_from_tileset_selection();
}
}
void TileMapEditorTilesPlugin::_update_selection_pattern_from_tilemap_selection() {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return;
}
memdelete(selection_pattern);
TypedArray<Vector2i> coords_array;
for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
coords_array.push_back(E->get());
}
selection_pattern = tile_map->get_pattern(coords_array);
}
void TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_selection() {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return;
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return;
}
// Clear the tilemap selection.
tile_map_selection.clear();
// Clear the selected pattern.
selection_pattern->clear();
// Group per source.
Map<int, List<const TileMapCell *>> per_source;
for (Set<TileMapCell>::Element *E = tile_set_selection.front(); E; E = E->next()) {
per_source[E->get().source_id].push_back(&(E->get()));
}
for (Map<int, List<const TileMapCell *>>::Element *E_source = per_source.front(); E_source; E_source = E_source->next()) {
// Per source.
List<const TileMapCell *> unorganized;
Rect2i encompassing_rect_coords;
Map<Vector2i, const TileMapCell *> organized_pattern;
TileSetSource *source = *tile_set->get_source(E_source->key());
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
// Organize using coordinates.
for (List<const TileMapCell *>::Element *E_cell = E_source->get().front(); E_cell; E_cell = E_cell->next()) {
const TileMapCell *current = E_cell->get();
if (organized_pattern.has(current->get_atlas_coords())) {
if (current->alternative_tile < organized_pattern[current->get_atlas_coords()]->alternative_tile) {
unorganized.push_back(organized_pattern[current->get_atlas_coords()]);
organized_pattern[current->get_atlas_coords()] = current;
} else {
unorganized.push_back(current);
}
} else {
organized_pattern[current->get_atlas_coords()] = current;
}
}
// Compute the encompassing rect for the organized pattern.
Map<Vector2i, const TileMapCell *>::Element *E_cell = organized_pattern.front();
encompassing_rect_coords = Rect2i(E_cell->key(), Vector2i(1, 1));
for (; E_cell; E_cell = E_cell->next()) {
encompassing_rect_coords.expand_to(E_cell->key() + Vector2i(1, 1));
encompassing_rect_coords.expand_to(E_cell->key());
}
} else {
// Add everything unorganized.
for (List<const TileMapCell *>::Element *E_cell = E_source->get().front(); E_cell; E_cell = E_cell->next()) {
unorganized.push_back(E_cell->get());
}
}
// Now add everything to the output pattern.
for (Map<Vector2i, const TileMapCell *>::Element *E_cell = organized_pattern.front(); E_cell; E_cell = E_cell->next()) {
selection_pattern->set_cell(E_cell->key() - encompassing_rect_coords.position, E_cell->get()->source_id, E_cell->get()->get_atlas_coords(), E_cell->get()->alternative_tile);
}
Vector2i organized_size = selection_pattern->get_size();
for (List<const TileMapCell *>::Element *E_cell = unorganized.front(); E_cell; E_cell = E_cell->next()) {
selection_pattern->set_cell(Vector2(organized_size.x, 0), E_cell->get()->source_id, E_cell->get()->get_atlas_coords(), E_cell->get()->alternative_tile);
}
}
CanvasItemEditor::get_singleton()->update_viewport();
}
void TileMapEditorTilesPlugin::_update_tileset_selection_from_selection_pattern() {
tile_set_selection.clear();
TypedArray<Vector2i> used_cells = selection_pattern->get_used_cells();
for (int i = 0; i < used_cells.size(); i++) {
Vector2i coords = used_cells[i];
if (selection_pattern->get_cell_source_id(coords) != -1) {
tile_set_selection.insert(TileMapCell(selection_pattern->get_cell_source_id(coords), selection_pattern->get_cell_atlas_coords(coords), selection_pattern->get_cell_alternative_tile(coords)));
}
}
_update_atlas_view();
}
void TileMapEditorTilesPlugin::_tile_atlas_control_draw() {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return;
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return;
}
int source_index = sources_list->get_current();
if (source_index < 0 || source_index >= sources_list->get_item_count()) {
return;
}
int source_id = sources_list->get_item_metadata(source_index);
if (!tile_set->has_source(source_id)) {
return;
}
TileSetAtlasSource *atlas = Object::cast_to<TileSetAtlasSource>(*tile_set->get_source(source_id));
if (!atlas) {
return;
}
// Draw the selection.
for (Set<TileMapCell>::Element *E = tile_set_selection.front(); E; E = E->next()) {
if (E->get().source_id == source_id && E->get().alternative_tile == 0) {
tile_atlas_control->draw_rect(atlas->get_tile_texture_region(E->get().get_atlas_coords()), Color(0.0, 0.0, 1.0), false);
}
}
// Draw the hovered tile.
if (hovered_tile.get_atlas_coords() != TileSetAtlasSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile == 0 && !tile_set_dragging_selection) {
tile_atlas_control->draw_rect(atlas->get_tile_texture_region(hovered_tile.get_atlas_coords()), Color(1.0, 1.0, 1.0), false);
}
// Draw the selection rect.
if (tile_set_dragging_selection) {
Vector2i start_tile = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_set_drag_start_mouse_pos);
Vector2i end_tile = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_atlas_control->get_local_mouse_position());
Rect2i region = Rect2i(start_tile, end_tile - start_tile).abs();
region.size += Vector2i(1, 1);
Set<Vector2i> to_draw;
for (int x = region.position.x; x < region.get_end().x; x++) {
for (int y = region.position.y; y < region.get_end().y; y++) {
Vector2i tile = atlas->get_tile_at_coords(Vector2i(x, y));
if (tile != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
to_draw.insert(tile);
}
}
}
for (Set<Vector2i>::Element *E = to_draw.front(); E; E = E->next()) {
tile_atlas_control->draw_rect(atlas->get_tile_texture_region(E->get()), Color(0.8, 0.8, 1.0), false);
}
}
}
void TileMapEditorTilesPlugin::_tile_atlas_control_mouse_exited() {
hovered_tile.source_id = -1;
hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS);
hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
tile_set_dragging_selection = false;
tile_atlas_control->update();
}
void TileMapEditorTilesPlugin::_tile_atlas_control_gui_input(const Ref<InputEvent> &p_event) {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return;
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return;
}
int source_index = sources_list->get_current();
if (source_index < 0 || source_index >= sources_list->get_item_count()) {
return;
}
int source_id = sources_list->get_item_metadata(source_index);
if (!tile_set->has_source(source_id)) {
return;
}
TileSetAtlasSource *atlas = Object::cast_to<TileSetAtlasSource>(*tile_set->get_source(source_id));
if (!atlas) {
return;
}
// Update the hovered tile
hovered_tile.source_id = source_id;
hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS);
hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
Vector2i coords = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_atlas_control->get_local_mouse_position());
if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
coords = atlas->get_tile_at_coords(coords);
if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
hovered_tile.set_atlas_coords(coords);
hovered_tile.alternative_tile = 0;
}
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
tile_atlas_control->update();
alternative_tiles_control->update();
}
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (mb->is_pressed()) { // Pressed
tile_set_dragging_selection = true;
tile_set_drag_start_mouse_pos = tile_atlas_control->get_local_mouse_position();
if (!mb->get_shift()) {
tile_set_selection.clear();
}
if (hovered_tile.get_atlas_coords() != TileSetAtlasSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile == 0) {
if (mb->get_shift() && tile_set_selection.has(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0))) {
tile_set_selection.erase(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0));
} else {
tile_set_selection.insert(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0));
}
}
_update_selection_pattern_from_tileset_selection();
} else { // Released
if (tile_set_dragging_selection) {
if (!mb->get_shift()) {
tile_set_selection.clear();
}
// Compute the covered area.
Vector2i start_tile = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_set_drag_start_mouse_pos);
Vector2i end_tile = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_atlas_control->get_local_mouse_position());
if (start_tile != TileSetAtlasSource::INVALID_ATLAS_COORDS && end_tile != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
Rect2i region = Rect2i(start_tile, end_tile - start_tile).abs();
region.size += Vector2i(1, 1);
// To update the selection, we copy the selected/not selected status of the tiles we drag from.
Vector2i start_coords = atlas->get_tile_at_coords(start_tile);
if (mb->get_shift() && start_coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && !tile_set_selection.has(TileMapCell(source_id, start_coords, 0))) {
// Remove from the selection.
for (int x = region.position.x; x < region.get_end().x; x++) {
for (int y = region.position.y; y < region.get_end().y; y++) {
Vector2i tile_coords = atlas->get_tile_at_coords(Vector2i(x, y));
if (tile_coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && tile_set_selection.has(TileMapCell(source_id, tile_coords, 0))) {
tile_set_selection.erase(TileMapCell(source_id, tile_coords, 0));
}
}
}
} else {
// Insert in the selection.
for (int x = region.position.x; x < region.get_end().x; x++) {
for (int y = region.position.y; y < region.get_end().y; y++) {
Vector2i tile_coords = atlas->get_tile_at_coords(Vector2i(x, y));
if (tile_coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
tile_set_selection.insert(TileMapCell(source_id, tile_coords, 0));
}
}
}
}
}
_update_selection_pattern_from_tileset_selection();
}
tile_set_dragging_selection = false;
}
tile_atlas_control->update();
}
}
void TileMapEditorTilesPlugin::_tile_alternatives_control_draw() {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return;
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return;
}
int source_index = sources_list->get_current();
if (source_index < 0 || source_index >= sources_list->get_item_count()) {
return;
}
int source_id = sources_list->get_item_metadata(source_index);
if (!tile_set->has_source(source_id)) {
return;
}
TileSetAtlasSource *atlas = Object::cast_to<TileSetAtlasSource>(*tile_set->get_source(source_id));
if (!atlas) {
return;
}
// Draw the selection.
for (Set<TileMapCell>::Element *E = tile_set_selection.front(); E; E = E->next()) {
if (E->get().source_id == source_id && E->get().get_atlas_coords() != TileSetAtlasSource::INVALID_ATLAS_COORDS && E->get().alternative_tile > 0) {
Rect2i rect = tile_atlas_view->get_alternative_tile_rect(E->get().get_atlas_coords(), E->get().alternative_tile);
if (rect != Rect2i()) {
alternative_tiles_control->draw_rect(rect, Color(0.2, 0.2, 1.0), false);
}
}
}
// Draw hovered tile.
if (hovered_tile.get_atlas_coords() != TileSetAtlasSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile > 0) {
Rect2i rect = tile_atlas_view->get_alternative_tile_rect(hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile);
if (rect != Rect2i()) {
alternative_tiles_control->draw_rect(rect, Color(1.0, 1.0, 1.0), false);
}
}
}
void TileMapEditorTilesPlugin::_tile_alternatives_control_mouse_exited() {
hovered_tile.source_id = -1;
hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS);
hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
tile_set_dragging_selection = false;
alternative_tiles_control->update();
}
void TileMapEditorTilesPlugin::_tile_alternatives_control_gui_input(const Ref<InputEvent> &p_event) {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return;
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return;
}
int source_index = sources_list->get_current();
if (source_index < 0 || source_index >= sources_list->get_item_count()) {
return;
}
int source_id = sources_list->get_item_metadata(source_index);
if (!tile_set->has_source(source_id)) {
return;
}
TileSetAtlasSource *atlas = Object::cast_to<TileSetAtlasSource>(*tile_set->get_source(source_id));
if (!atlas) {
return;
}
// Update the hovered tile
hovered_tile.source_id = source_id;
hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS);
hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
Vector3i alternative_coords = tile_atlas_view->get_alternative_tile_at_pos(alternative_tiles_control->get_local_mouse_position());
Vector2i coords = Vector2i(alternative_coords.x, alternative_coords.y);
int alternative = alternative_coords.z;
if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && alternative != TileSetAtlasSource::INVALID_TILE_ALTERNATIVE) {
hovered_tile.set_atlas_coords(coords);
hovered_tile.alternative_tile = alternative;
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
tile_atlas_control->update();
alternative_tiles_control->update();
}
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (mb->is_pressed()) { // Pressed
// Left click pressed.
if (!mb->get_shift()) {
tile_set_selection.clear();
}
if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && alternative != TileSetAtlasSource::INVALID_TILE_ALTERNATIVE) {
if (mb->get_shift() && tile_set_selection.has(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile))) {
tile_set_selection.erase(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile));
} else {
tile_set_selection.insert(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile));
}
}
_update_selection_pattern_from_tileset_selection();
}
tile_atlas_control->update();
alternative_tiles_control->update();
}
}
void TileMapEditorTilesPlugin::_set_tile_map_selection(const TypedArray<Vector2i> &p_selection) {
tile_map_selection.clear();
for (int i = 0; i < p_selection.size(); i++) {
tile_map_selection.insert(p_selection[i]);
}
_update_selection_pattern_from_tilemap_selection();
_update_tileset_selection_from_selection_pattern();
CanvasItemEditor::get_singleton()->update_viewport();
}
TypedArray<Vector2i> TileMapEditorTilesPlugin::_get_tile_map_selection() const {
TypedArray<Vector2i> output;
for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
output.push_back(E->get());
}
return output;
}
void TileMapEditorTilesPlugin::edit(ObjectID p_tile_map_id) {
tile_map_id = p_tile_map_id;
// Clean the selection.
tile_set_selection.clear();
tile_map_selection.clear();
selection_pattern->clear();
}
void TileMapEditorTilesPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_tile_map_selection", "selection"), &TileMapEditorTilesPlugin::_set_tile_map_selection);
ClassDB::bind_method(D_METHOD("_get_tile_map_selection"), &TileMapEditorTilesPlugin::_get_tile_map_selection);
}
TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() {
CanvasItemEditor::get_singleton()->get_viewport_control()->connect("mouse_exited", callable_mp(this, &TileMapEditorTilesPlugin::_mouse_exited_viewport));
// --- Shortcuts ---
ED_SHORTCUT("tiles_editor/cut", TTR("Cut"), KEY_MASK_CMD | KEY_X);
ED_SHORTCUT("tiles_editor/copy", TTR("Copy"), KEY_MASK_CMD | KEY_C);
ED_SHORTCUT("tiles_editor/paste", TTR("Paste"), KEY_MASK_CMD | KEY_V);
ED_SHORTCUT("tiles_editor/cancel", TTR("Cancel"), KEY_ESCAPE);
ED_SHORTCUT("tiles_editor/delete", TTR("Delete"), KEY_DELETE);
// --- Toolbar ---
toolbar = memnew(HBoxContainer);
HBoxContainer *tilemap_tiles_tools_buttons = memnew(HBoxContainer);
tool_buttons_group.instance();
select_tool_button = memnew(Button);
select_tool_button->set_flat(true);
select_tool_button->set_toggle_mode(true);
select_tool_button->set_button_group(tool_buttons_group);
select_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/selection_tool", "Selection", KEY_S));
select_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar));
tilemap_tiles_tools_buttons->add_child(select_tool_button);
paint_tool_button = memnew(Button);
paint_tool_button->set_flat(true);
paint_tool_button->set_toggle_mode(true);
paint_tool_button->set_button_group(tool_buttons_group);
paint_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/paint_tool", "Paint", KEY_E));
paint_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar));
tilemap_tiles_tools_buttons->add_child(paint_tool_button);
line_tool_button = memnew(Button);
line_tool_button->set_flat(true);
line_tool_button->set_toggle_mode(true);
line_tool_button->set_button_group(tool_buttons_group);
line_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/line_tool", "Line", KEY_L));
line_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar));
tilemap_tiles_tools_buttons->add_child(line_tool_button);
rect_tool_button = memnew(Button);
rect_tool_button->set_flat(true);
rect_tool_button->set_toggle_mode(true);
rect_tool_button->set_button_group(tool_buttons_group);
rect_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/rect_tool", "Rect", KEY_R));
rect_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar));
tilemap_tiles_tools_buttons->add_child(rect_tool_button);
bucket_tool_button = memnew(Button);
bucket_tool_button->set_flat(true);
bucket_tool_button->set_toggle_mode(true);
bucket_tool_button->set_button_group(tool_buttons_group);
bucket_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/bucket_tool", "Bucket", KEY_B));
bucket_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar));
tilemap_tiles_tools_buttons->add_child(bucket_tool_button);
toolbar->add_child(tilemap_tiles_tools_buttons);
// -- TileMap tool settings --
tools_settings = memnew(HBoxContainer);
toolbar->add_child(tools_settings);
tools_settings_vsep = memnew(VSeparator);
tools_settings->add_child(tools_settings_vsep);
// Picker
picker_button = memnew(Button);
picker_button->set_flat(true);
picker_button->set_toggle_mode(true);
picker_button->set_shortcut(ED_SHORTCUT("tiles_editor/picker", "Picker", KEY_P));
picker_button->connect("pressed", callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport));
tools_settings->add_child(picker_button);
// Erase button.
erase_button = memnew(Button);
erase_button->set_flat(true);
erase_button->set_toggle_mode(true);
erase_button->set_shortcut(ED_SHORTCUT("tiles_editor/eraser", "Eraser", KEY_E));
erase_button->connect("pressed", callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport));
tools_settings->add_child(erase_button);
// Separator 2.
tools_settings_vsep_2 = memnew(VSeparator);
tools_settings->add_child(tools_settings_vsep_2);
// Continuous checkbox.
bucket_continuous_checkbox = memnew(CheckBox);
bucket_continuous_checkbox->set_flat(true);
bucket_continuous_checkbox->set_text(TTR("Contiguous"));
tools_settings->add_child(bucket_continuous_checkbox);
// Random tile checkbox.
random_tile_checkbox = memnew(CheckBox);
random_tile_checkbox->set_flat(true);
random_tile_checkbox->set_text(TTR("Place Random Tile"));
random_tile_checkbox->connect("toggled", callable_mp(this, &TileMapEditorTilesPlugin::_on_random_tile_checkbox_toggled));
tools_settings->add_child(random_tile_checkbox);
// Random tile scattering.
scatter_label = memnew(Label);
scatter_label->set_tooltip(TTR("Defines the probability of painting nothing instead of a randomly selected tile."));
scatter_label->set_text(TTR("Scattering:"));
tools_settings->add_child(scatter_label);
scatter_spinbox = memnew(SpinBox);
scatter_spinbox->set_min(0.0);
scatter_spinbox->set_max(1000);
scatter_spinbox->set_step(0.001);
scatter_spinbox->set_tooltip(TTR("Defines the probability of painting nothing instead of a randomly selected tile."));
scatter_spinbox->get_line_edit()->add_theme_constant_override("minimum_character_width", 4);
scatter_spinbox->connect("value_changed", callable_mp(this, &TileMapEditorTilesPlugin::_on_scattering_spinbox_changed));
tools_settings->add_child(scatter_spinbox);
_on_random_tile_checkbox_toggled(false);
// Default tool.
paint_tool_button->set_pressed(true);
_update_toolbar();
// --- Bottom panel ---
set_name("Tiles");
missing_source_label = memnew(Label);
missing_source_label->set_text(TTR("This TileMap's TileSet has no source configured. Edit the TileSet resource to add one."));
missing_source_label->set_h_size_flags(SIZE_EXPAND_FILL);
missing_source_label->set_v_size_flags(SIZE_EXPAND_FILL);
missing_source_label->set_align(Label::ALIGN_CENTER);
missing_source_label->set_valign(Label::VALIGN_CENTER);
missing_source_label->hide();
add_child(missing_source_label);
atlas_sources_split_container = memnew(HSplitContainer);
atlas_sources_split_container->set_h_size_flags(SIZE_EXPAND_FILL);
atlas_sources_split_container->set_v_size_flags(SIZE_EXPAND_FILL);
add_child(atlas_sources_split_container);
sources_list = memnew(ItemList);
sources_list->set_fixed_icon_size(Size2i(60, 60) * EDSCALE);
sources_list->set_h_size_flags(SIZE_EXPAND_FILL);
sources_list->set_stretch_ratio(0.25);
sources_list->set_custom_minimum_size(Size2i(70, 0) * EDSCALE);
sources_list->connect("item_selected", callable_mp(this, &TileMapEditorTilesPlugin::_update_fix_selected_and_hovered).unbind(1));
sources_list->connect("item_selected", callable_mp(this, &TileMapEditorTilesPlugin::_update_atlas_view).unbind(1));
sources_list->connect("item_selected", callable_mp(TilesEditor::get_singleton(), &TilesEditor::set_atlas_sources_lists_current));
sources_list->connect("visibility_changed", callable_mp(TilesEditor::get_singleton(), &TilesEditor::synchronize_atlas_sources_list), varray(sources_list));
//sources_list->set_drag_forwarding(this);
atlas_sources_split_container->add_child(sources_list);
tile_atlas_view = memnew(TileAtlasView);
tile_atlas_view->set_h_size_flags(SIZE_EXPAND_FILL);
tile_atlas_view->set_v_size_flags(SIZE_EXPAND_FILL);
tile_atlas_view->set_texture_grid_visible(false);
tile_atlas_view->set_tile_shape_grid_visible(false);
tile_atlas_view->connect("transform_changed", callable_mp(TilesEditor::get_singleton(), &TilesEditor::set_atlas_view_transform));
//tile_atlas_view->connect("visibility_changed", callable_mp(TilesEditor::get_singleton(), &TilesEditor::synchronize_atlas_view), varray(tile_atlas_view));
atlas_sources_split_container->add_child(tile_atlas_view);
tile_atlas_control = memnew(Control);
tile_atlas_control->connect("draw", callable_mp(this, &TileMapEditorTilesPlugin::_tile_atlas_control_draw));
tile_atlas_control->connect("mouse_exited", callable_mp(this, &TileMapEditorTilesPlugin::_tile_atlas_control_mouse_exited));
tile_atlas_control->connect("gui_input", callable_mp(this, &TileMapEditorTilesPlugin::_tile_atlas_control_gui_input));
tile_atlas_view->add_control_over_atlas_tiles(tile_atlas_control);
alternative_tiles_control = memnew(Control);
alternative_tiles_control->connect("draw", callable_mp(this, &TileMapEditorTilesPlugin::_tile_alternatives_control_draw));
alternative_tiles_control->connect("mouse_exited", callable_mp(this, &TileMapEditorTilesPlugin::_tile_alternatives_control_mouse_exited));
alternative_tiles_control->connect("gui_input", callable_mp(this, &TileMapEditorTilesPlugin::_tile_alternatives_control_gui_input));
tile_atlas_view->add_control_over_alternative_tiles(alternative_tiles_control);
_update_bottom_panel();
}
TileMapEditorTilesPlugin::~TileMapEditorTilesPlugin() {
memdelete(selection_pattern);
memdelete(tile_map_clipboard);
}
void TileMapEditorTerrainsPlugin::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED:
paint_tool_button->set_icon(get_theme_icon("Edit", "EditorIcons"));
picker_button->set_icon(get_theme_icon("ColorPick", "EditorIcons"));
erase_button->set_icon(get_theme_icon("Eraser", "EditorIcons"));
break;
}
}
void TileMapEditorTerrainsPlugin::tile_set_changed() {
_update_terrains_cache();
_update_terrains_tree();
_update_tiles_list();
}
void TileMapEditorTerrainsPlugin::_update_toolbar() {
// Hide all settings.
for (int i = 0; i < tools_settings->get_child_count(); i++) {
Object::cast_to<CanvasItem>(tools_settings->get_child(i))->hide();
}
// Show only the correct settings.
if (tool_buttons_group->get_pressed_button() == paint_tool_button) {
tools_settings_vsep->show();
picker_button->show();
erase_button->show();
}
}
Control *TileMapEditorTerrainsPlugin::get_toolbar() const {
return toolbar;
}
Map<Vector2i, TileSet::CellNeighbor> TileMapEditorTerrainsPlugin::Constraint::get_overlapping_coords_and_peering_bits() const {
Map<Vector2i, TileSet::CellNeighbor> output;
Ref<TileSet> tile_set = tile_map->get_tileset();
ERR_FAIL_COND_V(!tile_set.is_valid(), output);
TileSet::TileShape shape = tile_set->get_tile_shape();
if (shape == TileSet::TILE_SHAPE_SQUARE) {
switch (bit) {
case 0:
output[base_cell_coords] = TileSet::CELL_NEIGHBOR_RIGHT_SIDE;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_LEFT_SIDE;
break;
case 1:
output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER;
break;
case 2:
output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_SIDE;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_SIDE;
break;
case 3:
output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER;
break;
default:
ERR_FAIL_V(output);
}
} else if (shape == TileSet::TILE_SHAPE_ISOMETRIC) {
switch (bit) {
case 0:
output[base_cell_coords] = TileSet::CELL_NEIGHBOR_RIGHT_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_CORNER)] = TileSet::CELL_NEIGHBOR_LEFT_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_CORNER;
break;
case 1:
output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE;
break;
case 2:
output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_LEFT_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_CORNER)] = TileSet::CELL_NEIGHBOR_TOP_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_RIGHT_CORNER;
break;
case 3:
output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE;
break;
default:
ERR_FAIL_V(output);
}
} else {
// Half offset shapes.
TileSet::TileOffsetAxis offset_axis = tile_set->get_tile_offset_axis();
if (offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
switch (bit) {
case 0:
output[base_cell_coords] = TileSet::CELL_NEIGHBOR_RIGHT_SIDE;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_LEFT_SIDE;
break;
case 1:
output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_CORNER;
break;
case 2:
output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE;
break;
case 3:
output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER;
break;
case 4:
output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE;
break;
default:
ERR_FAIL_V(output);
}
} else {
switch (bit) {
case 0:
output[base_cell_coords] = TileSet::CELL_NEIGHBOR_RIGHT_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER;
break;
case 1:
output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE;
break;
case 2:
output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_LEFT_CORNER;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER;
break;
case 3:
output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_SIDE;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_SIDE;
break;
case 4:
output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE;
output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE;
break;
default:
ERR_FAIL_V(output);
}
}
}
return output;
}
TileMapEditorTerrainsPlugin::Constraint::Constraint(const TileMap *p_tile_map, const Vector2i &p_position, const TileSet::CellNeighbor &p_bit, int p_terrain) {
// The way we build the constraint make it easy to detect conflicting constraints.
tile_map = p_tile_map;
Ref<TileSet> tile_set = tile_map->get_tileset();
ERR_FAIL_COND(!tile_set.is_valid());
TileSet::TileShape shape = tile_set->get_tile_shape();
if (shape == TileSet::TILE_SHAPE_SQUARE || shape == TileSet::TILE_SHAPE_ISOMETRIC) {
switch (p_bit) {
case TileSet::CELL_NEIGHBOR_RIGHT_SIDE:
case TileSet::CELL_NEIGHBOR_RIGHT_CORNER:
bit = 0;
base_cell_coords = p_position;
break;
case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
bit = 1;
base_cell_coords = p_position;
break;
case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE:
case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER:
bit = 2;
base_cell_coords = p_position;
break;
case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
bit = 3;
base_cell_coords = p_position;
break;
case TileSet::CELL_NEIGHBOR_LEFT_SIDE:
case TileSet::CELL_NEIGHBOR_LEFT_CORNER:
bit = 0;
base_cell_coords = p_tile_map->get_neighbor_cell(p_position, p_bit);
break;
case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
bit = 1;
base_cell_coords = p_tile_map->get_neighbor_cell(p_position, p_bit);
break;
case TileSet::CELL_NEIGHBOR_TOP_SIDE:
case TileSet::CELL_NEIGHBOR_TOP_CORNER:
bit = 2;
base_cell_coords = p_tile_map->get_neighbor_cell(p_position, p_bit);
break;
case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
bit = 3;
base_cell_coords = p_tile_map->get_neighbor_cell(p_position, p_bit);
break;
default:
ERR_FAIL();
break;
}
} else {
// Half-offset shapes
TileSet::TileOffsetAxis offset_axis = tile_set->get_tile_offset_axis();
if (offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
switch (p_bit) {
case TileSet::CELL_NEIGHBOR_RIGHT_SIDE:
bit = 0;
base_cell_coords = p_position;
break;
case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
bit = 1;
base_cell_coords = p_position;
break;
case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
bit = 2;
base_cell_coords = p_position;
break;
case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER:
bit = 3;
base_cell_coords = p_position;
break;
case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
bit = 4;
base_cell_coords = p_position;
break;
case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
bit = 1;
base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_LEFT_SIDE);
break;
case TileSet::CELL_NEIGHBOR_LEFT_SIDE:
bit = 0;
base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_LEFT_SIDE);
break;
case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
bit = 3;
base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE);
break;
case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
bit = 2;
base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE);
break;
case TileSet::CELL_NEIGHBOR_TOP_CORNER:
bit = 1;
base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE);
break;
case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
bit = 4;
base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE);
break;
case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
bit = 3;
base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE);
break;
default:
ERR_FAIL();
break;
}
} else {
switch (p_bit) {
case TileSet::CELL_NEIGHBOR_RIGHT_CORNER:
bit = 0;
base_cell_coords = p_position;
break;
case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
bit = 1;
base_cell_coords = p_position;
break;
case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
bit = 2;
base_cell_coords = p_position;
break;
case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE:
bit = 3;
base_cell_coords = p_position;
break;
case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
bit = 0;
base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE);
break;
case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
bit = 4;
base_cell_coords = p_position;
break;
case TileSet::CELL_NEIGHBOR_LEFT_CORNER:
bit = 2;
base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE);
break;
case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
bit = 1;
base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE);
break;
case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
bit = 0;
base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE);
break;
case TileSet::CELL_NEIGHBOR_TOP_SIDE:
bit = 3;
base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_SIDE);
break;
case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
bit = 2;
base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_SIDE);
break;
case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
bit = 4;
base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE);
break;
default:
ERR_FAIL();
break;
}
}
}
terrain = p_terrain;
}
Set<TileMapEditorTerrainsPlugin::TerrainsTilePattern> TileMapEditorTerrainsPlugin::_get_valid_terrains_tile_patterns_for_constraints(int p_terrain_set, const Vector2i &p_position, Set<Constraint> p_constraints) const {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return Set<TerrainsTilePattern>();
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return Set<TerrainsTilePattern>();
}
// Returns all tiles compatible with the given constraints.
Set<TerrainsTilePattern> compatible_terrain_tile_patterns;
for (Map<TerrainsTilePattern, Set<TileMapCell>>::Element *E = per_terrain_terrains_tile_patterns_tiles[p_terrain_set].front(); E; E = E->next()) {
int valid = true;
int in_pattern_count = 0;
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
if (tile_set->is_valid_peering_bit_terrain(p_terrain_set, bit)) {
// Check if the bit is compatible with the constraints.
Constraint terrain_bit_constraint = Constraint(tile_map, p_position, bit, E->key()[in_pattern_count]);
Set<Constraint>::Element *in_set_constraint_element = p_constraints.find(terrain_bit_constraint);
if (in_set_constraint_element && in_set_constraint_element->get().get_terrain() != terrain_bit_constraint.get_terrain()) {
valid = false;
break;
}
in_pattern_count++;
}
}
if (valid) {
compatible_terrain_tile_patterns.insert(E->key());
}
}
return compatible_terrain_tile_patterns;
}
Set<TileMapEditorTerrainsPlugin::Constraint> TileMapEditorTerrainsPlugin::_get_constraints_from_removed_cells_list(const Set<Vector2i> &p_to_replace, int p_terrain_set) const {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return Set<Constraint>();
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return Set<Constraint>();
}
ERR_FAIL_INDEX_V(p_terrain_set, tile_set->get_terrain_sets_count(), Set<Constraint>());
// Build a set of dummy constraints get the constrained points.
Set<Constraint> dummy_constraints;
for (Set<Vector2i>::Element *E = p_to_replace.front(); E; E = E->next()) {
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { // Iterates over sides.
TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
if (tile_set->is_valid_peering_bit_terrain(p_terrain_set, bit)) {
dummy_constraints.insert(Constraint(tile_map, E->get(), bit, -1));
}
}
}
// For each constrained point, we get all overlapping tiles, and select the most adequate terrain for it.
Set<Constraint> constraints;
for (Set<Constraint>::Element *E = dummy_constraints.front(); E; E = E->next()) {
Constraint c = E->get();
Map<int, int> terrain_count;
// Count the number of occurences per terrain.
Map<Vector2i, TileSet::CellNeighbor> overlapping_terrain_bits = c.get_overlapping_coords_and_peering_bits();
for (Map<Vector2i, TileSet::CellNeighbor>::Element *E_overlapping = overlapping_terrain_bits.front(); E_overlapping; E_overlapping = E_overlapping->next()) {
if (!p_to_replace.has(E_overlapping->key())) {
TileMapCell neighbor_cell = tile_map->get_cell(E_overlapping->key());
TileData *neighbor_tile_data = nullptr;
if (terrain_tiles.has(neighbor_cell) && terrain_tiles[neighbor_cell]->get_terrain_set() == p_terrain_set) {
neighbor_tile_data = terrain_tiles[neighbor_cell];
}
int terrain = neighbor_tile_data ? neighbor_tile_data->get_peering_bit_terrain(TileSet::CellNeighbor(E_overlapping->get())) : -1;
if (terrain_count.has(terrain)) {
terrain_count[terrain] = 0;
}
terrain_count[terrain] += 1;
}
}
// Get the terrain with the max number of occurences.
int max = 0;
int max_terrain = -1;
for (Map<int, int>::Element *E_terrain_count = terrain_count.front(); E_terrain_count; E_terrain_count = E_terrain_count->next()) {
if (E_terrain_count->get() > max) {
max = E_terrain_count->get();
max_terrain = E_terrain_count->key();
}
}
// Set the adequate terrain.
if (max > 0) {
c.set_terrain(max_terrain);
constraints.insert(c);
}
}
return constraints;
}
Set<TileMapEditorTerrainsPlugin::Constraint> TileMapEditorTerrainsPlugin::_get_constraints_from_added_tile(Vector2i p_position, int p_terrain_set, TerrainsTilePattern p_terrains_tile_pattern) const {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return Set<TileMapEditorTerrainsPlugin::Constraint>();
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return Set<TileMapEditorTerrainsPlugin::Constraint>();
}
// Compute the constraints needed from the surrounding tiles.
Set<TileMapEditorTerrainsPlugin::Constraint> output;
int in_pattern_count = 0;
for (uint32_t i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
TileSet::CellNeighbor side = TileSet::CellNeighbor(i);
if (tile_set->is_valid_peering_bit_terrain(p_terrain_set, side)) {
Constraint c = Constraint(tile_map, p_position, side, p_terrains_tile_pattern[in_pattern_count]);
output.insert(c);
in_pattern_count++;
}
}
return output;
}
Map<Vector2i, TileMapEditorTerrainsPlugin::TerrainsTilePattern> TileMapEditorTerrainsPlugin::_wave_function_collapse(const Set<Vector2i> &p_to_replace, int p_terrain_set, const Set<TileMapEditorTerrainsPlugin::Constraint> p_constraints) const {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return Map<Vector2i, TerrainsTilePattern>();
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return Map<Vector2i, TileMapEditorTerrainsPlugin::TerrainsTilePattern>();
}
// Copy the constraints set.
Set<TileMapEditorTerrainsPlugin::Constraint> constraints = p_constraints;
// Compute all acceptable tiles for each cell.
Map<Vector2i, Set<TerrainsTilePattern>> per_cell_acceptable_tiles;
for (Set<Vector2i>::Element *E = p_to_replace.front(); E; E = E->next()) {
per_cell_acceptable_tiles[E->get()] = _get_valid_terrains_tile_patterns_for_constraints(p_terrain_set, E->get(), constraints);
}
// Ouput map.
Map<Vector2i, TerrainsTilePattern> output;
// Add all positions to a set.
Set<Vector2i> to_replace = Set<Vector2i>(p_to_replace);
while (!to_replace.is_empty()) {
// Compute the minimum number of tile possibilities for each cell.
int min_nb_possibilities = 100000000;
for (Map<Vector2i, Set<TerrainsTilePattern>>::Element *E = per_cell_acceptable_tiles.front(); E; E = E->next()) {
min_nb_possibilities = MIN(min_nb_possibilities, E->get().size());
}
// Get the set of possible cells to fill.
LocalVector<Vector2i> to_choose_from;
for (Map<Vector2i, Set<TerrainsTilePattern>>::Element *E = per_cell_acceptable_tiles.front(); E; E = E->next()) {
if (E->get().size() == min_nb_possibilities) {
to_choose_from.push_back(E->key());
}
}
// Randomly pick a tile out of the most constrained.
Vector2i selected_cell_to_replace = to_choose_from[Math::random(0, to_choose_from.size() - 1)];
// Randomly select a tile out of them the put it in the grid.
Set<TerrainsTilePattern> valid_tiles = per_cell_acceptable_tiles[selected_cell_to_replace];
if (valid_tiles.is_empty()) {
// No possibilities :/
break;
}
int random_terrain_tile_pattern_index = Math::random(0, valid_tiles.size() - 1);
Set<TerrainsTilePattern>::Element *E = valid_tiles.front();
for (int i = 0; i < random_terrain_tile_pattern_index; i++) {
E = E->next();
}
TerrainsTilePattern selected_terrain_tile_pattern = E->get();
// Set the selected cell into the output.
output[selected_cell_to_replace] = selected_terrain_tile_pattern;
to_replace.erase(selected_cell_to_replace);
per_cell_acceptable_tiles.erase(selected_cell_to_replace);
// Add the new constraints from the added tiles.
Set<TileMapEditorTerrainsPlugin::Constraint> new_constraints = _get_constraints_from_added_tile(selected_cell_to_replace, p_terrain_set, selected_terrain_tile_pattern);
for (Set<TileMapEditorTerrainsPlugin::Constraint>::Element *E_constraint = new_constraints.front(); E_constraint; E_constraint = E_constraint->next()) {
constraints.insert(E_constraint->get());
}
// Compute valid tiles again for neighbors.
for (uint32_t i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
TileSet::CellNeighbor side = TileSet::CellNeighbor(i);
if (tile_map->is_existing_neighbor(side)) {
Vector2i neighbor = tile_map->get_neighbor_cell(selected_cell_to_replace, side);
if (to_replace.has(neighbor)) {
per_cell_acceptable_tiles[neighbor] = _get_valid_terrains_tile_patterns_for_constraints(p_terrain_set, neighbor, constraints);
}
}
}
}
return output;
}
TileMapCell TileMapEditorTerrainsPlugin::_get_random_tile_from_pattern(int p_terrain_set, TerrainsTilePattern p_terrain_tile_pattern) const {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return TileMapCell();
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return TileMapCell();
}
// Count the sum of probabilities.
double sum = 0.0;
Set<TileMapCell> set = per_terrain_terrains_tile_patterns_tiles[p_terrain_set][p_terrain_tile_pattern];
for (Set<TileMapCell>::Element *E = set.front(); E; E = E->next()) {
if (E->get().source_id >= 0) {
Ref<TileSetSource> source = tile_set->get_source(E->get().source_id);
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile));
sum += tile_data->get_probability();
} else {
sum += 1.0;
}
} else {
sum += 1.0;
}
}
// Generate a random number.
double count = 0.0;
double picked = Math::random(0.0, sum);
// Pick the tile.
for (Set<TileMapCell>::Element *E = set.front(); E; E = E->next()) {
if (E->get().source_id >= 0) {
Ref<TileSetSource> source = tile_set->get_source(E->get().source_id);
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile));
count += tile_data->get_probability();
} else {
count += 1.0;
}
} else {
count += 1.0;
}
if (count >= picked) {
return E->get();
}
}
ERR_FAIL_V(TileMapCell());
}
Map<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrains(const Map<Vector2i, TerrainsTilePattern> &p_to_paint, int p_terrain_set) const {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return Map<Vector2i, TileMapCell>();
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return Map<Vector2i, TileMapCell>();
}
Map<Vector2i, TileMapCell> output;
// Add the constraints from the added tiles.
Set<TileMapEditorTerrainsPlugin::Constraint> added_tiles_constraints_set;
for (Map<Vector2i, TerrainsTilePattern>::Element *E_to_paint = p_to_paint.front(); E_to_paint; E_to_paint = E_to_paint->next()) {
Vector2i coords = E_to_paint->key();
TerrainsTilePattern terrains_tile_pattern = E_to_paint->get();
Set<TileMapEditorTerrainsPlugin::Constraint> cell_constraints = _get_constraints_from_added_tile(coords, p_terrain_set, terrains_tile_pattern);
for (Set<TileMapEditorTerrainsPlugin::Constraint>::Element *E = cell_constraints.front(); E; E = E->next()) {
added_tiles_constraints_set.insert(E->get());
}
}
// Build the list of potential tiles to replace.
Set<Vector2i> potential_to_replace;
for (Map<Vector2i, TerrainsTilePattern>::Element *E_to_paint = p_to_paint.front(); E_to_paint; E_to_paint = E_to_paint->next()) {
Vector2i coords = E_to_paint->key();
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
if (tile_map->is_existing_neighbor(TileSet::CellNeighbor(i))) {
Vector2i neighbor = tile_map->get_neighbor_cell(coords, TileSet::CellNeighbor(i));
if (!p_to_paint.has(neighbor)) {
potential_to_replace.insert(neighbor);
}
}
}
}
// Set of tiles to replace
Set<Vector2i> to_replace;
// Add the central tiles to the one to replace. TODO: maybe change that.
for (Map<Vector2i, TerrainsTilePattern>::Element *E_to_paint = p_to_paint.front(); E_to_paint; E_to_paint = E_to_paint->next()) {
to_replace.insert(E_to_paint->key());
}
// Add the constraints from the surroundings of the modified areas.
Set<TileMapEditorTerrainsPlugin::Constraint> removed_cells_constraints_set;
bool to_replace_modified = true;
while (to_replace_modified) {
// Get the constraints from the removed cells.
removed_cells_constraints_set = _get_constraints_from_removed_cells_list(to_replace, p_terrain_set);
// Filter the sources to make sure they are in the potential_to_replace.
Map<Constraint, Set<Vector2i>> source_tiles_of_constraint;
for (Set<Constraint>::Element *E = removed_cells_constraints_set.front(); E; E = E->next()) {
Map<Vector2i, TileSet::CellNeighbor> sources_of_constraint = E->get().get_overlapping_coords_and_peering_bits();
for (Map<Vector2i, TileSet::CellNeighbor>::Element *E_source_tile_of_constraint = sources_of_constraint.front(); E_source_tile_of_constraint; E_source_tile_of_constraint = E_source_tile_of_constraint->next()) {
if (potential_to_replace.has(E_source_tile_of_constraint->key())) {
source_tiles_of_constraint[E->get()].insert(E_source_tile_of_constraint->key());
}
}
}
to_replace_modified = false;
for (Set<TileMapEditorTerrainsPlugin::Constraint>::Element *E = added_tiles_constraints_set.front(); E; E = E->next()) {
Constraint c = E->get();
// Check if we have a conflict in constraints.
if (removed_cells_constraints_set.has(c) && removed_cells_constraints_set.find(c)->get().get_terrain() != c.get_terrain()) {
// If we do, we search for a neighbor to remove.
if (source_tiles_of_constraint.has(c) && !source_tiles_of_constraint[c].is_empty()) {
// Remove it.
Vector2i to_add_to_remove = source_tiles_of_constraint[c].front()->get();
potential_to_replace.erase(to_add_to_remove);
to_replace.insert(to_add_to_remove);
to_replace_modified = true;
for (Map<Constraint, Set<Vector2i>>::Element *E_source_tiles_of_constraint = source_tiles_of_constraint.front(); E_source_tiles_of_constraint; E_source_tiles_of_constraint = E_source_tiles_of_constraint->next()) {
E_source_tiles_of_constraint->get().erase(to_add_to_remove);
}
break;
}
}
}
}
// Combine all constraints together.
Set<TileMapEditorTerrainsPlugin::Constraint> constraints = removed_cells_constraints_set;
for (Set<TileMapEditorTerrainsPlugin::Constraint>::Element *E = added_tiles_constraints_set.front(); E; E = E->next()) {
constraints.insert(E->get());
}
// Run WFC to fill the holes with the constraints.
Map<Vector2i, TerrainsTilePattern> wfc_output = _wave_function_collapse(to_replace, p_terrain_set, constraints);
// Use the WFC run for the output.
for (Map<Vector2i, TerrainsTilePattern>::Element *E = wfc_output.front(); E; E = E->next()) {
output[E->key()] = _get_random_tile_from_pattern(p_terrain_set, E->get());
}
// Override the WFC results to make sure at least the painted tiles are acutally painted.
for (Map<Vector2i, TerrainsTilePattern>::Element *E_to_paint = p_to_paint.front(); E_to_paint; E_to_paint = E_to_paint->next()) {
output[E_to_paint->key()] = _get_random_tile_from_pattern(p_terrain_set, E_to_paint->get());
}
return output;
}
bool TileMapEditorTerrainsPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
if (!is_visible_in_tree()) {
// If the bottom editor is not visible, we ignore inputs.
return false;
}
if (CanvasItemEditor::get_singleton()->get_current_tool() != CanvasItemEditor::TOOL_SELECT) {
return false;
}
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return false;
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return false;
}
// Get the selected terrain.
TerrainsTilePattern selected_terrains_tile_pattern;
int selected_terrain_set = -1;
TreeItem *selected_tree_item = terrains_tree->get_selected();
if (selected_tree_item && selected_tree_item->get_metadata(0)) {
Dictionary metadata_dict = selected_tree_item->get_metadata(0);
// Selected terrain
selected_terrain_set = metadata_dict["terrain_set"];
// Selected tile
if (erase_button->is_pressed()) {
selected_terrains_tile_pattern.clear();
for (uint32_t i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
TileSet::CellNeighbor side = TileSet::CellNeighbor(i);
if (tile_set->is_valid_peering_bit_terrain(selected_terrain_set, side)) {
selected_terrains_tile_pattern.push_back(-1);
}
}
} else if (terrains_tile_list->is_anything_selected()) {
metadata_dict = terrains_tile_list->get_item_metadata(terrains_tile_list->get_selected_items()[0]);
selected_terrains_tile_pattern = metadata_dict["terrains_tile_pattern"];
}
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform();
Vector2 mpos = xform.affine_inverse().xform(mm->get_position());
switch (drag_type) {
case DRAG_TYPE_PAINT: {
if (selected_terrain_set >= 0) {
Vector<Vector2i> line = TileMapEditor::get_line(tile_map, tile_map->world_to_map(drag_last_mouse_pos), tile_map->world_to_map(mpos));
Map<Vector2i, TerrainsTilePattern> to_draw;
for (int i = 0; i < line.size(); i++) {
to_draw[line[i]] = selected_terrains_tile_pattern;
}
Map<Vector2i, TileMapCell> modified = _draw_terrains(to_draw, selected_terrain_set);
for (Map<Vector2i, TileMapCell>::Element *E = modified.front(); E; E = E->next()) {
if (!drag_modified.has(E->key())) {
drag_modified[E->key()] = tile_map->get_cell(E->key());
}
tile_map->set_cell(E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
}
} break;
default:
break;
}
drag_last_mouse_pos = mpos;
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform();
Vector2 mpos = xform.affine_inverse().xform(mb->get_position());
if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (mb->is_pressed()) {
// Pressed
if (picker_button->is_pressed()) {
drag_type = DRAG_TYPE_PICK;
} else {
// Paint otherwise.
if (selected_terrain_set >= 0 && !selected_terrains_tile_pattern.is_empty() && tool_buttons_group->get_pressed_button() == paint_tool_button) {
drag_type = DRAG_TYPE_PAINT;
drag_start_mouse_pos = mpos;
drag_modified.clear();
Map<Vector2i, TerrainsTilePattern> terrains_to_draw;
terrains_to_draw[tile_map->world_to_map(mpos)] = selected_terrains_tile_pattern;
Map<Vector2i, TileMapCell> to_draw = _draw_terrains(terrains_to_draw, selected_terrain_set);
for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) {
drag_modified[E->key()] = tile_map->get_cell(E->key());
tile_map->set_cell(E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
}
}
} else {
// Released
switch (drag_type) {
case DRAG_TYPE_PICK: {
Vector2i coords = tile_map->world_to_map(mpos);
TileMapCell tile = tile_map->get_cell(coords);
if (terrain_tiles.has(tile)) {
Array terrains_tile_pattern = _build_terrains_tile_pattern(terrain_tiles[tile]);
// Find the tree item for the right terrain set.
bool need_tree_item_switch = true;
TreeItem *tree_item = terrains_tree->get_selected();
if (tree_item) {
Dictionary metadata_dict = tree_item->get_metadata(0);
if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) {
int terrain_set = metadata_dict["terrain_set"];
int terrain_id = metadata_dict["terrain_id"];
if (per_terrain_terrains_tile_patterns[terrain_set][terrain_id].has(terrains_tile_pattern)) {
need_tree_item_switch = false;
}
}
}
if (need_tree_item_switch) {
for (tree_item = terrains_tree->get_root()->get_children(); tree_item; tree_item = tree_item->get_next_visible()) {
Dictionary metadata_dict = tree_item->get_metadata(0);
if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) {
int terrain_set = metadata_dict["terrain_set"];
int terrain_id = metadata_dict["terrain_id"];
if (per_terrain_terrains_tile_patterns[terrain_set][terrain_id].has(terrains_tile_pattern)) {
// Found
tree_item->select(0);
_update_tiles_list();
break;
}
}
}
}
// Find the list item for the given tile.
if (tree_item) {
for (int i = 0; i < terrains_tile_list->get_item_count(); i++) {
Dictionary metadata_dict = terrains_tile_list->get_item_metadata(i);
TerrainsTilePattern in_meta_terrains_tile_pattern = metadata_dict["terrains_tile_pattern"];
bool equals = true;
for (int j = 0; j < terrains_tile_pattern.size(); j++) {
if (terrains_tile_pattern[j] != in_meta_terrains_tile_pattern[j]) {
equals = false;
break;
}
}
if (equals) {
terrains_tile_list->select(i);
break;
}
}
} else {
ERR_PRINT("Terrain tile not found.");
}
}
picker_button->set_pressed(false);
} break;
case DRAG_TYPE_PAINT: {
undo_redo->create_action(TTR("Paint terrain"));
for (Map<Vector2i, TileMapCell>::Element *E = drag_modified.front(); E; E = E->next()) {
undo_redo->add_do_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key()));
undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
}
undo_redo->commit_action(false);
} break;
default:
break;
}
drag_type = DRAG_TYPE_NONE;
}
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
drag_last_mouse_pos = mpos;
}
return false;
}
TileMapEditorTerrainsPlugin::TerrainsTilePattern TileMapEditorTerrainsPlugin::_build_terrains_tile_pattern(TileData *p_tile_data) {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return TerrainsTilePattern();
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return TerrainsTilePattern();
}
TerrainsTilePattern output;
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
if (tile_set->is_valid_peering_bit_terrain(p_tile_data->get_terrain_set(), TileSet::CellNeighbor(i))) {
output.push_back(p_tile_data->get_peering_bit_terrain(TileSet::CellNeighbor(i)));
}
}
return output;
}
void TileMapEditorTerrainsPlugin::_update_terrains_cache() {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return;
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return;
}
// Compute the tile sides.
tile_sides.clear();
TileSet::TileShape shape = tile_set->get_tile_shape();
if (shape == TileSet::TILE_SHAPE_SQUARE) {
tile_sides.push_back(TileSet::CELL_NEIGHBOR_RIGHT_SIDE);
tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE);
tile_sides.push_back(TileSet::CELL_NEIGHBOR_LEFT_SIDE);
tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_SIDE);
} else if (shape == TileSet::TILE_SHAPE_ISOMETRIC) {
tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE);
tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE);
tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE);
tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE);
} else {
if (tile_set->get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
tile_sides.push_back(TileSet::CELL_NEIGHBOR_RIGHT_SIDE);
tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE);
tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE);
tile_sides.push_back(TileSet::CELL_NEIGHBOR_LEFT_SIDE);
tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE);
tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE);
} else {
tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE);
tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE);
tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE);
tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE);
tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_SIDE);
tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE);
}
}
// Organizes tiles into structures.
per_terrain_terrains_tile_patterns_tiles.resize(tile_set->get_terrain_sets_count());
per_terrain_terrains_tile_patterns.resize(tile_set->get_terrain_sets_count());
for (int i = 0; i < tile_set->get_terrain_sets_count(); i++) {
per_terrain_terrains_tile_patterns_tiles[i].clear();
per_terrain_terrains_tile_patterns[i].resize(tile_set->get_terrains_count(i));
for (int j = 0; j < (int)per_terrain_terrains_tile_patterns[i].size(); j++) {
per_terrain_terrains_tile_patterns[i][j].clear();
}
}
for (int source_index = 0; source_index < tile_set->get_source_count(); source_index++) {
int source_id = tile_set->get_source_id(source_index);
Ref<TileSetSource> source = tile_set->get_source(source_id);
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
for (int tile_index = 0; tile_index < source->get_tiles_count(); tile_index++) {
Vector2i tile_id = source->get_tile_id(tile_index);
for (int alternative_index = 0; alternative_index < source->get_alternative_tiles_count(tile_id); alternative_index++) {
int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index);
TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(tile_id, alternative_id));
int terrain_set = tile_data->get_terrain_set();
if (terrain_set >= 0) {
ERR_FAIL_INDEX(terrain_set, (int)per_terrain_terrains_tile_patterns.size());
TileMapCell cell;
cell.source_id = source_id;
cell.set_atlas_coords(tile_id);
cell.alternative_tile = alternative_id;
TerrainsTilePattern terrains_tile_pattern = _build_terrains_tile_pattern(tile_data);
// Terrain bits.
for (int i = 0; i < terrains_tile_pattern.size(); i++) {
int terrain = terrains_tile_pattern[i];
if (terrain >= 0 && terrain < (int)per_terrain_terrains_tile_patterns[terrain_set].size()) {
per_terrain_terrains_tile_patterns[terrain_set][terrain].insert(terrains_tile_pattern);
terrain_tiles[cell] = tile_data;
per_terrain_terrains_tile_patterns_tiles[terrain_set][terrains_tile_pattern].insert(cell);
}
}
}
}
}
}
}
// Add the empty cell in the possible patterns and cells.
for (int i = 0; i < tile_set->get_terrain_sets_count(); i++) {
TerrainsTilePattern empty_pattern;
for (int j = 0; j < TileSet::CELL_NEIGHBOR_MAX; j++) {
if (tile_set->is_valid_peering_bit_terrain(i, TileSet::CellNeighbor(j))) {
empty_pattern.push_back(-1);
}
}
TileMapCell empty_cell;
empty_cell.source_id = -1;
empty_cell.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS);
empty_cell.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
per_terrain_terrains_tile_patterns_tiles[i][empty_pattern].insert(empty_cell);
}
}
void TileMapEditorTerrainsPlugin::_update_terrains_tree() {
terrains_tree->clear();
terrains_tree->create_item();
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return;
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return;
}
// Fill in the terrain list.
for (int terrain_set_index = 0; terrain_set_index < tile_set->get_terrain_sets_count(); terrain_set_index++) {
// Add an item for the terrain set.
TreeItem *terrain_set_tree_item = terrains_tree->create_item();
String matches;
if (tile_set->get_terrain_set_mode(terrain_set_index) == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
terrain_set_tree_item->set_icon(0, get_theme_icon("TerrainMatchCornersAndSides", "EditorIcons"));
matches = String(TTR("Matches Corners and Sides"));
} else if (tile_set->get_terrain_set_mode(terrain_set_index) == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
terrain_set_tree_item->set_icon(0, get_theme_icon("TerrainMatchCorners", "EditorIcons"));
matches = String(TTR("Matches Corners Only"));
} else {
terrain_set_tree_item->set_icon(0, get_theme_icon("TerrainMatchSides", "EditorIcons"));
matches = String(TTR("Matches Sides Only"));
}
terrain_set_tree_item->set_text(0, vformat("Terrain Set %d (%s)", terrain_set_index, matches));
terrain_set_tree_item->set_selectable(0, false);
for (int terrain_index = 0; terrain_index < tile_set->get_terrains_count(terrain_set_index); terrain_index++) {
// Compute the terrains_tile_pattern used for terrain preview (whenever possible).
TerrainsTilePattern terrains_tile_pattern;
int max_bit_count = -1;
for (Set<TerrainsTilePattern>::Element *E = per_terrain_terrains_tile_patterns[terrain_set_index][terrain_index].front(); E; E = E->next()) {
int count = 0;
for (int i = 0; i < E->get().size(); i++) {
if (int(E->get()[i]) == terrain_index) {
count++;
}
}
if (count > max_bit_count) {
terrains_tile_pattern = E->get();
max_bit_count = count;
}
}
// Get the preview.
Ref<Texture2D> icon;
Rect2 region;
if (max_bit_count >= 0) {
double max_probability = -1.0;
for (Set<TileMapCell>::Element *E = per_terrain_terrains_tile_patterns_tiles[terrain_set_index][terrains_tile_pattern].front(); E; E = E->next()) {
Ref<TileSetSource> source = tile_set->get_source(E->get().source_id);
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile));
if (tile_data->get_probability() > max_probability) {
icon = atlas_source->get_texture();
region = atlas_source->get_tile_texture_region(E->get().get_atlas_coords());
max_probability = tile_data->get_probability();
}
}
}
} else {
Ref<Image> image;
image.instance();
image->create(1, 1, false, Image::FORMAT_RGBA8);
image->set_pixel(0, 0, tile_set->get_terrain_color(terrain_set_index, terrain_index));
Ref<ImageTexture> image_texture;
image_texture.instance();
image_texture->create_from_image(image);
image_texture->set_size_override(Size2(32, 32) * EDSCALE);
icon = image_texture;
}
// Add the item to the terrain list.
TreeItem *terrain_tree_item = terrains_tree->create_item(terrain_set_tree_item);
terrain_tree_item->set_text(0, tile_set->get_terrain_name(terrain_set_index, terrain_index));
terrain_tree_item->set_icon_max_width(0, 32 * EDSCALE);
terrain_tree_item->set_icon(0, icon);
terrain_tree_item->set_icon_region(0, region);
Dictionary metadata_dict;
metadata_dict["terrain_set"] = terrain_set_index;
metadata_dict["terrain_id"] = terrain_index;
terrain_tree_item->set_metadata(0, metadata_dict);
}
}
}
void TileMapEditorTerrainsPlugin::_update_tiles_list() {
terrains_tile_list->clear();
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return;
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return;
}
TreeItem *selected_tree_item = terrains_tree->get_selected();
if (selected_tree_item && selected_tree_item->get_metadata(0)) {
Dictionary metadata_dict = selected_tree_item->get_metadata(0);
int selected_terrain_set = metadata_dict["terrain_set"];
int selected_terrain_id = metadata_dict["terrain_id"];
ERR_FAIL_INDEX(selected_terrain_set, (int)per_terrain_terrains_tile_patterns.size());
ERR_FAIL_INDEX(selected_terrain_id, (int)per_terrain_terrains_tile_patterns[selected_terrain_set].size());
// Sort the items in a map by the number of corresponding terrains.
Map<int, Set<TerrainsTilePattern>> sorted;
for (Set<TerrainsTilePattern>::Element *E = per_terrain_terrains_tile_patterns[selected_terrain_set][selected_terrain_id].front(); E; E = E->next()) {
// Count the number of matching sides/terrains.
int count = 0;
for (int i = 0; i < E->get().size(); i++) {
if (int(E->get()[i]) == selected_terrain_id) {
count++;
}
}
sorted[count].insert(E->get());
}
for (Map<int, Set<TerrainsTilePattern>>::Element *E_set = sorted.back(); E_set; E_set = E_set->prev()) {
for (Set<TerrainsTilePattern>::Element *E = E_set->get().front(); E; E = E->next()) {
TerrainsTilePattern terrains_tile_pattern = E->get();
// Get the icon.
Ref<Texture2D> icon;
Rect2 region;
bool transpose = false;
double max_probability = -1.0;
for (Set<TileMapCell>::Element *E_tile_map_cell = per_terrain_terrains_tile_patterns_tiles[selected_terrain_set][terrains_tile_pattern].front(); E_tile_map_cell; E_tile_map_cell = E_tile_map_cell->next()) {
Ref<TileSetSource> source = tile_set->get_source(E_tile_map_cell->get().source_id);
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E_tile_map_cell->get().get_atlas_coords(), E_tile_map_cell->get().alternative_tile));
if (tile_data->get_probability() > max_probability) {
icon = atlas_source->get_texture();
region = atlas_source->get_tile_texture_region(E_tile_map_cell->get().get_atlas_coords());
if (tile_data->get_flip_h()) {
region.position.x += region.size.x;
region.size.x = -region.size.x;
}
if (tile_data->get_flip_v()) {
region.position.y += region.size.y;
region.size.y = -region.size.y;
}
transpose = tile_data->get_transpose();
max_probability = tile_data->get_probability();
}
}
}
// Create the ItemList's item.
int item_index = terrains_tile_list->add_item("");
terrains_tile_list->set_item_icon(item_index, icon);
terrains_tile_list->set_item_icon_region(item_index, region);
terrains_tile_list->set_item_icon_transposed(item_index, transpose);
Dictionary list_metadata_dict;
list_metadata_dict["terrains_tile_pattern"] = terrains_tile_pattern;
terrains_tile_list->set_item_metadata(item_index, list_metadata_dict);
}
}
if (terrains_tile_list->get_item_count() > 0) {
terrains_tile_list->select(0);
}
}
}
void TileMapEditorTerrainsPlugin::edit(ObjectID p_tile_map_id) {
tile_map_id = p_tile_map_id;
_update_terrains_cache();
_update_terrains_tree();
_update_tiles_list();
}
TileMapEditorTerrainsPlugin::TileMapEditorTerrainsPlugin() {
set_name("Terrains");
HSplitContainer *tilemap_tab_terrains = memnew(HSplitContainer);
tilemap_tab_terrains->set_h_size_flags(SIZE_EXPAND_FILL);
tilemap_tab_terrains->set_v_size_flags(SIZE_EXPAND_FILL);
add_child(tilemap_tab_terrains);
terrains_tree = memnew(Tree);
terrains_tree->set_h_size_flags(SIZE_EXPAND_FILL);
terrains_tree->set_stretch_ratio(0.25);
terrains_tree->set_custom_minimum_size(Size2i(70, 0) * EDSCALE);
terrains_tree->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
terrains_tree->set_hide_root(true);
terrains_tree->connect("item_selected", callable_mp(this, &TileMapEditorTerrainsPlugin::_update_tiles_list));
tilemap_tab_terrains->add_child(terrains_tree);
terrains_tile_list = memnew(ItemList);
terrains_tile_list->set_h_size_flags(SIZE_EXPAND_FILL);
terrains_tile_list->set_max_columns(0);
terrains_tile_list->set_same_column_width(true);
terrains_tile_list->set_fixed_icon_size(Size2(30, 30) * EDSCALE);
terrains_tile_list->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
tilemap_tab_terrains->add_child(terrains_tile_list);
// --- Toolbar ---
toolbar = memnew(HBoxContainer);
HBoxContainer *tilemap_tiles_tools_buttons = memnew(HBoxContainer);
tool_buttons_group.instance();
paint_tool_button = memnew(Button);
paint_tool_button->set_flat(true);
paint_tool_button->set_toggle_mode(true);
paint_tool_button->set_button_group(tool_buttons_group);
paint_tool_button->set_pressed(true);
paint_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/paint_tool", "Paint", KEY_E));
paint_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTerrainsPlugin::_update_toolbar));
tilemap_tiles_tools_buttons->add_child(paint_tool_button);
toolbar->add_child(tilemap_tiles_tools_buttons);
// -- TileMap tool settings --
tools_settings = memnew(HBoxContainer);
toolbar->add_child(tools_settings);
tools_settings_vsep = memnew(VSeparator);
tools_settings->add_child(tools_settings_vsep);
// Picker
picker_button = memnew(Button);
picker_button->set_flat(true);
picker_button->set_toggle_mode(true);
picker_button->set_shortcut(ED_SHORTCUT("tiles_editor/picker", "Picker", KEY_P));
picker_button->connect("pressed", callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport));
tools_settings->add_child(picker_button);
// Erase button.
erase_button = memnew(Button);
erase_button->set_flat(true);
erase_button->set_toggle_mode(true);
erase_button->set_shortcut(ED_SHORTCUT("tiles_editor/eraser", "Eraser", KEY_E));
erase_button->connect("pressed", callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport));
tools_settings->add_child(erase_button);
}
TileMapEditorTerrainsPlugin::~TileMapEditorTerrainsPlugin() {
}
void TileMapEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED:
missing_tile_texture = get_theme_icon("StatusWarning", "EditorIcons");
warning_pattern_texture = get_theme_icon("WarningPattern", "EditorIcons");
break;
case NOTIFICATION_INTERNAL_PROCESS:
if (is_visible_in_tree() && tileset_changed_needs_update) {
_update_bottom_panel();
tile_map_editor_plugins[tabs->get_current_tab()]->tile_set_changed();
CanvasItemEditor::get_singleton()->update_viewport();
tileset_changed_needs_update = false;
}
break;
}
}
void TileMapEditor::_update_bottom_panel() {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return;
}
Ref<TileSet> tile_set = tile_map->get_tileset();
// Update the visibility of controls.
missing_tileset_label->set_visible(!tile_set.is_valid());
if (!tile_set.is_valid()) {
for (int i = 0; i < tile_map_editor_plugins.size(); i++) {
tile_map_editor_plugins[i]->hide();
}
} else {
for (int i = 0; i < tile_map_editor_plugins.size(); i++) {
tile_map_editor_plugins[i]->set_visible(i == tabs->get_current_tab());
}
}
}
Vector<Vector2i> TileMapEditor::get_line(TileMap *p_tile_map, Vector2i p_from_cell, Vector2i p_to_cell) {
ERR_FAIL_COND_V(!p_tile_map, Vector<Vector2i>());
Ref<TileSet> tile_set = p_tile_map->get_tileset();
ERR_FAIL_COND_V(!tile_set.is_valid(), Vector<Vector2i>());
if (tile_set->get_tile_shape() == TileSet::TILE_SHAPE_SQUARE) {
return Geometry2D::bresenham_line(p_from_cell, p_to_cell);
} else {
// Adapt the bresenham line algorithm to half-offset shapes.
// See this blog post: http://zvold.blogspot.com/2010/01/bresenhams-line-drawing-algorithm-on_26.html
Vector<Point2i> points;
bool transposed = tile_set->get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL;
p_from_cell = TileMap::transform_coords_layout(p_from_cell, tile_set->get_tile_offset_axis(), tile_set->get_tile_layout(), TileSet::TILE_LAYOUT_STACKED);
p_to_cell = TileMap::transform_coords_layout(p_to_cell, tile_set->get_tile_offset_axis(), tile_set->get_tile_layout(), TileSet::TILE_LAYOUT_STACKED);
if (transposed) {
SWAP(p_from_cell.x, p_from_cell.y);
SWAP(p_to_cell.x, p_to_cell.y);
}
Vector2i delta = p_to_cell - p_from_cell;
delta = Vector2i(2 * delta.x + ABS(p_to_cell.y % 2) - ABS(p_from_cell.y % 2), delta.y);
Vector2i sign = delta.sign();
Vector2i current = p_from_cell;
points.push_back(TileMap::transform_coords_layout(transposed ? Vector2i(current.y, current.x) : current, tile_set->get_tile_offset_axis(), TileSet::TILE_LAYOUT_STACKED, tile_set->get_tile_layout()));
int err = 0;
if (ABS(delta.y) < ABS(delta.x)) {
Vector2i err_step = 3 * delta.abs();
while (current != p_to_cell) {
err += err_step.y;
if (err > ABS(delta.x)) {
if (sign.x == 0) {
current += Vector2(sign.y, 0);
} else {
current += Vector2(bool(current.y % 2) ^ (sign.x < 0) ? sign.x : 0, sign.y);
}
err -= err_step.x;
} else {
current += Vector2i(sign.x, 0);
err += err_step.y;
}
points.push_back(TileMap::transform_coords_layout(transposed ? Vector2i(current.y, current.x) : current, tile_set->get_tile_offset_axis(), TileSet::TILE_LAYOUT_STACKED, tile_set->get_tile_layout()));
}
} else {
Vector2i err_step = delta.abs();
while (current != p_to_cell) {
err += err_step.x;
if (err > 0) {
if (sign.x == 0) {
current += Vector2(0, sign.y);
} else {
current += Vector2(bool(current.y % 2) ^ (sign.x < 0) ? sign.x : 0, sign.y);
}
err -= err_step.y;
} else {
if (sign.x == 0) {
current += Vector2(0, sign.y);
} else {
current += Vector2(bool(current.y % 2) ^ (sign.x > 0) ? -sign.x : 0, sign.y);
}
err += err_step.y;
}
points.push_back(TileMap::transform_coords_layout(transposed ? Vector2i(current.y, current.x) : current, tile_set->get_tile_offset_axis(), TileSet::TILE_LAYOUT_STACKED, tile_set->get_tile_layout()));
}
}
return points;
}
}
void TileMapEditor::_tile_map_changed() {
tileset_changed_needs_update = true;
}
void TileMapEditor::_tab_changed(int p_tab_id) {
// Make the plugin edit the correct tilemap.
tile_map_editor_plugins[tabs->get_current_tab()]->edit(tile_map_id);
// Update toolbar.
for (int i = 0; i < tile_map_editor_plugins.size(); i++) {
tile_map_editor_plugins[i]->get_toolbar()->set_visible(i == p_tab_id);
}
// Update visible panel.
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map || !tile_map->get_tileset().is_valid()) {
for (int i = 0; i < tile_map_editor_plugins.size(); i++) {
tile_map_editor_plugins[i]->hide();
}
} else {
for (int i = 0; i < tile_map_editor_plugins.size(); i++) {
tile_map_editor_plugins[i]->set_visible(i == tabs->get_current_tab());
}
}
// Graphical update.
tile_map_editor_plugins[tabs->get_current_tab()]->update();
CanvasItemEditor::get_singleton()->update_viewport();
}
bool TileMapEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
return tile_map_editor_plugins[tabs->get_current_tab()]->forward_canvas_gui_input(p_event);
}
void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return;
}
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
return;
}
if (!tile_map->is_visible_in_tree()) {
return;
}
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform();
Transform2D xform_inv = xform.affine_inverse();
Vector2i tile_shape_size = tile_set->get_tile_size();
// Draw tiles with invalid IDs in the grid.
float icon_ratio = MIN(missing_tile_texture->get_size().x / tile_set->get_tile_size().x, missing_tile_texture->get_size().y / tile_set->get_tile_size().y) / 3;
TypedArray<Vector2i> used_cells = tile_map->get_used_cells();
for (int i = 0; i < used_cells.size(); i++) {
Vector2i coords = used_cells[i];
int tile_source_id = tile_map->get_cell_source_id(coords);
if (tile_source_id >= 0) {
Vector2i tile_atlas_coords = tile_map->get_cell_atlas_coords(coords);
int tile_alternative_tile = tile_map->get_cell_alternative_tile(coords);
TileSetSource *source = nullptr;
if (tile_set->has_source(tile_source_id)) {
source = *tile_set->get_source(tile_source_id);
}
if (!source || !source->has_tile(tile_atlas_coords) || !source->has_alternative_tile(tile_atlas_coords, tile_alternative_tile)) {
// Generate a random color from the hashed values of the tiles.
Array to_hash;
to_hash.push_back(tile_source_id);
to_hash.push_back(tile_atlas_coords);
to_hash.push_back(tile_alternative_tile);
uint32_t hash = RandomPCG(to_hash.hash()).rand();
Color color;
color = color.from_hsv(
(float)((hash >> 24) & 0xFF) / 256.0,
Math::lerp(0.5, 1.0, (float)((hash >> 16) & 0xFF) / 256.0),
Math::lerp(0.5, 1.0, (float)((hash >> 8) & 0xFF) / 256.0),
0.8);
// Draw the scaled tile.
Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - Vector2(tile_shape_size) / 2, Vector2(tile_shape_size)));
tile_set->draw_tile_shape(p_overlay, cell_region, color, true, warning_pattern_texture);
// Draw the warning icon.
Rect2 rect = Rect2(xform.xform(tile_map->map_to_world(coords)) - (icon_ratio * missing_tile_texture->get_size() * xform.get_scale() / 2), icon_ratio * missing_tile_texture->get_size() * xform.get_scale());
p_overlay->draw_texture_rect(missing_tile_texture, rect);
}
}
}
// Fading on the border.
const int fading = 5;
// Determine the drawn area.
Size2 screen_size = p_overlay->get_size();
Rect2i screen_rect;
screen_rect.position = tile_map->world_to_map(xform_inv.xform(Vector2()));
screen_rect.expand_to(tile_map->world_to_map(xform_inv.xform(Vector2(0, screen_size.height))));
screen_rect.expand_to(tile_map->world_to_map(xform_inv.xform(Vector2(screen_size.width, 0))));
screen_rect.expand_to(tile_map->world_to_map(xform_inv.xform(screen_size)));
screen_rect = screen_rect.grow(1);
Rect2i tilemap_used_rect = tile_map->get_used_rect();
Rect2i displayed_rect = tilemap_used_rect.intersection(screen_rect);
displayed_rect = displayed_rect.grow(fading);
// Reduce the drawn area to avoid crashes if needed.
int max_size = 100;
if (displayed_rect.size.x > max_size) {
displayed_rect = displayed_rect.grow_individual(-(displayed_rect.size.x - max_size) / 2, 0, -(displayed_rect.size.x - max_size) / 2, 0);
}
if (displayed_rect.size.y > max_size) {
displayed_rect = displayed_rect.grow_individual(0, -(displayed_rect.size.y - max_size) / 2, 0, -(displayed_rect.size.y - max_size) / 2);
}
// Draw the grid.
for (int x = displayed_rect.position.x; x < (displayed_rect.position.x + displayed_rect.size.x); x++) {
for (int y = displayed_rect.position.y; y < (displayed_rect.position.y + displayed_rect.size.y); y++) {
Vector2i pos_in_rect = Vector2i(x, y) - displayed_rect.position;
// Fade out the border of the grid.
float left_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.x), 0.0f, 1.0f);
float right_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.x, (float)(displayed_rect.size.x - fading), (float)pos_in_rect.x), 0.0f, 1.0f);
float top_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.y), 0.0f, 1.0f);
float bottom_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.y, (float)(displayed_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f);
float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f);
Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size));
tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 0.5, 0.2, 0.5 * opacity), false);
}
}
// Draw the IDs for debug.
/*Ref<Font> font = get_theme_font("font", "Label");
for (int x = displayed_rect.position.x; x < (displayed_rect.position.x + displayed_rect.size.x); x++) {
for (int y = displayed_rect.position.y; y < (displayed_rect.position.y + displayed_rect.size.y); y++) {
p_overlay->draw_string(font, xform.xform(tile_map->map_to_world(Vector2(x, y))) + Vector2i(-tile_shape_size.x / 2, 0), vformat("%s", Vector2(x, y)));
}
}*/
// Draw the plugins.
tile_map_editor_plugins[tabs->get_current_tab()]->forward_canvas_draw_over_viewport(p_overlay);
}
void TileMapEditor::edit(TileMap *p_tile_map) {
if (p_tile_map && p_tile_map->get_instance_id() == tile_map_id) {
return;
}
// Disconnect to changes.
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (tile_map) {
tile_map->disconnect("changed", callable_mp(this, &TileMapEditor::_tile_map_changed));
}
// Change the edited object.
if (p_tile_map) {
tile_map_id = p_tile_map->get_instance_id();
tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
// Connect to changes.
if (!tile_map->is_connected("changed", callable_mp(this, &TileMapEditor::_tile_map_changed))) {
tile_map->connect("changed", callable_mp(this, &TileMapEditor::_tile_map_changed));
}
} else {
tile_map_id = ObjectID();
}
// Call the plugins.
tile_map_editor_plugins[tabs->get_current_tab()]->edit(tile_map_id);
_tile_map_changed();
}
TileMapEditor::TileMapEditor() {
set_process_internal(true);
// TileMap editor plugins
tile_map_editor_plugins.push_back(memnew(TileMapEditorTilesPlugin));
tile_map_editor_plugins.push_back(memnew(TileMapEditorTerrainsPlugin));
// Tabs.
tabs = memnew(Tabs);
tabs->set_clip_tabs(false);
for (int i = 0; i < tile_map_editor_plugins.size(); i++) {
tabs->add_tab(tile_map_editor_plugins[i]->get_name());
}
tabs->connect("tab_changed", callable_mp(this, &TileMapEditor::_tab_changed));
// --- TileMap toolbar ---
tilemap_toolbar = memnew(HBoxContainer);
//tilemap_toolbar->add_child(memnew(VSeparator));
tilemap_toolbar->add_child(tabs);
//tilemap_toolbar->add_child(memnew(VSeparator));
for (int i = 0; i < tile_map_editor_plugins.size(); i++) {
tile_map_editor_plugins[i]->get_toolbar()->hide();
tilemap_toolbar->add_child(tile_map_editor_plugins[i]->get_toolbar());
}
missing_tileset_label = memnew(Label);
missing_tileset_label->set_text(TTR("The edited TileMap node has no TileSet resource."));
missing_tileset_label->set_h_size_flags(SIZE_EXPAND_FILL);
missing_tileset_label->set_v_size_flags(SIZE_EXPAND_FILL);
missing_tileset_label->set_align(Label::ALIGN_CENTER);
missing_tileset_label->set_valign(Label::VALIGN_CENTER);
missing_tileset_label->hide();
add_child(missing_tileset_label);
for (int i = 0; i < tile_map_editor_plugins.size(); i++) {
add_child(tile_map_editor_plugins[i]);
tile_map_editor_plugins[i]->set_h_size_flags(SIZE_EXPAND_FILL);
tile_map_editor_plugins[i]->set_v_size_flags(SIZE_EXPAND_FILL);
tile_map_editor_plugins[i]->set_visible(i == 0);
}
_tab_changed(0);
}
TileMapEditor::~TileMapEditor() {
}