godot/misc/dist
Rémi Verschelde 49646383f1
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆

(cherry picked from commit b5334d14f7)
2021-01-13 16:17:06 +01:00
..
docker Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
document_icons Remove two very slightly displaced duplicate vertices on Gobot's face 2020-12-29 13:54:08 +01:00
html Fix and decrease Godot logo size in the HTML5 editor loader 2020-12-29 16:02:02 +01:00
ios_xcode Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
linux Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
osx_template.app/Contents Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
osx_tools.app/Contents Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
shell Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
uwp_template Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
windows Add files to create a Windows editor installer using Inno Setup 2020-11-17 12:01:59 +01:00
project_icon.svg Remove two very slightly displaced duplicate vertices on Gobot's face 2020-12-29 13:54:08 +01:00