godot/platform
Hugo Locurcio 611cc11536 Only emit the JavaScript support code for Web when building for HTML5
Excluding other unused environments like Node.js makes the support code
about 4 KB smaller.

(cherry picked from commit e818b51f32)
2020-02-06 13:02:08 +01:00
..
android Fixed LineEdit virtual keyboard inputs on Android 2020-02-06 13:02:07 +01:00
haiku Image: Include S3TC compression via Squish in non-tools build 2020-01-13 15:58:49 +01:00
iphone Android virtual keyboard respecting LineEdit max length. 2020-01-23 01:52:49 +00:00
javascript Only emit the JavaScript support code for Web when building for HTML5 2020-02-06 13:02:08 +01:00
osx Remove unused ip_unix member from OSX/server. 2020-01-14 17:33:49 +01:00
server Remove unused ip_unix member from OSX/server. 2020-01-14 17:33:49 +01:00
uwp fixed godot not recognising 150x150 icon for uwp export 2020-02-06 13:02:07 +01:00
windows Make OS.execute() blocking by default if not specified 2020-01-23 01:26:32 +01:00
x11 Restores correct window position after fullscreen toggling off on Linux 2020-02-06 13:02:07 +01:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Always use lists for LIBS in SCons 2019-08-12 22:31:55 +02:00