godot/drivers/vulkan
reduz ca117910da Fixes and optimizations to mobile renderer
* Only apply final actions to attachments used in the last pass.
* Fixes to draw list final action (was using continue instead of read/drop).
* Profiling regions inside draw lists now properly throw errors.
* Ability to enable gpu profile printing from project settings. (used to debug).
2021-08-10 23:17:28 -03:00
..
rendering_device_vulkan.cpp Fixes and optimizations to mobile renderer 2021-08-10 23:17:28 -03:00
rendering_device_vulkan.h Use subpasses to do 3D rendering and resolve in mobile renderer 2021-08-06 23:43:26 +10:00
SCsub Fix MoltenVK static linking on macOS (add missing include path, Vulkan SDK path option, use xcframework instead of static framework). 2021-07-22 16:29:24 +03:00
vulkan_context.cpp Merge pull request #51103 from Calinou/vulkan-detect-intel-title-case 2021-07-31 21:19:30 +02:00
vulkan_context.h Restructure and reimplement vsync options 2021-07-06 16:34:26 +02:00