godot/tools/editor/editor_plugin.cpp
Juan Linietsky 6fc1c3a4d1 Completed the support for plugins! It is not possible to add plugins.
Not all APIs are provided yet, please request whathever you are missing.
Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings.
Have fun!
2016-02-27 23:12:27 -03:00

342 lines
12 KiB
C++

/*************************************************************************/
/* editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_plugin.h"
#include "plugins/canvas_item_editor_plugin.h"
#include "plugins/spatial_editor_plugin.h"
#include "tools/editor/editor_node.h"
#include "tools/editor/editor_settings.h"
void EditorPlugin::add_custom_type(const String& p_type, const String& p_base,const Ref<Script>& p_script, const Ref<Texture>& p_icon) {
EditorNode::get_editor_data().add_custom_type(p_type,p_base,p_script,p_icon);
}
void EditorPlugin::remove_custom_type(const String& p_type){
EditorNode::get_editor_data().remove_custom_type(p_type);
}
void EditorPlugin::add_control_to_bottom_dock(Control *p_control, const String &p_title) {
EditorNode::get_singleton()->add_bottom_panel_item(p_title,p_control);
}
void EditorPlugin::add_control_to_dock(DockSlot p_slot,Control *p_control) {
ERR_FAIL_NULL(p_control);
EditorNode::get_singleton()->add_control_to_dock(EditorNode::DockSlot(p_slot),p_control);
}
void EditorPlugin::remove_control_from_docks(Control *p_control) {
ERR_FAIL_NULL(p_control);
EditorNode::get_singleton()->remove_control_from_dock(p_control);
}
void EditorPlugin::add_control_to_container(CustomControlContainer p_location,Control *p_control) {
switch(p_location) {
case CONTAINER_TOOLBAR: {
EditorNode::get_menu_hb()->add_child(p_control);
} break;
case CONTAINER_SPATIAL_EDITOR_MENU: {
SpatialEditor::get_singleton()->add_control_to_menu_panel(p_control);
} break;
case CONTAINER_SPATIAL_EDITOR_SIDE: {
SpatialEditor::get_singleton()->get_palette_split()->add_child(p_control);
SpatialEditor::get_singleton()->get_palette_split()->move_child(p_control,0);
} break;
case CONTAINER_SPATIAL_EDITOR_BOTTOM: {
SpatialEditor::get_singleton()->get_shader_split()->add_child(p_control);
} break;
case CONTAINER_CANVAS_EDITOR_MENU: {
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(p_control);
} break;
case CONTAINER_CANVAS_EDITOR_SIDE: {
CanvasItemEditor::get_singleton()->get_palette_split()->add_child(p_control);
CanvasItemEditor::get_singleton()->get_palette_split()->move_child(p_control,0);
} break;
case CONTAINER_CANVAS_EDITOR_BOTTOM: {
CanvasItemEditor::get_singleton()->get_bottom_split()->add_child(p_control);
} break;
}
}
Ref<SpatialEditorGizmo> EditorPlugin::create_spatial_gizmo(Spatial* p_spatial) {
//??
if (get_script_instance() && get_script_instance()->has_method("create_spatial_gizmo")) {
return get_script_instance()->call("create_spatial_gizmo",p_spatial);
}
return Ref<SpatialEditorGizmo>();
}
bool EditorPlugin::forward_input_event(const InputEvent& p_event) {
if (get_script_instance() && get_script_instance()->has_method("forward_input_event")) {
return get_script_instance()->call("forward_input_event",p_event);
}
return false;
}
bool EditorPlugin::forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event) {
if (get_script_instance() && get_script_instance()->has_method("forward_spatial_input_event")) {
return get_script_instance()->call("forward_spatial_input_event",p_camera,p_event);
}
return false;
}
String EditorPlugin::get_name() const {
if (get_script_instance() && get_script_instance()->has_method("get_name")) {
return get_script_instance()->call("get_name");
}
return String();
}
bool EditorPlugin::has_main_screen() const {
if (get_script_instance() && get_script_instance()->has_method("has_main_screen")) {
return get_script_instance()->call("has_main_screen");
}
return false;
}
void EditorPlugin::make_visible(bool p_visible) {
if (get_script_instance() && get_script_instance()->has_method("make_visible")) {
get_script_instance()->call("make_visible",p_visible);
}
}
void EditorPlugin::edit(Object *p_object) {
if (get_script_instance() && get_script_instance()->has_method("edit")) {
get_script_instance()->call("edit",p_object);
}
}
bool EditorPlugin::handles(Object *p_object) const {
if (get_script_instance() && get_script_instance()->has_method("handles")) {
return get_script_instance()->call("handles",p_object);
}
return false;
}
Dictionary EditorPlugin::get_state() const {
if (get_script_instance() && get_script_instance()->has_method("get_state")) {
return get_script_instance()->call("get_state");
}
return Dictionary();
}
void EditorPlugin::set_state(const Dictionary& p_state) {
if (get_script_instance() && get_script_instance()->has_method("set_state")) {
get_script_instance()->call("set_state",p_state);
}
}
void EditorPlugin::clear() {
if (get_script_instance() && get_script_instance()->has_method("clear")) {
get_script_instance()->call("clear");
}
}
void EditorPlugin::save_external_data() {} // if editor references external resources/scenes, save them
void EditorPlugin::apply_changes() {
if (get_script_instance() && get_script_instance()->has_method("apply_changes")) {
get_script_instance()->call("apply_changes");
}
} // if changes are pending in editor, apply them
void EditorPlugin::get_breakpoints(List<String> *p_breakpoints) {
if (get_script_instance() && get_script_instance()->has_method("get_breakpoints")) {
StringArray arr = get_script_instance()->call("get_breakpoints");
for(int i=0;i<arr.size();i++)
p_breakpoints->push_back(arr[i]);
}
}
bool EditorPlugin::get_remove_list(List<Node*> *p_list) {
return false;
}
void EditorPlugin::restore_global_state() {}
void EditorPlugin::save_global_state() {}
void EditorPlugin::set_window_layout(Ref<ConfigFile> p_layout) {
}
void EditorPlugin::get_window_layout(Ref<ConfigFile> p_layout){
}
EditorSelection* EditorPlugin::get_selection() {
return EditorNode::get_singleton()->get_editor_selection();
}
EditorSettings *EditorPlugin::get_editor_settings() {
return EditorSettings::get_singleton();
}
void EditorPlugin::add_import_plugin(const Ref<EditorImportPlugin>& p_editor_import) {
EditorNode::get_singleton()->add_editor_import_plugin(p_editor_import);
}
void EditorPlugin::remove_import_plugin(const Ref<EditorImportPlugin>& p_editor_import){
EditorNode::get_singleton()->remove_editor_import_plugin(p_editor_import);
}
void EditorPlugin::add_export_plugin(const Ref<EditorExportPlugin>& p_editor_export){
EditorImportExport::get_singleton()->add_export_plugin(p_editor_export);
}
void EditorPlugin::remove_export_plugin(const Ref<EditorExportPlugin>& p_editor_export){
EditorImportExport::get_singleton()->remove_export_plugin(p_editor_export);
}
Control *EditorPlugin::get_base_control() {
return EditorNode::get_singleton()->get_gui_base();
}
void EditorPlugin::_bind_methods() {
ObjectTypeDB::bind_method(_MD("add_control_to_container","container","control:Control"),&EditorPlugin::add_control_to_container);
ObjectTypeDB::bind_method(_MD("add_control_to_bottom_dock","control:Control","title"),&EditorPlugin::add_control_to_bottom_dock);
ObjectTypeDB::bind_method(_MD("add_control_to_dock","slot","control:Control"),&EditorPlugin::add_control_to_dock);
ObjectTypeDB::bind_method(_MD("remove_control_from_docks","control:Control"),&EditorPlugin::remove_control_from_docks);
ObjectTypeDB::bind_method(_MD("add_custom_type","type","base","script:Script","icon:Texture"),&EditorPlugin::add_custom_type);
ObjectTypeDB::bind_method(_MD("remove_custom_type","type"),&EditorPlugin::remove_custom_type);
ObjectTypeDB::bind_method(_MD("add_import_plugin","plugin:EditorImportPlugin"),&EditorPlugin::add_import_plugin);
ObjectTypeDB::bind_method(_MD("remove_import_plugin","plugin:EditorImportPlugin"),&EditorPlugin::remove_import_plugin);
ObjectTypeDB::bind_method(_MD("add_export_plugin","plugin:EditorExportPlugin"),&EditorPlugin::add_export_plugin);
ObjectTypeDB::bind_method(_MD("remove_export_plugin","plugin:EditorExportPlugin"),&EditorPlugin::remove_export_plugin);
ObjectTypeDB::bind_method(_MD("get_base_control:Control"),&EditorPlugin::get_base_control);
ObjectTypeDB::bind_method(_MD("get_undo_redo:UndoRedo"),&EditorPlugin::_get_undo_redo);
ObjectTypeDB::bind_method(_MD("get_selection:EditorSelection"),&EditorPlugin::get_selection);
ObjectTypeDB::bind_method(_MD("get_editor_settings:EditorSettings"),&EditorPlugin::get_editor_settings);
ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo(Variant::BOOL,"forward_input_event",PropertyInfo(Variant::INPUT_EVENT,"event")));
ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo(Variant::BOOL,"forward_spatial_input_event",PropertyInfo(Variant::OBJECT,"camera",PROPERTY_HINT_RESOURCE_TYPE,"Camera"),PropertyInfo(Variant::INPUT_EVENT,"event")));
MethodInfo gizmo = MethodInfo(Variant::OBJECT,"create_spatial_gizmo",PropertyInfo(Variant::OBJECT,"for_spatial:Spatial"));
gizmo.return_val.hint=PROPERTY_HINT_RESOURCE_TYPE;
gizmo.return_val.hint_string="EditorSpatialGizmo";
ObjectTypeDB::add_virtual_method(get_type_static(),gizmo);
ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo(Variant::STRING,"get_name"));
ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo(Variant::BOOL,"has_main_screen"));
ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo("make_visible",PropertyInfo(Variant::BOOL,"visible")));
ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo("edit",PropertyInfo(Variant::OBJECT,"object")));
ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo(Variant::BOOL,"handles",PropertyInfo(Variant::OBJECT,"object")));
ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo(Variant::DICTIONARY,"get_state"));
ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo("set_state",PropertyInfo(Variant::DICTIONARY,"state")));
ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo("clear"));
ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo("apply_changes"));
ObjectTypeDB::add_virtual_method(get_type_static(),MethodInfo(Variant::STRING_ARRAY,"get_breakpoints"));
BIND_CONSTANT( CONTAINER_TOOLBAR );
BIND_CONSTANT( CONTAINER_SPATIAL_EDITOR_MENU );
BIND_CONSTANT( CONTAINER_SPATIAL_EDITOR_SIDE );
BIND_CONSTANT( CONTAINER_SPATIAL_EDITOR_BOTTOM );
BIND_CONSTANT( CONTAINER_CANVAS_EDITOR_MENU );
BIND_CONSTANT( CONTAINER_CANVAS_EDITOR_SIDE );
BIND_CONSTANT( DOCK_SLOT_LEFT_UL );
BIND_CONSTANT( DOCK_SLOT_LEFT_BL );
BIND_CONSTANT( DOCK_SLOT_LEFT_UR );
BIND_CONSTANT( DOCK_SLOT_LEFT_BR );
BIND_CONSTANT( DOCK_SLOT_RIGHT_UL );
BIND_CONSTANT( DOCK_SLOT_RIGHT_BL );
BIND_CONSTANT( DOCK_SLOT_RIGHT_UR );
BIND_CONSTANT( DOCK_SLOT_RIGHT_BR );
BIND_CONSTANT( DOCK_SLOT_MAX );
}
EditorPlugin::EditorPlugin()
{
undo_redo=NULL;
}
EditorPlugin::~EditorPlugin()
{
}
EditorPluginCreateFunc EditorPlugins::creation_funcs[MAX_CREATE_FUNCS];
int EditorPlugins::creation_func_count=0;