godot/scene/main
PouleyKetchoupp d94cd42ccd Added option in project settings to draw Shape2D outlines
Disabling collision outlines can be useful for performance when the game
is running and many collision shapes are displayed.
2021-02-25 07:48:33 -07:00
..
canvas_layer.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
canvas_layer.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
http_request.cpp Modernize atomics 2021-02-18 12:23:25 +01:00
http_request.h Modernize atomics 2021-02-18 12:23:25 +01:00
instance_placeholder.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
instance_placeholder.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
node.cpp Improve the get_node() error message to be more descriptive 2021-02-22 14:16:42 +01:00
node.h Prevent selecting hidden nodes in Canvas Item Editor 2021-02-20 20:30:16 +01:00
resource_preloader.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_preloader.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_tree.cpp Added option in project settings to draw Shape2D outlines 2021-02-25 07:48:33 -07:00
scene_tree.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
timer.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
timer.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
viewport.cpp Fix contact points debug for 3D Physics 2021-02-11 13:12:06 +01:00
viewport.h Implement pause-aware picking 2021-02-08 20:48:13 +01:00