godot/tools/editor/plugins/canvas_item_editor_plugin.cpp
Daniel J. Ramirez 70c9979cce Double click on scene tree element to focus currently selected node
In 3D it will focus in the first viewport
Enable double click for trees
2016-08-27 17:15:49 -05:00

3606 lines
100 KiB
C++

/*************************************************************************/
/* canvas_item_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "canvas_item_editor_plugin.h"
#include "print_string.h"
#include "tools/editor/editor_node.h"
#include "os/keyboard.h"
#include "scene/main/viewport.h"
#include "scene/main/canvas_layer.h"
#include "scene/2d/node_2d.h"
#include "globals.h"
#include "os/input.h"
#include "tools/editor/editor_settings.h"
#include "scene/gui/grid_container.h"
#include "tools/editor/animation_editor.h"
#include "tools/editor/plugins/animation_player_editor_plugin.h"
#include "scene/resources/packed_scene.h"
#define MIN_ZOOM 0.01
#define MAX_ZOOM 100
class SnapDialog : public ConfirmationDialog {
OBJ_TYPE(SnapDialog,ConfirmationDialog);
friend class CanvasItemEditor;
SpinBox *grid_offset_x;
SpinBox *grid_offset_y;
SpinBox *grid_step_x;
SpinBox *grid_step_y;
SpinBox *rotation_offset;
SpinBox *rotation_step;
public:
SnapDialog() : ConfirmationDialog() {
const int SPIN_BOX_GRID_RANGE = 256;
const int SPIN_BOX_ROTATION_RANGE = 360;
Label *label;
VBoxContainer *container;
GridContainer *child_container;
set_title(TTR("Configure Snap"));
get_ok()->set_text(TTR("Close"));
container = memnew( VBoxContainer );
add_child(container);
set_child_rect(container);
child_container = memnew( GridContainer );
child_container->set_columns(3);
container->add_child(child_container);
label = memnew( Label );
label->set_text(TTR("Grid Offset:"));
child_container->add_child(label);
label->set_h_size_flags(SIZE_EXPAND_FILL);
grid_offset_x = memnew( SpinBox );
grid_offset_x->set_min(-SPIN_BOX_GRID_RANGE);
grid_offset_x->set_max(SPIN_BOX_GRID_RANGE);
grid_offset_x->set_suffix("px");
child_container->add_child(grid_offset_x);
grid_offset_y = memnew( SpinBox );
grid_offset_y->set_min(-SPIN_BOX_GRID_RANGE);
grid_offset_y->set_max(SPIN_BOX_GRID_RANGE);
grid_offset_y->set_suffix("px");
child_container->add_child(grid_offset_y);
label = memnew( Label );
label->set_text(TTR("Grid Step:"));
child_container->add_child(label);
label->set_h_size_flags(SIZE_EXPAND_FILL);
grid_step_x = memnew( SpinBox );
grid_step_x->set_min(-SPIN_BOX_GRID_RANGE);
grid_step_x->set_max(SPIN_BOX_GRID_RANGE);
grid_step_x->set_suffix("px");
child_container->add_child(grid_step_x);
grid_step_y = memnew( SpinBox );
grid_step_y->set_min(-SPIN_BOX_GRID_RANGE);
grid_step_y->set_max(SPIN_BOX_GRID_RANGE);
grid_step_y->set_suffix("px");
child_container->add_child(grid_step_y);
container->add_child( memnew( HSeparator ) );
child_container = memnew( GridContainer );
child_container->set_columns(2);
container->add_child(child_container);
label = memnew( Label );
label->set_text(TTR("Rotation Offset:"));
child_container->add_child(label);
label->set_h_size_flags(SIZE_EXPAND_FILL);
rotation_offset = memnew( SpinBox );
rotation_offset->set_min(-SPIN_BOX_ROTATION_RANGE);
rotation_offset->set_max(SPIN_BOX_ROTATION_RANGE);
rotation_offset->set_suffix("deg");
child_container->add_child(rotation_offset);
label = memnew( Label );
label->set_text(TTR("Rotation Step:"));
child_container->add_child(label);
label->set_h_size_flags(SIZE_EXPAND_FILL);
rotation_step = memnew( SpinBox );
rotation_step->set_min(-SPIN_BOX_ROTATION_RANGE);
rotation_step->set_max(SPIN_BOX_ROTATION_RANGE);
rotation_step->set_suffix("deg");
child_container->add_child(rotation_step);
}
void set_fields(const Point2 p_grid_offset, const Size2 p_grid_step, const float p_rotation_offset, const float p_rotation_step) {
grid_offset_x->set_val(p_grid_offset.x);
grid_offset_y->set_val(p_grid_offset.y);
grid_step_x->set_val(p_grid_step.x);
grid_step_y->set_val(p_grid_step.y);
rotation_offset->set_val(p_rotation_offset * (180 / Math_PI));
rotation_step->set_val(p_rotation_step * (180 / Math_PI));
}
void get_fields(Point2 &p_grid_offset, Size2 &p_grid_step, float &p_rotation_offset, float &p_rotation_step) {
p_grid_offset.x = grid_offset_x->get_val();
p_grid_offset.y = grid_offset_y->get_val();
p_grid_step.x = grid_step_x->get_val();
p_grid_step.y = grid_step_y->get_val();
p_rotation_offset = rotation_offset->get_val() / (180 / Math_PI);
p_rotation_step = rotation_step->get_val() / (180 / Math_PI);
}
};
void CanvasItemEditor::_edit_set_pivot(const Vector2& mouse_pos) {
List<Node*> &selection = editor_selection->get_selected_node_list();
undo_redo->create_action(TTR("Move Pivot"));
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
Node2D *n2d = E->get()->cast_to<Node2D>();
if (n2d && n2d->edit_has_pivot()) {
Vector2 offset = n2d->edit_get_pivot();
Vector2 gpos = n2d->get_global_pos();
Vector2 local_mouse_pos = n2d->get_canvas_transform().affine_inverse().xform(mouse_pos);
Vector2 motion_ofs = gpos-local_mouse_pos;
undo_redo->add_do_method(n2d,"set_global_pos",local_mouse_pos);
undo_redo->add_do_method(n2d,"edit_set_pivot",offset+n2d->get_global_transform().affine_inverse().basis_xform(motion_ofs));
undo_redo->add_undo_method(n2d,"set_global_pos",gpos);
undo_redo->add_undo_method(n2d,"edit_set_pivot",offset);
for(int i=0;i<n2d->get_child_count();i++) {
Node2D *n2dc = n2d->get_child(i)->cast_to<Node2D>();
if (!n2dc)
continue;
undo_redo->add_do_method(n2dc,"set_global_pos",n2dc->get_global_pos());
undo_redo->add_undo_method(n2dc,"set_global_pos",n2dc->get_global_pos());
}
}
}
undo_redo->commit_action();
}
void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) {
if (!is_visible() || get_viewport()->gui_has_modal_stack())
return;
if (p_ev.key.mod.control)
return;
if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_V && drag==DRAG_NONE && can_move_pivot) {
if (p_ev.key.mod.shift) {
//move drag pivot
drag=DRAG_PIVOT;
} else if (!Input::get_singleton()->is_mouse_button_pressed(0)) {
List<Node*> &selection = editor_selection->get_selected_node_list();
Vector2 mouse_pos = viewport->get_local_mouse_pos();
if (selection.size() && viewport->get_rect().has_point(mouse_pos)) {
//just in case, make it work if over viewport
mouse_pos=transform.affine_inverse().xform(mouse_pos);
mouse_pos=snap_point(mouse_pos);
_edit_set_pivot(mouse_pos);
}
}
}
}
void CanvasItemEditor::_tool_select(int p_index) {
ToolButton *tb[TOOL_MAX]={select_button,list_select_button,move_button,rotate_button,pivot_button,pan_button};
for(int i=0;i<TOOL_MAX;i++) {
tb[i]->set_pressed(i==p_index);
}
viewport->update();
tool=(Tool)p_index;
}
Object *CanvasItemEditor::_get_editor_data(Object *p_what) {
CanvasItem *ci = p_what->cast_to<CanvasItem>();
if (!ci)
return NULL;
return memnew( CanvasItemEditorSelectedItem );
}
inline float _snap_scalar(float p_offset, float p_step, bool p_snap_relative, float p_target, float p_start) {
float offset = p_snap_relative ? p_start : p_offset;
return p_step != 0 ? Math::stepify(p_target - offset, p_step) + offset : p_target;
}
Vector2 CanvasItemEditor::snap_point(Vector2 p_target, Vector2 p_start) const {
if (snap_grid) {
p_target.x = _snap_scalar(snap_offset.x, snap_step.x, snap_relative, p_target.x, p_start.x);
p_target.y = _snap_scalar(snap_offset.y, snap_step.y, snap_relative, p_target.y, p_start.y);
}
if (snap_pixel)
p_target = p_target.snapped(Size2(1, 1));
return p_target;
}
float CanvasItemEditor::snap_angle(float p_target, float p_start) const {
return snap_rotation ? _snap_scalar(snap_rotation_offset, snap_rotation_step, snap_relative, p_target, p_start) : p_target;
}
Dictionary CanvasItemEditor::get_state() const {
Dictionary state;
state["zoom"]=zoom;
state["ofs"]=Point2(h_scroll->get_val(),v_scroll->get_val());
// state["ofs"]=-transform.get_origin();
state["snap_offset"]=snap_offset;
state["snap_step"]=snap_step;
state["snap_rotation_offset"]=snap_rotation_offset;
state["snap_rotation_step"]=snap_rotation_step;
state["snap_grid"]=snap_grid;
state["snap_show_grid"]=snap_show_grid;
state["snap_rotation"]=snap_rotation;
state["snap_relative"]=snap_relative;
state["snap_pixel"]=snap_pixel;
return state;
}
void CanvasItemEditor::set_state(const Dictionary& p_state){
Dictionary state=p_state;
if (state.has("zoom")) {
zoom=p_state["zoom"];
}
if (state.has("ofs")) {
_update_scrollbars(); // i wonder how safe is calling this here..
Point2 ofs=p_state["ofs"];
h_scroll->set_val(ofs.x);
v_scroll->set_val(ofs.y);
}
if (state.has("snap_step")) {
snap_step=state["snap_step"];
}
if (state.has("snap_offset")) {
snap_offset=state["snap_offset"];
}
if (state.has("snap_rotation_step")) {
snap_rotation_step=state["snap_rotation_step"];
}
if (state.has("snap_rotation_offset")) {
snap_rotation_offset=state["snap_rotation_offset"];
}
if (state.has("snap_grid")) {
snap_grid=state["snap_grid"];
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE);
edit_menu->get_popup()->set_item_checked(idx,snap_grid);
}
if (state.has("snap_show_grid")) {
snap_show_grid=state["snap_show_grid"];
int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID);
edit_menu->get_popup()->set_item_checked(idx,snap_show_grid);
}
if (state.has("snap_rotation")) {
snap_rotation=state["snap_rotation"];
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
edit_menu->get_popup()->set_item_checked(idx,snap_rotation);
}
if (state.has("snap_relative")) {
snap_relative=state["snap_relative"];
int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE);
edit_menu->get_popup()->set_item_checked(idx,snap_relative);
}
if (state.has("snap_pixel")) {
snap_pixel=state["snap_pixel"];
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
edit_menu->get_popup()->set_item_checked(idx,snap_pixel);
}
}
void CanvasItemEditor::_add_canvas_item(CanvasItem *p_canvas_item) {
editor_selection->add_node(p_canvas_item);
#if 0
if (canvas_items.has(p_canvas_item))
return;
canvas_items.insert(p_canvas_item,p_info);
p_canvas_item->connect("hide",this,"_visibility_changed",varray(p_canvas_item->get_instance_ID()),CONNECT_ONESHOT);
#endif
}
void CanvasItemEditor::_remove_canvas_item(CanvasItem *p_canvas_item) {
editor_selection->remove_node(p_canvas_item);
#if 0
p_canvas_item->disconnect("hide",this,"_visibility_changed");
canvas_items.erase(p_canvas_item);
#endif
}
void CanvasItemEditor::_clear_canvas_items() {
editor_selection->clear();;
#if 0
while(canvas_items.size())
_remove_canvas_item(canvas_items.front()->key());
#endif
}
void CanvasItemEditor::_visibility_changed(ObjectID p_canvas_item) {
#if 0
Object *c = ObjectDB::get_instance(p_canvas_item);
if (!c)
return;
CanvasItem *ct = c->cast_to<CanvasItem>();
if (!ct)
return;
canvas_items.erase(ct);
//_remove_canvas_item(ct);
update();
#endif
}
void CanvasItemEditor::_node_removed(Node *p_node) {
#if 0
CanvasItem *canvas_item = (CanvasItem*)p_node; //not a good cast, but safe
if (canvas_items.has(canvas_item))
_remove_canvas_item(canvas_item);
update();
#endif
}
void CanvasItemEditor::_keying_changed() {
if (AnimationPlayerEditor::singleton->get_key_editor()->is_visible())
animation_hb->show();
else
animation_hb->hide();
}
bool CanvasItemEditor::_is_part_of_subscene(CanvasItem *p_item) {
Node* scene_node = get_tree()->get_edited_scene_root();
Node* item_owner = p_item->get_owner();
return item_owner && item_owner!=scene_node && p_item!=scene_node && item_owner->get_filename()!="";
}
// slow but modern computers should have no problem
CanvasItem* CanvasItemEditor::_select_canvas_item_at_pos(const Point2& p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform) {
if (!p_node)
return NULL;
if (p_node->cast_to<Viewport>())
return NULL;
CanvasItem *c=p_node->cast_to<CanvasItem>();
for (int i=p_node->get_child_count()-1;i>=0;i--) {
CanvasItem *r=NULL;
if (c && !c->is_set_as_toplevel())
r=_select_canvas_item_at_pos(p_pos,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform);
else {
CanvasLayer *cl = p_node->cast_to<CanvasLayer>();
r=_select_canvas_item_at_pos(p_pos,p_node->get_child(i),transform ,cl ? cl->get_transform() : p_canvas_xform); //use base transform
}
if (r)
return r;
}
if (c && c->is_visible() && !c->has_meta("_edit_lock_") && !_is_part_of_subscene(c) && !c->cast_to<CanvasLayer>()) {
Rect2 rect = c->get_item_rect();
Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos);
if (rect.has_point(local_pos))
return c;
}
return NULL;
}
void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform, Vector<_SelectResult> &r_items) {
if (!p_node)
return;
if (p_node->cast_to<Viewport>())
return;
CanvasItem *c=p_node->cast_to<CanvasItem>();
for (int i=p_node->get_child_count()-1;i>=0;i--) {
if (c && !c->is_set_as_toplevel())
_find_canvas_items_at_pos(p_pos,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform, r_items);
else {
CanvasLayer *cl = p_node->cast_to<CanvasLayer>();
_find_canvas_items_at_pos(p_pos,p_node->get_child(i),transform ,cl ? cl->get_transform() : p_canvas_xform, r_items); //use base transform
}
}
if (c && c->is_visible() && !c->has_meta("_edit_lock_") && !c->cast_to<CanvasLayer>()) {
Rect2 rect = c->get_item_rect();
Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos);
if (rect.has_point(local_pos)) {
Node2D *node=c->cast_to<Node2D>();
_SelectResult res;
res.item=c;
res.z=node?node->get_z():0;
res.has_z=node;
r_items.push_back(res);
}
}
return;
}
void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2& p_rect,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform,List<CanvasItem*> *r_items) {
if (!p_node)
return;
if (p_node->cast_to<Viewport>())
return;
CanvasItem *c=p_node->cast_to<CanvasItem>();
for (int i=p_node->get_child_count()-1;i>=0;i--) {
if (c && !c->is_set_as_toplevel())
_find_canvas_items_at_rect(p_rect,p_node->get_child(i),p_parent_xform * c->get_transform(),p_canvas_xform,r_items);
else {
CanvasLayer *cl = p_node->cast_to<CanvasLayer>();
_find_canvas_items_at_rect(p_rect,p_node->get_child(i),transform,cl?cl->get_transform():p_canvas_xform,r_items);
}
}
if (c && c->is_visible() && !c->has_meta("_edit_lock_") && !c->cast_to<CanvasLayer>()) {
Rect2 rect = c->get_item_rect();
Matrix32 xform = p_parent_xform * p_canvas_xform * c->get_transform();
if ( p_rect.has_point( xform.xform( rect.pos ) ) &&
p_rect.has_point( xform.xform( rect.pos+Vector2(rect.size.x,0) ) ) &&
p_rect.has_point( xform.xform( rect.pos+Vector2(rect.size.x,rect.size.y) ) ) &&
p_rect.has_point( xform.xform( rect.pos+Vector2(0,rect.size.y) ) ) ) {
r_items->push_back(c);
}
}
}
bool CanvasItemEditor::_select(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag) {
if (p_append) {
//additive selection
if (!item) {
if (p_drag) {
drag_from=transform.affine_inverse().xform(p_click_pos);
box_selecting=true;
box_selecting_to=drag_from;
}
return false; //nothing to add
}
if (editor_selection->is_selected(item)) {
//already in here, erase it
editor_selection->remove_node(item);
//_remove_canvas_item(c);
viewport->update();
return false;
}
_append_canvas_item(item);
viewport->update();
return true;
} else {
//regular selection
if (!item) {
//clear because nothing clicked
editor_selection->clear();;
if (p_drag) {
drag_from=transform.affine_inverse().xform(p_click_pos);
box_selecting=true;
box_selecting_to=drag_from;
}
viewport->update();
return false;
}
if (!editor_selection->is_selected(item)) {
//select a new one and clear previous selection
editor_selection->clear();
editor_selection->add_node(item);
//reselect
if (get_tree()->is_editor_hint()) {
editor->call("edit_node",item);
}
}
if (p_drag) {
//prepare to move!
List<Node*> &selection = editor_selection->get_selected_node_list();
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
continue;
se->undo_state=canvas_item->edit_get_state();
if (canvas_item->cast_to<Node2D>())
se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot();
}
drag=DRAG_ALL;
drag_from=transform.affine_inverse().xform(p_click_pos);
drag_point_from=_find_topleftmost_point();
}
viewport->update();
return true;
}
}
void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE p_move_mode) {
if (drag!=DRAG_NONE)
return;
if (editor_selection->get_selected_node_list().empty())
return;
undo_redo->create_action(TTR("Move Action"),true);
List<Node*> &selection = editor_selection->get_selected_node_list();
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
continue;
if (canvas_item->has_meta("_edit_lock_"))
continue;
Vector2 drag = p_dir;
if (p_snap)
drag*=snap_step;
undo_redo->add_undo_method(canvas_item,"edit_set_state",canvas_item->edit_get_state());
if (p_move_mode == MOVE_VIEW_BASE) {
// drag = transform.affine_inverse().basis_xform(p_dir); // zoom sensitive
drag = canvas_item->get_global_transform_with_canvas().affine_inverse().basis_xform(drag);
Rect2 local_rect = canvas_item->get_item_rect();
local_rect.pos+=drag;
undo_redo->add_do_method(canvas_item,"edit_set_rect",local_rect);
} else { // p_move_mode==MOVE_LOCAL_BASE || p_move_mode==MOVE_LOCAL_WITH_ROT
if (Node2D *node_2d = canvas_item->cast_to<Node2D>()) {
if (p_move_mode == MOVE_LOCAL_WITH_ROT) {
Matrix32 m;
m.rotate( node_2d->get_rot() );
drag = m.xform(drag);
}
node_2d->set_pos(node_2d->get_pos() + drag);
} else if (Control *control = canvas_item->cast_to<Control>()) {
control->set_pos(control->get_pos()+drag);
}
}
}
undo_redo->commit_action();
}
Point2 CanvasItemEditor::_find_topleftmost_point() {
Vector2 tl=Point2(1e10,1e10);
Rect2 r2;
r2.pos=tl;
List<Node*> &selection = editor_selection->get_selected_node_list();
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
Rect2 rect=canvas_item->get_item_rect();
Matrix32 xform=canvas_item->get_global_transform_with_canvas();
r2.expand_to(xform.xform(rect.pos));
r2.expand_to(xform.xform(rect.pos+Vector2(rect.size.x,0)));
r2.expand_to(xform.xform(rect.pos+rect.size));
r2.expand_to(xform.xform(rect.pos+Vector2(0,rect.size.y)));
}
return r2.pos;
}
int CanvasItemEditor::get_item_count() {
List<Node*> &selection = editor_selection->get_selected_node_list();
int ic=0;
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
ic++;
};
return ic;
}
CanvasItem *CanvasItemEditor::get_single_item() {
Map<Node*,Object*> &selection = editor_selection->get_selection();
CanvasItem *single_item=NULL;
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
if (single_item)
return NULL; //morethan one
single_item=canvas_item;
};
return single_item;
}
CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Matrix32& p_xform, const Rect2& p_local_rect, const Point2& p_click, Vector2& r_point) {
CanvasItem *canvas_item = get_single_item();
ERR_FAIL_COND_V(!canvas_item,DRAG_NONE);
Rect2 rect=canvas_item->get_item_rect();
Matrix32 xforml=canvas_item->get_global_transform_with_canvas();
Matrix32 xform=transform * xforml;
Vector2 endpoints[4]={
xform.xform(rect.pos),
xform.xform(rect.pos+Vector2(rect.size.x,0)),
xform.xform(rect.pos+rect.size),
xform.xform(rect.pos+Vector2(0,rect.size.y))
};
Vector2 endpointsl[4]={
xforml.xform(rect.pos),
xforml.xform(rect.pos+Vector2(rect.size.x,0)),
xforml.xform(rect.pos+rect.size),
xforml.xform(rect.pos+Vector2(0,rect.size.y))
};
DragType dragger[]={
DRAG_TOP_LEFT,
DRAG_TOP,
DRAG_TOP_RIGHT,
DRAG_RIGHT,
DRAG_BOTTOM_RIGHT,
DRAG_BOTTOM,
DRAG_BOTTOM_LEFT,
DRAG_LEFT
};
float radius = (select_handle->get_size().width/2)*1.5;
//try draggers
for(int i=0;i<4;i++) {
int prev = (i+3)%4;
int next = (i+1)%4;
r_point=endpointsl[i];
Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
ofs*=1.4144*(select_handle->get_size().width/2);
ofs+=endpoints[i];
if (ofs.distance_to(p_click)<radius)
return dragger[i*2];
ofs = (endpoints[i]+endpoints[next])/2;
ofs += (endpoints[next]-endpoints[i]).tangent().normalized()*(select_handle->get_size().width/2);
r_point=(endpointsl[i]+endpointsl[next])/2;
if (ofs.distance_to(p_click)<radius)
return dragger[i*2+1];
}
/*
if (rect.has_point(xform.affine_inverse().xform(p_click))) {
r_point=_find_topleftmost_point();
return DRAG_ALL;
}*/
//try draggers
return DRAG_NONE;
}
void CanvasItemEditor::incbeg(float& beg,float &end, float inc, float minsize,bool p_symmetric) {
if (minsize<0) {
beg+=inc;
if (p_symmetric)
end-=inc;
} else {
if (p_symmetric) {
beg+=inc;
end-=inc;
if (end-beg < minsize) {
float center = (beg+end)/2.0;
beg=center-minsize/2.0;
end=center+minsize/2.0;
}
} else {
if (end-(beg+inc) < minsize)
beg=end-minsize;
else
beg+=inc;
}
}
}
void CanvasItemEditor::incend(float &beg,float& end, float inc, float minsize,bool p_symmetric) {
if (minsize<0) {
end+=inc;
if (p_symmetric)
beg-=inc;
} else {
if (p_symmetric) {
end+=inc;
beg-=inc;
if (end-beg < minsize) {
float center = (beg+end)/2.0;
beg=center-minsize/2.0;
end=center+minsize/2.0;
}
} else {
if ((end+inc)-beg < minsize)
end=beg+minsize;
else
end+=inc;
}
}
}
void CanvasItemEditor::_append_canvas_item(CanvasItem *c) {
editor_selection->add_node(c);
}
void CanvasItemEditor::_snap_changed() {
((SnapDialog *)snap_dialog)->get_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step);
viewport->update();
}
void CanvasItemEditor::_dialog_value_changed(double) {
if (updating_value_dialog)
return;
switch(last_option) {
case ZOOM_SET: {
zoom=dialog_val->get_val()/100.0;
_update_scroll(0);
viewport->update();
} break;
default:{}
}
}
void CanvasItemEditor::_selection_result_pressed(int p_result) {
if (selection_results.size() <= p_result)
return;
CanvasItem *item=selection_results[p_result].item;
if (item)
_select(item, Point2(), additive_selection, false);
}
void CanvasItemEditor::_selection_menu_hide() {
selection_results.clear();
selection_menu->clear();
selection_menu->set_size(Vector2(0, 0));
}
bool CanvasItemEditor::get_remove_list(List<Node*> *p_list) {
return false;//!p_list->empty();
}
void CanvasItemEditor::_list_select(const InputEventMouseButton& b) {
Point2 click=Point2(b.x,b.y);
Node* scene = editor->get_edited_scene();
if (!scene)
return;
_find_canvas_items_at_pos(click, scene,transform,Matrix32(), selection_results);
for(int i=0;i<selection_results.size();i++) {
CanvasItem *item=selection_results[i].item;
if (item!=scene && item->get_owner()!=scene && !scene->is_editable_instance(item->get_owner())) {
//invalid result
selection_results.remove(i);
i--;
}
}
if (selection_results.size() == 1) {
CanvasItem *item = selection_results[0].item;
selection_results.clear();
additive_selection=b.mod.shift;
if (!_select(item, click, additive_selection, false))
return;
} else if (!selection_results.empty()) {
selection_results.sort();
NodePath root_path = get_tree()->get_edited_scene_root()->get_path();
StringName root_name = root_path.get_name(root_path.get_name_count()-1);
for (int i = 0; i < selection_results.size(); i++) {
CanvasItem *item=selection_results[i].item;
Ref<Texture> icon;
if (item->has_meta("_editor_icon"))
icon=item->get_meta("_editor_icon");
else
icon=get_icon( has_icon(item->get_type(),"EditorIcons")?item->get_type():String("Object"),"EditorIcons");
String node_path="/"+root_name+"/"+root_path.rel_path_to(item->get_path());
selection_menu->add_item(item->get_name());
selection_menu->set_item_icon(i, icon );
selection_menu->set_item_metadata(i, node_path);
selection_menu->set_item_tooltip(i,String(item->get_name())+
"\nType: "+item->get_type()+"\nPath: "+node_path);
}
additive_selection=b.mod.shift;
selection_menu->set_global_pos(Vector2( b.global_x, b.global_y ));
selection_menu->popup();
selection_menu->call_deferred("grab_click_focus");
selection_menu->set_invalidate_click_until_motion();
return;
}
}
void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
{
EditorNode *en = editor;
EditorPluginList *over_plugin_list = en->get_editor_plugins_over();
if (!over_plugin_list->empty()) {
bool discard = over_plugin_list->forward_input_event(p_event);
if (discard) {
accept_event();
return;
}
}
}
if (p_event.type==InputEvent::MOUSE_BUTTON) {
const InputEventMouseButton &b=p_event.mouse_button;
if (b.button_index==BUTTON_WHEEL_DOWN) {
if (zoom<MIN_ZOOM)
return;
float prev_zoom=zoom;
zoom=zoom*0.95;
{
Point2 ofs(b.x,b.y);
ofs = ofs/prev_zoom - ofs/zoom;
h_scroll->set_val( h_scroll->get_val() + ofs.x );
v_scroll->set_val( v_scroll->get_val() + ofs.y );
}
_update_scroll(0);
viewport->update();
return;
}
if (b.button_index==BUTTON_WHEEL_UP) {
if (zoom>MAX_ZOOM)
return;
float prev_zoom=zoom;
zoom=zoom*(1.0/0.95);
{
Point2 ofs(b.x,b.y);
ofs = ofs/prev_zoom - ofs/zoom;
h_scroll->set_val( h_scroll->get_val() + ofs.x );
v_scroll->set_val( v_scroll->get_val() + ofs.y );
}
_update_scroll(0);
viewport->update();
return;
}
if (b.button_index==BUTTON_RIGHT) {
if (b.pressed && (tool==TOOL_SELECT && b.mod.alt)) {
_list_select(b);
return;
}
if (get_item_count() > 0 && drag!=DRAG_NONE) {
//cancel drag
if (bone_ik_list.size()) {
for(List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) {
E->get().node->edit_set_state(E->get().orig_state);
}
bone_ik_list.clear();
} else {
List<Node*> &selection = editor_selection->get_selected_node_list();
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
continue;
canvas_item->edit_set_state(se->undo_state);
if (canvas_item->cast_to<Node2D>())
canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot);
}
}
drag=DRAG_NONE;
viewport->update();
can_move_pivot=false;
} else if (box_selecting) {
box_selecting=false;
viewport->update();
} else if (b.pressed) {
#if 0
ref_item = NULL;
Node* scene = get_scene()->get_root_node()->cast_to<EditorNode>()->get_edited_scene();
if ( scene ) ref_item =_select_canvas_item_at_pos( Point2( b.x, b.y ), scene, transform );
#endif
//popup->set_pos(Point2(b.x,b.y));
//popup->popup();
}
return;
}
//if (!canvas_items.size())
// return;
if (b.button_index==BUTTON_LEFT && tool==TOOL_LIST_SELECT) {
if (b.pressed)
_list_select(b);
return;
}
if (b.button_index==BUTTON_LEFT && tool==TOOL_EDIT_PIVOT) {
if (b.pressed) {
Point2 mouse_pos(b.x,b.y);
mouse_pos=transform.affine_inverse().xform(mouse_pos);
mouse_pos=snap_point(mouse_pos);
_edit_set_pivot(mouse_pos);
}
return;
}
if (tool==TOOL_PAN || b.button_index!=BUTTON_LEFT || Input::get_singleton()->is_key_pressed(KEY_SPACE))
return;
if (!b.pressed) {
if (drag!=DRAG_NONE) {
if (undo_redo) {
if (bone_ik_list.size()) {
undo_redo->create_action(TTR("Edit IK Chain"));
for(List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) {
undo_redo->add_do_method(E->get().node,"edit_set_state",E->get().node->edit_get_state());
undo_redo->add_undo_method(E->get().node,"edit_set_state",E->get().orig_state);
}
undo_redo->add_do_method(viewport,"update");
undo_redo->add_undo_method(viewport,"update");
bone_ik_list.clear();
undo_redo->commit_action();
} else {
undo_redo->create_action(TTR("Edit CanvasItem"));
List<Node*> &selection = editor_selection->get_selected_node_list();
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
continue;
Variant state=canvas_item->edit_get_state();
undo_redo->add_do_method(canvas_item,"edit_set_state",state);
undo_redo->add_undo_method(canvas_item,"edit_set_state",se->undo_state);
if (canvas_item->cast_to<Node2D>()) {
Node2D *pvt = canvas_item->cast_to<Node2D>();
if (pvt->edit_has_pivot()) {
undo_redo->add_do_method(canvas_item,"edit_set_pivot",pvt->edit_get_pivot());
undo_redo->add_undo_method(canvas_item,"edit_set_pivot",se->undo_pivot);
}
}
}
undo_redo->commit_action();
}
}
drag=DRAG_NONE;
viewport->update();
can_move_pivot=false;
}
if (box_selecting) {
#if 0
if ( ! b.mod.shift ) _clear_canvas_items();
if ( box_selection_end() ) return;
#endif
Node* scene = editor->get_edited_scene();
if (scene) {
List<CanvasItem*> selitems;
Point2 bsfrom = transform.xform(drag_from);
Point2 bsto= transform.xform(box_selecting_to);
if (bsfrom.x>bsto.x)
SWAP(bsfrom.x,bsto.x);
if (bsfrom.y>bsto.y)
SWAP(bsfrom.y,bsto.y);
_find_canvas_items_at_rect(Rect2(bsfrom,bsto-bsfrom),scene,transform,Matrix32(),&selitems);
for(List<CanvasItem*>::Element *E=selitems.front();E;E=E->next()) {
_append_canvas_item(E->get());
}
}
box_selecting=false;
viewport->update();
}
return;
}
Map<ObjectID,BoneList>::Element *Cbone=NULL; //closest
{
bone_ik_list.clear();
float closest_dist=1e20;
int bone_width = EditorSettings::get_singleton()->get("2d_editor/bone_width");
for(Map<ObjectID,BoneList>::Element *E=bone_list.front();E;E=E->next()) {
if (E->get().from == E->get().to)
continue;
Vector2 s[2]={
E->get().from,
E->get().to
};
Vector2 p = Geometry::get_closest_point_to_segment_2d(Vector2(b.x,b.y),s);
float d = p.distance_to(Vector2(b.x,b.y));
if (d<bone_width && d<closest_dist) {
Cbone=E;
closest_dist=d;
}
}
if (Cbone) {
Node2D *b=NULL;
Object* obj=ObjectDB::get_instance(Cbone->get().bone);
if (obj)
b=obj->cast_to<Node2D>();
if (b) {
bool ik_found=false;
bool first=true;
while(b) {
CanvasItem *pi=b->get_parent_item();
if (!pi)
break;
float len=pi->get_global_transform().get_origin().distance_to(b->get_global_pos());
b=pi->cast_to<Node2D>();
if (!b)
break;
if (first) {
bone_orig_xform=b->get_global_transform();
first=false;
}
BoneIK bik;
bik.node=b;
bik.len=len;
bik.orig_state=b->edit_get_state();
bone_ik_list.push_back(bik);
if (b->has_meta("_edit_ik_")) {
ik_found=bone_ik_list.size()>1;
break;
}
if (!pi->has_meta("_edit_bone_"))
break;
}
if (!ik_found)
bone_ik_list.clear();
}
}
}
CanvasItem *single_item = get_single_item();
if (single_item) {
//try single canvas_item edit
CanvasItem *canvas_item = single_item;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
ERR_FAIL_COND(!se);
Point2 click(b.x,b.y);
if ((b.mod.control && tool==TOOL_SELECT) || tool==TOOL_ROTATE) {
drag=DRAG_ROTATE;
drag_from=transform.affine_inverse().xform(click);
se->undo_state=canvas_item->edit_get_state();
if (canvas_item->cast_to<Node2D>())
se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot();
if (canvas_item->cast_to<Control>())
se->undo_pivot=Vector2();
return;
}
Matrix32 xform = transform * canvas_item->get_global_transform_with_canvas();
Rect2 rect=canvas_item->get_item_rect();
// float handle_radius = handle_len * 1.4144; //magic number, guess what it means!
if (tool==TOOL_SELECT) {
drag = _find_drag_type(xform,rect,click,drag_point_from);
if (b.doubleclick) {
if (canvas_item->get_filename()!="" && canvas_item!=editor->get_edited_scene()) {
editor->open_request(canvas_item->get_filename());
return;
}
}
if (drag!=DRAG_NONE && (!Cbone || drag!=DRAG_ALL)) {
drag_from=transform.affine_inverse().xform(click);
se->undo_state=canvas_item->edit_get_state();
if (canvas_item->cast_to<Node2D>())
se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot();
return;
}
} else {
drag=DRAG_NONE;
}
}
//multi canvas_item edit
Point2 click=Point2(b.x,b.y);
if ((b.mod.alt || tool==TOOL_MOVE) && get_item_count()) {
List<Node*> &selection = editor_selection->get_selected_node_list();
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
continue;
se->undo_state=canvas_item->edit_get_state();
if (canvas_item->cast_to<Node2D>())
se->undo_pivot=canvas_item->cast_to<Node2D>()->edit_get_pivot();
}
drag=DRAG_ALL;
drag_from=transform.affine_inverse().xform(click);
drag_point_from=_find_topleftmost_point();
viewport->update();
return;
}
Node* scene = editor->get_edited_scene();
if (!scene)
return;
/*
if (current_window) {
//no window.... ?
click-=current_window->get_scroll();
}*/
CanvasItem *c=NULL;
if (Cbone) {
Object* obj=ObjectDB::get_instance(Cbone->get().bone);
if (obj)
c=obj->cast_to<CanvasItem>();
if (c)
c=c->get_parent_item();
}
if (!c) {
c =_select_canvas_item_at_pos(click, scene,transform,Matrix32());
CanvasItem* cn = c;
while(cn) {
if (cn->has_meta("_edit_group_")) {
c=cn;
}
cn=cn->get_parent_item();
}
}
Node* n = c;
while ((n && n != scene && n->get_owner() != scene) || (n && !n->is_type("CanvasItem"))) {
n = n->get_parent();
};
c = n->cast_to<CanvasItem>();
#if 0
if ( b.pressed ) box_selection_start( click );
#endif
additive_selection=b.mod.shift;
if (!_select(c, click, additive_selection))
return;
}
if (p_event.type==InputEvent::MOUSE_MOTION) {
if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
viewport->call_deferred("grab_focus");
const InputEventMouseMotion &m=p_event.mouse_motion;
if (box_selecting) {
box_selecting_to=transform.affine_inverse().xform(Point2(m.x,m.y));
viewport->update();
return;
}
if (drag==DRAG_NONE) {
if ( (m.button_mask&BUTTON_MASK_LEFT && tool == TOOL_PAN) || m.button_mask&BUTTON_MASK_MIDDLE || (m.button_mask&BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
h_scroll->set_val( h_scroll->get_val() - m.relative_x/zoom);
v_scroll->set_val( v_scroll->get_val() - m.relative_y/zoom);
}
return;
}
List<Node*> &selection = editor_selection->get_selected_node_list();
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
continue;
bool dragging_bone = drag==DRAG_ALL && selection.size()==1 && bone_ik_list.size();
if (!dragging_bone) {
canvas_item->edit_set_state(se->undo_state); //reset state and reapply
if (canvas_item->cast_to<Node2D>())
canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot);
}
Vector2 dfrom = drag_from;
Vector2 dto = transform.affine_inverse().xform(Point2(m.x,m.y));
if (canvas_item->has_meta("_edit_lock_"))
continue;
if (drag==DRAG_ROTATE) {
Vector2 center = canvas_item->get_global_transform_with_canvas().get_origin();
{
Node2D *node = canvas_item->cast_to<Node2D>();
if (node) {
Matrix32 rot;
rot.elements[1] = (dfrom - center).normalized();
rot.elements[0] = rot.elements[1].tangent();
node->set_rot(snap_angle(rot.xform_inv(dto-center).angle() + node->get_rot(), node->get_rot()));
display_rotate_to = dto;
display_rotate_from = center;
viewport->update();
}
}
{
Control *node = canvas_item->cast_to<Control>();
if (node) {
Matrix32 rot;
rot.elements[1] = (dfrom - center).normalized();
rot.elements[0] = rot.elements[1].tangent();
node->set_rotation(snap_angle(rot.xform_inv(dto-center).angle() + node->get_rotation(), node->get_rotation()));
display_rotate_to = dto;
display_rotate_from = center;
viewport->update();
}
}
continue;
}
bool uniform = m.mod.shift;
bool symmetric=m.mod.alt;
dto = dto - (drag == DRAG_ALL ? drag_from - drag_point_from : Vector2(0, 0));
if(uniform && drag == DRAG_ALL) {
if(ABS(dto.x - drag_point_from.x) > ABS(dto.y - drag_point_from.y)) {
dto.y = drag_point_from.y;
} else {
dto.x = drag_point_from.x;
}
}
dfrom = drag_point_from;
dto = snap_point(dto, drag_point_from);
Vector2 drag_vector =
canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto) -
canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dfrom);
Rect2 local_rect = canvas_item->get_item_rect();
Vector2 begin=local_rect.pos;
Vector2 end=local_rect.pos+local_rect.size;
Vector2 minsize = canvas_item->edit_get_minimum_size();
if (uniform) {
float aspect = local_rect.size.get_aspect();
switch(drag) {
case DRAG_BOTTOM_LEFT:
case DRAG_TOP_RIGHT: {
if (aspect > 1.0) { // width > height, take x as reference
drag_vector.y = -drag_vector.x/aspect;
} else { // height > width, take y as reference
drag_vector.x = -drag_vector.y*aspect;
}
} break;
case DRAG_BOTTOM_RIGHT:
case DRAG_TOP_LEFT: {
if (aspect > 1.0) { // width > height, take x as reference
drag_vector.y = drag_vector.x/aspect;
} else { // height > width, take y as reference
drag_vector.x = drag_vector.y*aspect;
}
} break;
default: {}
}
}
switch(drag) {
case DRAG_ALL: {
begin+=drag_vector;
end+=drag_vector;
} break;
case DRAG_RIGHT: {
incend(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
} break;
case DRAG_BOTTOM: {
incend(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
} break;
case DRAG_BOTTOM_RIGHT: {
incend(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
incend(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
} break;
case DRAG_TOP_LEFT: {
incbeg(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
incbeg(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
} break;
case DRAG_TOP: {
incbeg(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
} break;
case DRAG_LEFT: {
incbeg(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
} break;
case DRAG_TOP_RIGHT: {
incbeg(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
incend(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
} break;
case DRAG_BOTTOM_LEFT: {
incbeg(begin.x,end.x,drag_vector.x,minsize.x,symmetric);
incend(begin.y,end.y,drag_vector.y,minsize.y,symmetric);
} break;
case DRAG_PIVOT: {
if (canvas_item->cast_to<Node2D>()) {
Node2D *n2d =canvas_item->cast_to<Node2D>();
n2d->edit_set_pivot(se->undo_pivot+drag_vector);
}
continue;
} break;
default:{}
}
if (!dragging_bone) {
local_rect.pos=begin;
local_rect.size=end-begin;
canvas_item->edit_set_rect(local_rect);
} else {
//ok, all that had to be done was done, now solve IK
Node2D *n2d = canvas_item->cast_to<Node2D>();
Matrix32 final_xform = bone_orig_xform;
if (n2d) {
float total_len = 0;
for (List<BoneIK>::Element *E=bone_ik_list.front();E;E=E->next()) {
if (E->prev())
total_len+=E->get().len;
E->get().pos = E->get().node->get_global_transform().get_origin();
}
{
final_xform.elements[2]+=dto-dfrom;//final_xform.affine_inverse().basis_xform_inv(drag_vector);
//n2d->set_global_transform(final_xform);
}
CanvasItem *last = bone_ik_list.back()->get().node;
if (!last)
break;
Vector2 root_pos = last->get_global_transform().get_origin();
Vector2 leaf_pos = final_xform.get_origin();
if ((leaf_pos.distance_to(root_pos)) > total_len) {
//oops dude you went too far
//print_line("TOO FAR!");
Vector2 rel = leaf_pos - root_pos;
rel = rel.normalized() * total_len;
leaf_pos=root_pos+rel;
}
bone_ik_list.front()->get().pos=leaf_pos;
//print_line("BONE IK LIST "+itos(bone_ik_list.size()));
if (bone_ik_list.size()>2) {
int solver_iterations=64;
float solver_k=0.3;
for(int i=0;i<solver_iterations;i++) {
for (List<BoneIK>::Element *E=bone_ik_list.front();E;E=E->next()) {
if (E==bone_ik_list.back()) {
break;
}
float len = E->next()->get().len;
if (E->next()==bone_ik_list.back()) {
//print_line("back");
Vector2 rel = E->get().pos - E->next()->get().pos;
//print_line("PREV "+E->get().pos);
Vector2 desired = E->next()->get().pos+rel.normalized()*len;
//print_line("DESIRED "+desired);
E->get().pos=E->get().pos.linear_interpolate(desired,solver_k);
//print_line("POST "+E->get().pos);
} else if (E==bone_ik_list.front()) {
//only adjust parent
//print_line("front");
Vector2 rel = E->next()->get().pos - E->get().pos;
//print_line("PREV "+E->next()->get().pos);
Vector2 desired = E->get().pos+rel.normalized()*len;
//print_line("DESIRED "+desired);
E->next()->get().pos=E->next()->get().pos.linear_interpolate(desired,solver_k);
//print_line("POST "+E->next()->get().pos);
} else {
Vector2 rel = E->next()->get().pos - E->get().pos;
Vector2 cen = (E->next()->get().pos + E->get().pos)*0.5;
rel=rel.linear_interpolate(rel.normalized()*len,solver_k);
rel*=0.5;
E->next()->get().pos=cen+rel;
E->get().pos=cen-rel;
//print_line("mid");
}
}
}
}
}
for (List<BoneIK>::Element *E=bone_ik_list.back();E;E=E->prev()) {
Node2D *n = E->get().node;
if (!E->prev()) {
//last goes to what it was
final_xform.set_origin(n->get_global_pos());
n->set_global_transform(final_xform);
} else {
Vector2 rel = (E->prev()->get().node->get_global_pos() - n->get_global_pos()).normalized();
Vector2 rel2 = (E->prev()->get().pos - E->get().pos).normalized();
float rot = rel.angle_to(rel2);
if (n->get_global_transform().basis_determinant()<0) {
//mirrored, rotate the other way
rot=-rot;
}
n->rotate(rot);
}
}
break;
}
}
}
if (p_event.type==InputEvent::KEY) {
const InputEventKey &k=p_event.key;
if (k.pressed && drag==DRAG_NONE) {
KeyMoveMODE move_mode = MOVE_VIEW_BASE;
if (k.mod.alt) move_mode = MOVE_LOCAL_BASE;
if (k.mod.control || k.mod.meta) move_mode = MOVE_LOCAL_WITH_ROT;
if (k.scancode==KEY_UP)
_key_move( Vector2(0,-1), k.mod.shift, move_mode );
else if (k.scancode==KEY_DOWN)
_key_move( Vector2(0,1), k.mod.shift, move_mode );
else if (k.scancode==KEY_LEFT)
_key_move( Vector2(-1,0), k.mod.shift, move_mode );
else if (k.scancode==KEY_RIGHT)
_key_move( Vector2(1,0), k.mod.shift, move_mode );
else if (k.scancode==KEY_ESCAPE) {
editor_selection->clear();
viewport->update();
}
else
return;
accept_event();
}
}
}
void CanvasItemEditor::_viewport_draw() {
// TODO fetch the viewport?
Ref<Texture> pivot = get_icon("EditorPivot","EditorIcons");
_update_scrollbars();
RID ci=viewport->get_canvas_item();
if (snap_show_grid) {
Size2 s = viewport->get_size();
int last_cell;
Matrix32 xform = transform.affine_inverse();
if (snap_step.x!=0) {
for(int i=0;i<s.width;i++) {
int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i,0)).x-snap_offset.x)/snap_step.x));
if (i==0)
last_cell=cell;
if (last_cell!=cell)
viewport->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3));
last_cell=cell;
}
}
if (snap_step.y!=0) {
for(int i=0;i<s.height;i++) {
int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0,i)).y-snap_offset.y)/snap_step.y));
if (i==0)
last_cell=cell;
if (last_cell!=cell)
viewport->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3));
last_cell=cell;
}
}
}
if (viewport->has_focus()) {
Size2 size = viewport->get_size();
if (v_scroll->is_visible())
size.width-=v_scroll->get_size().width;
if (h_scroll->is_visible())
size.height-=h_scroll->get_size().height;
get_stylebox("EditorFocus","EditorStyles")->draw(ci,Rect2(Point2(),size));
}
Ref<Texture> lock = get_icon("Lock","EditorIcons");
Ref<Texture> group = get_icon("Group","EditorIcons");
VisualServer::get_singleton()->canvas_item_set_clip(ci,true);
bool single = get_single_item()!=NULL;
Map<Node*,Object*> &selection = editor_selection->get_selection();
bool pivot_found=false;
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
continue;
Rect2 rect=canvas_item->get_item_rect();
Matrix32 xform=transform * canvas_item->get_global_transform_with_canvas();
VisualServer::get_singleton()->canvas_item_add_set_transform(ci,xform);
Vector2 endpoints[4]={
xform.xform(rect.pos),
xform.xform(rect.pos+Vector2(rect.size.x,0)),
xform.xform(rect.pos+rect.size),
xform.xform(rect.pos+Vector2(0,rect.size.y))
};
Color c = Color(1,0.6,0.4,0.7);
VisualServer::get_singleton()->canvas_item_add_set_transform(ci,Matrix32());
for(int i=0;i<4;i++) {
viewport->draw_line(endpoints[i],endpoints[(i+1)%4],c,2);
}
if (single && (tool==TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_ROTATE || tool==TOOL_EDIT_PIVOT)) { //kind of sucks
if (canvas_item->cast_to<Node2D>()) {
if (canvas_item->cast_to<Node2D>()->edit_has_pivot()) {
viewport->draw_texture(pivot,xform.get_origin()+(-pivot->get_size()/2).floor());
can_move_pivot=true;
pivot_found=true;
}
}
if (tool==TOOL_SELECT) {
for(int i=0;i<4;i++) {
int prev = (i+3)%4;
int next = (i+1)%4;
Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
ofs*=1.4144*(select_handle->get_size().width/2);
select_handle->draw(ci,(endpoints[i]+ofs-(select_handle->get_size()/2)).floor());
ofs = (endpoints[i]+endpoints[next])/2;
ofs += (endpoints[next]-endpoints[i]).tangent().normalized()*(select_handle->get_size().width/2);
select_handle->draw(ci,(ofs-(select_handle->get_size()/2)).floor());
}
}
}
//DRAW_EMPTY_RECT( Rect2( current_window->get_scroll()-Point2(1,1), get_size()+Size2(2,2)), Color(0.8,0.8,1.0,0.8) );
//E->get().last_rect = rect;
}
pivot_button->set_disabled(!pivot_found);
VisualServer::get_singleton()->canvas_item_add_set_transform(ci,Matrix32());
Color x_axis_color(1.0,0.4,0.4,0.6);
Color y_axis_color(0.4,1.0,0.4,0.6);
Color area_axis_color(0.4,0.4,1.0,0.4);
Color rotate_color(0.4,0.7,1.0,0.8);
VisualServer::get_singleton()->canvas_item_add_line(ci,Point2(h_scroll->get_min(),0)+transform.get_origin(),Point2(h_scroll->get_max(),0)+transform.get_origin(),x_axis_color);
VisualServer::get_singleton()->canvas_item_add_line(ci,Point2(0,v_scroll->get_min())+transform.get_origin(),Point2(0,v_scroll->get_max())+transform.get_origin(),y_axis_color);
if (box_selecting) {
Point2 bsfrom = transform.xform(drag_from);
Point2 bsto= transform.xform(box_selecting_to);
VisualServer::get_singleton()->canvas_item_add_rect(ci,Rect2(bsfrom,bsto-bsfrom),Color(0.7,0.7,1.0,0.3));
}
if (drag==DRAG_ROTATE) {
VisualServer::get_singleton()->canvas_item_add_line(ci,transform.xform(display_rotate_from), transform.xform(display_rotate_to),rotate_color);
}
Size2 screen_size = Size2( Globals::get_singleton()->get("display/width"), Globals::get_singleton()->get("display/height") );
Vector2 screen_endpoints[4]= {
transform.xform(Vector2(0,0)),
transform.xform(Vector2(screen_size.width,0)),
transform.xform(Vector2(screen_size.width,screen_size.height)),
transform.xform(Vector2(0,screen_size.height))
};
for(int i=0;i<4;i++) {
VisualServer::get_singleton()->canvas_item_add_line(ci,screen_endpoints[i], screen_endpoints[(i+1)%4],area_axis_color);
}
for(List<LockList>::Element*E=lock_list.front();E;E=E->next()) {
Vector2 ofs = transform.xform(E->get().pos);
if (E->get().lock) {
lock->draw(ci,ofs);
ofs.x+=lock->get_width();
}
if (E->get().group) {
group->draw(ci,ofs);
}
}
int bone_width = EditorSettings::get_singleton()->get("2d_editor/bone_width");
Color bone_color1 = EditorSettings::get_singleton()->get("2d_editor/bone_color1");
Color bone_color2 = EditorSettings::get_singleton()->get("2d_editor/bone_color2");
Color bone_ik_color = EditorSettings::get_singleton()->get("2d_editor/bone_ik_color");
Color bone_selected_color = EditorSettings::get_singleton()->get("2d_editor/bone_selected_color");
for(Map<ObjectID,BoneList>::Element*E=bone_list.front();E;E=E->next()) {
E->get().from=Vector2();
E->get().to=Vector2();
Object *obj = ObjectDB::get_instance(E->get().bone);
if (!obj)
continue;
Node2D* n2d = obj->cast_to<Node2D>();
if (!n2d)
continue;
if (!n2d->get_parent())
continue;
CanvasItem *pi = n2d->get_parent_item();
Node2D* pn2d=n2d->get_parent()->cast_to<Node2D>();
if (!pn2d)
continue;
Vector2 from = transform.xform(pn2d->get_global_pos());
Vector2 to = transform.xform(n2d->get_global_pos());
E->get().from=from;
E->get().to=to;
Vector2 rel = to-from;
Vector2 relt = rel.tangent().normalized()*bone_width;
Vector<Vector2> bone_shape;
bone_shape.push_back(from);
bone_shape.push_back(from+rel*0.2+relt);
bone_shape.push_back(to);
bone_shape.push_back(from+rel*0.2-relt);
Vector<Color> colors;
if (pi->has_meta("_edit_ik_")) {
colors.push_back(bone_ik_color);
colors.push_back(bone_ik_color);
colors.push_back(bone_ik_color);
colors.push_back(bone_ik_color);
} else {
colors.push_back(bone_color1);
colors.push_back(bone_color2);
colors.push_back(bone_color1);
colors.push_back(bone_color2);
}
VisualServer::get_singleton()->canvas_item_add_primitive(ci,bone_shape,colors,Vector<Vector2>(),RID());
if (editor_selection->is_selected(pi)) {
for(int i=0;i<bone_shape.size();i++) {
VisualServer::get_singleton()->canvas_item_add_line(ci,bone_shape[i],bone_shape[(i+1)%bone_shape.size()],bone_selected_color,2);
}
}
}
}
void CanvasItemEditor::_notification(int p_what) {
if (p_what==NOTIFICATION_FIXED_PROCESS) {
List<Node*> &selection = editor_selection->get_selected_node_list();
bool all_control=true;
bool has_control=false;
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
if (canvas_item->cast_to<Control>())
has_control=true;
else
all_control=false;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
continue;
Rect2 r=canvas_item->get_item_rect();
Matrix32 xform = canvas_item->get_transform();
if (r != se->prev_rect || xform!=se->prev_xform) {
viewport->update();
se->prev_rect=r;
se->prev_xform=xform;
}
}
bool show_anchor = all_control && has_control;
if (show_anchor != !anchor_menu->is_hidden()) {
if (show_anchor)
anchor_menu->show();
else
anchor_menu->hide();
}
for(Map<ObjectID,BoneList>::Element *E=bone_list.front();E;E=E->next()) {
Object *b = ObjectDB::get_instance(E->get().bone);
if (!b) {
viewport->update();
break;
}
Node2D *b2 = b->cast_to<Node2D>();
if (!b2) {
continue;
}
if (b2->get_global_transform()!=E->get().xform) {
E->get().xform=b2->get_global_transform();
viewport->update();
}
}
}
if (p_what==NOTIFICATION_ENTER_TREE) {
select_sb->set_texture( get_icon("EditorRect2D","EditorIcons") );
for(int i=0;i<4;i++) {
select_sb->set_margin_size(Margin(i),4);
select_sb->set_default_margin(Margin(i),4);
}
select_button->set_icon( get_icon("ToolSelect","EditorIcons"));
list_select_button->set_icon( get_icon("ListSelect","EditorIcons"));
move_button->set_icon( get_icon("ToolMove","EditorIcons"));
rotate_button->set_icon( get_icon("ToolRotate","EditorIcons"));
pan_button->set_icon( get_icon("ToolPan", "EditorIcons"));
pivot_button->set_icon( get_icon("EditPivot", "EditorIcons"));
select_handle=get_icon("EditorHandle","EditorIcons");
lock_button->set_icon(get_icon("Lock","EditorIcons"));
unlock_button->set_icon(get_icon("Unlock","EditorIcons"));
group_button->set_icon(get_icon("Group","EditorIcons"));
ungroup_button->set_icon(get_icon("Ungroup","EditorIcons"));
key_insert_button->set_icon(get_icon("Key","EditorIcons"));
//anchor_menu->add_icon_override("Align Top Left");
anchor_menu->set_icon(get_icon("Anchor","EditorIcons"));
PopupMenu *p=anchor_menu->get_popup();
p->add_icon_item(get_icon("ControlAlignTopLeft","EditorIcons"),"Top Left",ANCHOR_ALIGN_TOP_LEFT);
p->add_icon_item(get_icon("ControlAlignTopRight","EditorIcons"),"Top Right",ANCHOR_ALIGN_TOP_RIGHT);
p->add_icon_item(get_icon("ControlAlignBottomRight","EditorIcons"),"Bottom Right",ANCHOR_ALIGN_BOTTOM_RIGHT);
p->add_icon_item(get_icon("ControlAlignBottomLeft","EditorIcons"),"Bottom Left",ANCHOR_ALIGN_BOTTOM_LEFT);
p->add_separator();
p->add_icon_item(get_icon("ControlAlignLeftCenter","EditorIcons"),"Center Left",ANCHOR_ALIGN_CENTER_LEFT);
p->add_icon_item(get_icon("ControlAlignTopCenter","EditorIcons"),"Center Top",ANCHOR_ALIGN_CENTER_TOP);
p->add_icon_item(get_icon("ControlAlignRightCenter","EditorIcons"),"Center Right",ANCHOR_ALIGN_CENTER_RIGHT);
p->add_icon_item(get_icon("ControlAlignBottomCenter","EditorIcons"),"Center Bottom",ANCHOR_ALIGN_CENTER_BOTTOM);
p->add_icon_item(get_icon("ControlAlignCenter","EditorIcons"),"Center",ANCHOR_ALIGN_CENTER);
p->add_separator();
p->add_icon_item(get_icon("ControlAlignLeftWide","EditorIcons"),"Left Wide",ANCHOR_ALIGN_LEFT_WIDE);
p->add_icon_item(get_icon("ControlAlignTopWide","EditorIcons"),"Top Wide",ANCHOR_ALIGN_TOP_WIDE);
p->add_icon_item(get_icon("ControlAlignRightWide","EditorIcons"),"Right Wide",ANCHOR_ALIGN_RIGHT_WIDE);
p->add_icon_item(get_icon("ControlAlignBottomWide","EditorIcons"),"Bottom Wide",ANCHOR_ALIGN_BOTTOM_WIDE);
p->add_icon_item(get_icon("ControlVcenterWide","EditorIcons"),"VCenter Wide ",ANCHOR_ALIGN_VCENTER_WIDE);
p->add_icon_item(get_icon("ControlHcenterWide","EditorIcons"),"HCenter Wide ",ANCHOR_ALIGN_HCENTER_WIDE);
p->add_separator();
p->add_icon_item(get_icon("ControlAlignWide","EditorIcons"),"Full Rect",ANCHOR_ALIGN_WIDE);
AnimationPlayerEditor::singleton->get_key_editor()->connect("visibility_changed",this,"_keying_changed");
_keying_changed();
}
if (p_what==NOTIFICATION_READY) {
get_tree()->connect("node_removed",this,"_node_removed");
}
if (p_what==NOTIFICATION_DRAW) {
}
}
void CanvasItemEditor::edit(CanvasItem *p_canvas_item) {
drag=DRAG_NONE;
editor_selection->clear();//_clear_canvas_items();
editor_selection->add_node(p_canvas_item);
//_add_canvas_item(p_canvas_item);
viewport->update();
}
void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2& r_rect, const Matrix32& p_xform) {
if (!p_node)
return;
CanvasItem *c=p_node->cast_to<CanvasItem>();
for (int i=p_node->get_child_count()-1;i>=0;i--) {
// CanvasItem *r=NULL;
if (c && !c->is_set_as_toplevel())
_find_canvas_items_span(p_node->get_child(i),r_rect,p_xform * c->get_transform());
else
_find_canvas_items_span(p_node->get_child(i),r_rect,Matrix32());
}
if (c) {
Rect2 rect = c->get_item_rect();
Matrix32 xform = p_xform * c->get_transform();
LockList lock;
lock.lock=c->has_meta("_edit_lock_");
lock.group=c->has_meta("_edit_group_");
if (lock.group || lock.lock) {
lock.pos=xform.xform(rect.pos);
lock_list.push_back(lock);
}
if (c->has_meta("_edit_bone_")) {
ObjectID id = c->get_instance_ID();
if (!bone_list.has(id)) {
BoneList bone;
bone.bone=id;
bone_list[id]=bone;
}
bone_list[id].last_pass=bone_last_frame;
}
r_rect.expand_to( xform.xform(rect.pos) );
r_rect.expand_to( xform.xform(rect.pos+Point2(rect.size.x,0)) );
r_rect.expand_to( xform.xform(rect.pos+Point2(0,rect.size.y)) );
r_rect.expand_to( xform.xform(rect.pos+rect.size) );
}
}
void CanvasItemEditor::_update_scrollbars() {
updating_scroll=true;
Size2 size = viewport->get_size();
Size2 hmin = h_scroll->get_minimum_size();
Size2 vmin = v_scroll->get_minimum_size();
v_scroll->set_begin( Point2(size.width - vmin.width, 0) );
v_scroll->set_end( Point2(size.width, size.height) );
h_scroll->set_begin( Point2( 0, size.height - hmin.height) );
h_scroll->set_end( Point2(size.width-vmin.width, size.height) );
Size2 screen_rect = Size2( Globals::get_singleton()->get("display/width"), Globals::get_singleton()->get("display/height") );
Rect2 local_rect = Rect2(Point2(),viewport->get_size()-Size2(vmin.width,hmin.height));
Rect2 canvas_item_rect=Rect2(Point2(),screen_rect);
lock_list.clear();;
bone_last_frame++;
if (editor->get_edited_scene())
_find_canvas_items_span(editor->get_edited_scene(),canvas_item_rect,Matrix32());
List<Map<ObjectID,BoneList>::Element*> bone_to_erase;
for(Map<ObjectID,BoneList>::Element*E=bone_list.front();E;E=E->next()) {
if (E->get().last_pass!=bone_last_frame) {
bone_to_erase.push_back(E);
}
}
while(bone_to_erase.size()) {
bone_list.erase(bone_to_erase.front()->get());
bone_to_erase.pop_front();
}
//expand area so it's easier to do animations and stuff at 0,0
canvas_item_rect.size+=screen_rect*2;
canvas_item_rect.pos-=screen_rect;
Point2 ofs;
if (canvas_item_rect.size.height <= (local_rect.size.y/zoom)) {
v_scroll->hide();
ofs.y=canvas_item_rect.pos.y;
} else {
v_scroll->show();
v_scroll->set_min(canvas_item_rect.pos.y);
v_scroll->set_max(canvas_item_rect.pos.y+canvas_item_rect.size.y);
v_scroll->set_page(local_rect.size.y/zoom);
if (first_update) {
//so 0,0 is visible
v_scroll->set_val(-10);
h_scroll->set_val(-10);
first_update=false;
}
ofs.y=v_scroll->get_val();
}
if (canvas_item_rect.size.width <= (local_rect.size.x/zoom)) {
h_scroll->hide();
ofs.x=canvas_item_rect.pos.x;
} else {
h_scroll->show();
h_scroll->set_min(canvas_item_rect.pos.x);
h_scroll->set_max(canvas_item_rect.pos.x+canvas_item_rect.size.x);
h_scroll->set_page(local_rect.size.x/zoom);
ofs.x=h_scroll->get_val();
}
// transform=Matrix32();
transform.elements[2]=-ofs*zoom;
editor->get_scene_root()->set_global_canvas_transform(transform);
updating_scroll=false;
// transform.scale_basis(Vector2(zoom,zoom));
}
void CanvasItemEditor::_update_scroll(float) {
if (updating_scroll)
return;
Point2 ofs;
ofs.x=h_scroll->get_val();
ofs.y=v_scroll->get_val();
// current_window->set_scroll(-ofs);
transform=Matrix32();
transform.scale_basis(Size2(zoom,zoom));
transform.elements[2]=-ofs;
editor->get_scene_root()->set_global_canvas_transform(transform);
viewport->update();
}
void CanvasItemEditor::_set_anchor(Control::AnchorType p_left,Control::AnchorType p_top,Control::AnchorType p_right,Control::AnchorType p_bottom) {
List<Node*> &selection = editor_selection->get_selected_node_list();
undo_redo->create_action(TTR("Change Anchors"));
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
Control *c = E->get()->cast_to<Control>();
undo_redo->add_do_method(c,"set_anchor",MARGIN_LEFT,p_left);
undo_redo->add_do_method(c,"set_anchor",MARGIN_TOP,p_top);
undo_redo->add_do_method(c,"set_anchor",MARGIN_RIGHT,p_right);
undo_redo->add_do_method(c,"set_anchor",MARGIN_BOTTOM,p_bottom);
undo_redo->add_undo_method(c,"set_anchor",MARGIN_LEFT,c->get_anchor(MARGIN_LEFT));
undo_redo->add_undo_method(c,"set_anchor",MARGIN_TOP,c->get_anchor(MARGIN_TOP));
undo_redo->add_undo_method(c,"set_anchor",MARGIN_RIGHT,c->get_anchor(MARGIN_RIGHT));
undo_redo->add_undo_method(c,"set_anchor",MARGIN_BOTTOM,c->get_anchor(MARGIN_BOTTOM));
}
undo_redo->commit_action();
}
void CanvasItemEditor::_popup_callback(int p_op) {
last_option=MenuOption(p_op);
switch(p_op) {
case SNAP_USE: {
snap_grid = !snap_grid;
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE);
edit_menu->get_popup()->set_item_checked(idx,snap_grid);
} break;
case SNAP_SHOW_GRID: {
snap_show_grid = !snap_show_grid;
int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID);
edit_menu->get_popup()->set_item_checked(idx,snap_show_grid);
viewport->update();
} break;
case SNAP_USE_ROTATION: {
snap_rotation = !snap_rotation;
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
edit_menu->get_popup()->set_item_checked(idx,snap_rotation);
} break;
case SNAP_RELATIVE: {
snap_relative = !snap_relative;
int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE);
edit_menu->get_popup()->set_item_checked(idx,snap_relative);
} break;
case SNAP_USE_PIXEL: {
snap_pixel = !snap_pixel;
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
edit_menu->get_popup()->set_item_checked(idx,snap_pixel);
} break;
case SNAP_CONFIGURE: {
((SnapDialog *)snap_dialog)->set_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step);
snap_dialog->popup_centered(Size2(220,160));
} break;
case ZOOM_IN: {
if (zoom>MAX_ZOOM)
return;
zoom=zoom*(1.0/0.5);
_update_scroll(0);
viewport->update();
return;
} break;
case ZOOM_OUT: {
if (zoom<MIN_ZOOM)
return;
zoom=zoom*0.5;
_update_scroll(0);
viewport->update();
return;
} break;
case ZOOM_RESET: {
zoom=1;
_update_scroll(0);
viewport->update();
return;
} break;
case ZOOM_SET: {
updating_value_dialog=true;
dialog_label->set_text(TTR("Zoom (%):"));
dialog_val->set_min(0.1);
dialog_val->set_step(0.1);
dialog_val->set_max(800);
dialog_val->set_val(zoom*100);
value_dialog->popup_centered(Size2(200,85));
updating_value_dialog=false;
} break;
case LOCK_SELECTED: {
List<Node*> &selection = editor_selection->get_selected_node_list();
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
canvas_item->set_meta("_edit_lock_",true);
emit_signal("item_lock_status_changed");
}
viewport->update();
} break;
case UNLOCK_SELECTED: {
List<Node*> &selection = editor_selection->get_selected_node_list();
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
canvas_item->set_meta("_edit_lock_",Variant());
emit_signal("item_lock_status_changed");
}
viewport->update();
} break;
case GROUP_SELECTED: {
List<Node*> &selection = editor_selection->get_selected_node_list();
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
canvas_item->set_meta("_edit_group_",true);
emit_signal("item_group_status_changed");
}
viewport->update();
} break;
case UNGROUP_SELECTED: {
List<Node*> &selection = editor_selection->get_selected_node_list();
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
canvas_item->set_meta("_edit_group_",Variant());
emit_signal("item_group_status_changed");
}
viewport->update();
} break;
case EXPAND_TO_PARENT: {
List<Node*> &selection = editor_selection->get_selected_node_list();
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
Control *c = canvas_item->cast_to<Control>();
if (!c)
continue;
c->set_area_as_parent_rect();
}
viewport->update();
} break;
case ALIGN_VERTICAL: {
#if 0
if ( ref_item && canvas_items.size() > 1 ) {
Vector2 ref_pos = ref_item->get_global_transform().elements[2];
Rect2 ref_r = ref_item->get_item_rect();
for ( CanvasItemMap::Element *E = canvas_items.front(); E; E = E->next() ) {
CanvasItem *it_curr = E->key();
if ( it_curr == ref_item ) continue;
Vector2 v = it_curr->get_global_transform().elements[2];
Rect2 r = it_curr->get_item_rect();
r.pos.x = ( ref_pos.x + ref_r.size.x / 2 ) - ( v.x + r.size.x / 2 );
it_curr->edit_set_rect( r );
}
viewport->update();
}
#endif
} break;
case ALIGN_HORIZONTAL: {
#if 0
if ( ref_item && canvas_items.size() > 1 ) {
Vector2 ref_pos = ref_item->get_global_transform().elements[2];
Rect2 ref_r = ref_item->get_item_rect();
for ( CanvasItemMap::Element *E = canvas_items.front(); E; E = E->next() ) {
CanvasItem *it_curr = E->key();
if ( it_curr == ref_item ) continue;
Vector2 v = it_curr->get_global_transform().elements[2];
Rect2 r = it_curr->get_item_rect();
r.pos.y = ( ref_pos.y + ref_r.size.y / 2 ) - ( v.y + r.size.y / 2 );
it_curr->edit_set_rect( r );
}
viewport->update();
}
#endif
} break;
case SPACE_HORIZONTAL: {
//space_selected_items< proj_vector2_x, compare_items_x >();
} break;
case SPACE_VERTICAL: {
//space_selected_items< proj_vector2_y, compare_items_y >();
} break;
case ANCHOR_ALIGN_TOP_LEFT: {
_set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN);
} break;
case ANCHOR_ALIGN_TOP_RIGHT: {
_set_anchor(ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN);
} break;
case ANCHOR_ALIGN_BOTTOM_LEFT: {
_set_anchor(ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END);
} break;
case ANCHOR_ALIGN_BOTTOM_RIGHT: {
_set_anchor(ANCHOR_END,ANCHOR_END,ANCHOR_END,ANCHOR_END);
} break;
case ANCHOR_ALIGN_CENTER_LEFT: {
_set_anchor(ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER);
} break;
case ANCHOR_ALIGN_CENTER_RIGHT: {
_set_anchor(ANCHOR_END,ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER);
} break;
case ANCHOR_ALIGN_CENTER_TOP: {
_set_anchor(ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_BEGIN);
} break;
case ANCHOR_ALIGN_CENTER_BOTTOM: {
_set_anchor(ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER,ANCHOR_END);
} break;
case ANCHOR_ALIGN_CENTER: {
_set_anchor(ANCHOR_CENTER,ANCHOR_CENTER,ANCHOR_CENTER,ANCHOR_CENTER);
} break;
case ANCHOR_ALIGN_TOP_WIDE: {
_set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_BEGIN);
} break;
case ANCHOR_ALIGN_LEFT_WIDE: {
_set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END);
} break;
case ANCHOR_ALIGN_RIGHT_WIDE: {
_set_anchor(ANCHOR_END,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END);
} break;
case ANCHOR_ALIGN_BOTTOM_WIDE: {
_set_anchor(ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END,ANCHOR_END);
} break;
case ANCHOR_ALIGN_VCENTER_WIDE: {
_set_anchor(ANCHOR_CENTER,ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_END);
} break;
case ANCHOR_ALIGN_HCENTER_WIDE: {
_set_anchor(ANCHOR_BEGIN,ANCHOR_CENTER,ANCHOR_END,ANCHOR_CENTER);
} break;
case ANCHOR_ALIGN_WIDE: {
_set_anchor(ANCHOR_BEGIN,ANCHOR_BEGIN,ANCHOR_END,ANCHOR_END);
} break;
case ANIM_INSERT_KEY:
case ANIM_INSERT_KEY_EXISTING: {
bool existing = p_op==ANIM_INSERT_KEY_EXISTING;
Map<Node*,Object*> &selection = editor_selection->get_selection();
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
if (canvas_item->cast_to<Node2D>()) {
Node2D *n2d = canvas_item->cast_to<Node2D>();
if (key_pos)
AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d,"transform/pos",n2d->get_pos(),existing);
if (key_rot)
AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d,"transform/rot",Math::rad2deg(n2d->get_rot()),existing);
if (key_scale)
AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d,"transform/scale",n2d->get_scale(),existing);
if (n2d->has_meta("_edit_bone_") && n2d->get_parent_item()) {
//look for an IK chain
List<Node2D*> ik_chain;
Node2D *n = n2d->get_parent_item()->cast_to<Node2D>();
bool has_chain=false;
while(n) {
ik_chain.push_back(n);
if (n->has_meta("_edit_ik_")) {
has_chain=true;
break;
}
if (!n->get_parent_item())
break;
n=n->get_parent_item()->cast_to<Node2D>();
}
if (has_chain && ik_chain.size()) {
for(List<Node2D*>::Element *F=ik_chain.front();F;F=F->next()) {
if (key_pos)
AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(),"transform/pos",F->get()->get_pos(),existing);
if (key_rot)
AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(),"transform/rot",Math::rad2deg(F->get()->get_rot()),existing);
if (key_scale)
AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(),"transform/scale",F->get()->get_scale(),existing);
}
}
}
} else if (canvas_item->cast_to<Control>()) {
Control *ctrl = canvas_item->cast_to<Control>();
if (key_pos)
AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl,"rect/pos",ctrl->get_pos(),existing);
if (key_scale)
AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size(),existing);
}
}
} break;
case ANIM_INSERT_POS: {
key_pos = key_loc_button->is_pressed();
} break;
case ANIM_INSERT_ROT: {
key_rot = key_rot_button->is_pressed();
} break;
case ANIM_INSERT_SCALE: {
key_scale = key_scale_button->is_pressed();
} break;
/*
case ANIM_INSERT_POS_ROT
case ANIM_INSERT_POS_SCALE:
case ANIM_INSERT_ROT_SCALE:
case ANIM_INSERT_POS_ROT_SCALE: {
static const bool key_toggles[7][3]={
{true,false,false},
{false,true,false},
{false,false,true},
{true,true,false},
{true,false,true},
{false,true,true},
{true,true,true}
};
key_pos=key_toggles[p_op-ANIM_INSERT_POS][0];
key_rot=key_toggles[p_op-ANIM_INSERT_POS][1];
key_scale=key_toggles[p_op-ANIM_INSERT_POS][2];
for(int i=ANIM_INSERT_POS;i<=ANIM_INSERT_POS_ROT_SCALE;i++) {
int idx = animation_menu->get_popup()->get_item_index(i);
animation_menu->get_popup()->set_item_checked(idx,i==p_op);
}
} break;*/
case ANIM_COPY_POSE: {
pose_clipboard.clear();;
Map<Node*,Object*> &selection = editor_selection->get_selection();
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
if (canvas_item->cast_to<Node2D>()) {
Node2D *n2d = canvas_item->cast_to<Node2D>();
PoseClipboard pc;
pc.pos=n2d->get_pos();
pc.rot=n2d->get_rot();
pc.scale=n2d->get_scale();
pc.id=n2d->get_instance_ID();
pose_clipboard.push_back(pc);
}
}
} break;
case ANIM_PASTE_POSE: {
if (!pose_clipboard.size())
break;
undo_redo->create_action(TTR("Paste Pose"));
for (List<PoseClipboard>::Element *E=pose_clipboard.front();E;E=E->next()) {
Object *o = ObjectDB::get_instance(E->get().id);
if (!o)
continue;
Node2D *n2d = o->cast_to<Node2D>();
if (!n2d)
continue;
undo_redo->add_do_method(n2d,"set_pos",E->get().pos);
undo_redo->add_do_method(n2d,"set_rot",E->get().rot);
undo_redo->add_do_method(n2d,"set_scale",E->get().scale);
undo_redo->add_undo_method(n2d,"set_pos",n2d->get_pos());
undo_redo->add_undo_method(n2d,"set_rot",n2d->get_rot());
undo_redo->add_undo_method(n2d,"set_scale",n2d->get_scale());
}
undo_redo->commit_action();
} break;
case ANIM_CLEAR_POSE: {
Map<Node*,Object*> &selection = editor_selection->get_selection();
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
if (canvas_item->cast_to<Node2D>()) {
Node2D *n2d = canvas_item->cast_to<Node2D>();
if (key_pos)
n2d->set_pos(Vector2());
if (key_rot)
n2d->set_rot(0);
if (key_scale)
n2d->set_scale(Vector2(1,1));
} else if (canvas_item->cast_to<Control>()) {
Control *ctrl = canvas_item->cast_to<Control>();
if (key_pos)
ctrl->set_pos(Point2());
//if (key_scale)
// AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size());
}
}
} break;
case VIEW_CENTER_TO_SELECTION:
case VIEW_FRAME_TO_SELECTION: {
_focus_selection(p_op);
} break;
case SKELETON_MAKE_BONES: {
Map<Node*,Object*> &selection = editor_selection->get_selection();
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
Node2D *n2d = E->key()->cast_to<Node2D>();
if (!n2d)
continue;
if (!n2d->is_visible())
continue;
if (!n2d->get_parent_item())
continue;
n2d->set_meta("_edit_bone_",true);
}
viewport->update();
} break;
case SKELETON_CLEAR_BONES: {
Map<Node*,Object*> &selection = editor_selection->get_selection();
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
Node2D *n2d = E->key()->cast_to<Node2D>();
if (!n2d)
continue;
if (!n2d->is_visible())
continue;
n2d->set_meta("_edit_bone_",Variant());
}
viewport->update();
} break;
case SKELETON_SET_IK_CHAIN: {
List<Node*> &selection = editor_selection->get_selected_node_list();
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
canvas_item->set_meta("_edit_ik_",true);
}
viewport->update();
} break;
case SKELETON_CLEAR_IK_CHAIN: {
Map<Node*,Object*> &selection = editor_selection->get_selection();
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *n2d = E->key()->cast_to<CanvasItem>();
if (!n2d)
continue;
if (!n2d->is_visible())
continue;
n2d->set_meta("_edit_ik_",Variant());
}
viewport->update();
} break;
}
}
#if 0
template< class P, class C > void CanvasItemEditor::space_selected_items() {
P p;
if ( canvas_items.size() > 2 ) {
Vector< CanvasItem * > items;
for ( CanvasItemMap::Element *E = canvas_items.front(); E; E = E->next() ) {
CanvasItem *it_curr = E->key();
items.push_back( it_curr );
}
items.sort_custom< C >();
float width_s = p.get( items[0]->get_item_rect().size );
float width_e = p.get( items[ items.size() - 1 ]->get_item_rect().size );
float start_x = p.get( items[0]->get_global_transform().elements[2] ) + ( width_s / 2 );
float end_x = p.get( items[ items.size() - 1 ]->get_global_transform().elements[2] ) + ( width_e / 2 );
float sp = ( end_x - start_x ) / ( items.size() - 1 );
for ( int i = 0; i < items.size(); i++ ) {
CanvasItem *it_curr = items[i];
Vector2 v = it_curr->get_global_transform().elements[2];
Rect2 r = it_curr->get_item_rect();
p.set( r.pos, ( start_x + sp * i ) - ( p.get( v ) + p.get( r.size ) / 2 ) );
it_curr->edit_set_rect( r );
}
viewport->update();
}
}
#endif
void CanvasItemEditor::_focus_selection(int p_op) {
Vector2 center(0.f, 0.f);
Rect2 rect;
int count = 0;
Map<Node*,Object*> &selection = editor_selection->get_selection();
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
if (!canvas_item) continue;
if (canvas_item->get_viewport()!=EditorNode::get_singleton()->get_scene_root())
continue;
// counting invisible items, for now
//if (!canvas_item->is_visible()) continue;
++count;
Rect2 item_rect = canvas_item->get_item_rect();
Vector2 pos = canvas_item->get_global_transform().get_origin();
Vector2 scale = canvas_item->get_global_transform().get_scale();
real_t angle = canvas_item->get_global_transform().get_rotation();
Matrix32 t(angle, Vector2(0.f,0.f));
item_rect = t.xform(item_rect);
Rect2 canvas_item_rect(pos + scale*item_rect.pos, scale*item_rect.size);
if (count == 1) {
rect = canvas_item_rect;
} else {
rect = rect.merge(canvas_item_rect);
}
};
if (count==0) return;
if (p_op == VIEW_CENTER_TO_SELECTION) {
center = rect.pos + rect.size/2;
Vector2 offset = viewport->get_size()/2 - editor->get_scene_root()->get_global_canvas_transform().xform(center);
h_scroll->set_val(h_scroll->get_val() - offset.x/zoom);
v_scroll->set_val(v_scroll->get_val() - offset.y/zoom);
} else { // VIEW_FRAME_TO_SELECTION
if (rect.size.x > CMP_EPSILON && rect.size.y > CMP_EPSILON) {
float scale_x = viewport->get_size().x/rect.size.x;
float scale_y = viewport->get_size().y/rect.size.y;
zoom = scale_x < scale_y? scale_x:scale_y;
zoom *= 0.90;
_update_scroll(0);
call_deferred("_popup_callback", VIEW_CENTER_TO_SELECTION);
}
}
}
void CanvasItemEditor::_bind_methods() {
ObjectTypeDB::bind_method("_node_removed",&CanvasItemEditor::_node_removed);
ObjectTypeDB::bind_method("_update_scroll",&CanvasItemEditor::_update_scroll);
ObjectTypeDB::bind_method("_popup_callback",&CanvasItemEditor::_popup_callback);
ObjectTypeDB::bind_method("_visibility_changed",&CanvasItemEditor::_visibility_changed);
ObjectTypeDB::bind_method("_dialog_value_changed",&CanvasItemEditor::_dialog_value_changed);
ObjectTypeDB::bind_method("_get_editor_data",&CanvasItemEditor::_get_editor_data);
ObjectTypeDB::bind_method("_tool_select",&CanvasItemEditor::_tool_select);
ObjectTypeDB::bind_method("_keying_changed",&CanvasItemEditor::_keying_changed);
ObjectTypeDB::bind_method("_unhandled_key_input",&CanvasItemEditor::_unhandled_key_input);
ObjectTypeDB::bind_method("_viewport_draw",&CanvasItemEditor::_viewport_draw);
ObjectTypeDB::bind_method("_viewport_input_event",&CanvasItemEditor::_viewport_input_event);
ObjectTypeDB::bind_method("_snap_changed",&CanvasItemEditor::_snap_changed);
ObjectTypeDB::bind_method(_MD("_selection_result_pressed"),&CanvasItemEditor::_selection_result_pressed);
ObjectTypeDB::bind_method(_MD("_selection_menu_hide"),&CanvasItemEditor::_selection_menu_hide);
ADD_SIGNAL( MethodInfo("item_lock_status_changed") );
ADD_SIGNAL( MethodInfo("item_group_status_changed") );
}
#if 0
void CanvasItemEditor::end_drag() {
print_line( "end drag" );
if (undo_redo) {
undo_redo->create_action("Edit CanvasItem");
for(CanvasItemMap::Element *E=canvas_items.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key();
Variant state=canvas_item->edit_get_state();
undo_redo->add_do_method(canvas_item,"edit_set_state",state);
undo_redo->add_undo_method(canvas_item,"edit_set_state",E->get().undo_state);
}
undo_redo->commit_action();
}
drag=DRAG_NONE;
viewport->update();
}
void CanvasItemEditor::box_selection_start( Point2 &click ) {
print_line( "box selection start" );
drag_from=transform.affine_inverse().xform(click);
box_selecting=true;
box_selecting_to=drag_from;
viewport->update();
}
bool CanvasItemEditor::box_selection_end() {
print_line( "box selection end" );
Node* scene = get_scene()->get_root_node()->cast_to<EditorNode>()->get_edited_scene();
if (scene) {
List<CanvasItem*> selitems;
Point2 bsfrom = transform.xform(drag_from);
Point2 bsto= transform.xform(box_selecting_to);
if (bsfrom.x>bsto.x)
SWAP(bsfrom.x,bsto.x);
if (bsfrom.y>bsto.y)
SWAP(bsfrom.y,bsto.y);
if ( bsfrom.distance_to( bsto ) < 3 ) {
print_line( "box selection too small" );
box_selecting=false;
viewport->update();
return false;
}
_find_canvas_items_at_rect(Rect2(bsfrom,bsto-bsfrom),scene,transform,&selitems);
for(List<CanvasItem*>::Element *E=selitems.front();E;E=E->next()) {
_append_canvas_item(E->get());
}
}
box_selecting=false;
viewport->update();
return true;
}
#endif
void CanvasItemEditor::add_control_to_menu_panel(Control *p_control) {
hb->add_child(p_control);
}
HSplitContainer *CanvasItemEditor::get_palette_split() {
return palette_split;
}
VSplitContainer *CanvasItemEditor::get_bottom_split() {
return bottom_split;
}
void CanvasItemEditor::focus_selection() {
_focus_selection(VIEW_CENTER_TO_SELECTION);
}
CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
tool = TOOL_SELECT;
undo_redo=p_editor->get_undo_redo();
editor=p_editor;
editor_selection=p_editor->get_editor_selection();
editor_selection->add_editor_plugin(this);
editor_selection->connect("selection_changed",this,"update");
hb = memnew( HBoxContainer );
add_child( hb );
hb->set_area_as_parent_rect();
bottom_split = memnew( VSplitContainer );
bottom_split->set_v_size_flags(SIZE_EXPAND_FILL);
add_child(bottom_split);
palette_split = memnew( HSplitContainer);
palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
bottom_split->add_child(palette_split);
Control *vp_base = memnew (Control);
vp_base->set_v_size_flags(SIZE_EXPAND_FILL);
palette_split->add_child(vp_base);
Control *vp = memnew (Control);
vp_base->add_child(vp);
vp->set_area_as_parent_rect();
vp->add_child(p_editor->get_scene_root());
viewport = memnew( Control );
vp_base->add_child(viewport);
viewport->set_area_as_parent_rect();
h_scroll = memnew( HScrollBar );
v_scroll = memnew( VScrollBar );
viewport->add_child(h_scroll);
viewport->add_child(v_scroll);
viewport->connect("draw",this,"_viewport_draw");
viewport->connect("input_event",this,"_viewport_input_event");
h_scroll->connect("value_changed", this,"_update_scroll",Vector<Variant>(),true);
v_scroll->connect("value_changed", this,"_update_scroll",Vector<Variant>(),true);
h_scroll->hide();
v_scroll->hide();
updating_scroll=false;
viewport->set_focus_mode(FOCUS_ALL);
handle_len=10;
first_update=true;
select_button = memnew( ToolButton );
select_button->set_toggle_mode(true);
hb->add_child(select_button);
select_button->connect("pressed",this,"_tool_select",make_binds(TOOL_SELECT));
select_button->set_pressed(true);
select_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/select_mode",TTR("Select Mode"),KEY_Q));
select_button->set_tooltip(TTR("Select Mode")+" $sc\n"+keycode_get_string(KEY_MASK_CMD)+TTR("Drag: Rotate")+"\n"+TTR("Alt+Drag: Move")+"\n"+TTR("Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving).")+"\n"+TTR("Alt+RMB: Depth list selection"));
move_button = memnew( ToolButton );
move_button->set_toggle_mode(true);
hb->add_child(move_button);
move_button->connect("pressed",this,"_tool_select",make_binds(TOOL_MOVE));
move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode",TTR("Move Mode"),KEY_W));
move_button->set_tooltip(TTR("Move Mode"));
rotate_button = memnew( ToolButton );
rotate_button->set_toggle_mode(true);
hb->add_child(rotate_button);
rotate_button->connect("pressed",this,"_tool_select",make_binds(TOOL_ROTATE));
rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode",TTR("Rotate Mode"),KEY_E));
rotate_button->set_tooltip(TTR("Rotate Mode"));
hb->add_child(memnew(VSeparator));
list_select_button = memnew( ToolButton );
list_select_button->set_toggle_mode(true);
hb->add_child(list_select_button);
list_select_button->connect("pressed",this,"_tool_select",make_binds(TOOL_LIST_SELECT));
list_select_button->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode)."));
pivot_button = memnew( ToolButton );
pivot_button->set_toggle_mode(true);
hb->add_child(pivot_button);
pivot_button->connect("pressed",this,"_tool_select",make_binds(TOOL_EDIT_PIVOT));
pivot_button->set_tooltip(TTR("Click to change object's rotation pivot."));
pan_button = memnew( ToolButton );
pan_button->set_toggle_mode(true);
hb->add_child(pan_button);
pan_button->connect("pressed",this,"_tool_select",make_binds(TOOL_PAN));
pan_button->set_tooltip(TTR("Pan Mode"));
hb->add_child(memnew(VSeparator));
lock_button = memnew( ToolButton );
hb->add_child(lock_button);
lock_button->connect("pressed",this,"_popup_callback",varray(LOCK_SELECTED));
lock_button->set_tooltip(TTR("Lock the selected object in place (can't be moved)."));
unlock_button = memnew( ToolButton );
hb->add_child(unlock_button);
unlock_button->connect("pressed",this,"_popup_callback",varray(UNLOCK_SELECTED));
unlock_button->set_tooltip(TTR("Unlock the selected object (can be moved)."));
group_button = memnew( ToolButton );
hb->add_child(group_button);
group_button->connect("pressed",this,"_popup_callback",varray(GROUP_SELECTED));
group_button->set_tooltip(TTR("Makes sure the object's children are not selectable."));
ungroup_button = memnew( ToolButton );
hb->add_child(ungroup_button);
ungroup_button->connect("pressed",this,"_popup_callback",varray(UNGROUP_SELECTED));
ungroup_button->set_tooltip(TTR("Restores the object's children's ability to be selected."));
hb->add_child(memnew(VSeparator));
edit_menu = memnew( MenuButton );
edit_menu->set_text(TTR("Edit"));
hb->add_child(edit_menu);
edit_menu->get_popup()->connect("item_pressed", this,"_popup_callback");
PopupMenu *p;
p = edit_menu->get_popup();
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_snap", TTR("Use Snap")), SNAP_USE);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Show Grid")), SNAP_SHOW_GRID);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_rotation_snap", TTR("Use Rotation Snap")), SNAP_USE_ROTATION);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_relative", TTR("Snap Relative")), SNAP_RELATIVE);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/configure_snap", TTR("Configure Snap..")), SNAP_CONFIGURE);
p->add_separator();
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_pixel_snap", TTR("Use Pixel Snap")), SNAP_USE_PIXEL);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/expand_to_parent", TTR("Expand to Parent"), KEY_MASK_CMD | KEY_P), EXPAND_TO_PARENT);
p->add_separator();
p->add_submenu_item(TTR("Skeleton.."),"skeleton");
PopupMenu *p2 = memnew(PopupMenu);
p->add_child(p2);
p2->set_name("skeleton");
p2->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_make_bones", TTR("Make Bones"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B ),SKELETON_MAKE_BONES);
p2->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_bones", TTR("Clear Bones")), SKELETON_CLEAR_BONES);
p2->add_separator();
p2->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_set_ik_chain", TTR("Make IK Chain")), SKELETON_SET_IK_CHAIN);
p2->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_ik_chain", TTR("Clear IK Chain")), SKELETON_CLEAR_IK_CHAIN);
p2->connect("item_pressed", this,"_popup_callback");
/*
p->add_item("Align Horizontal",ALIGN_HORIZONTAL);
p->add_item("Align Vertical",ALIGN_VERTICAL);
p->add_item("Space Horizontal",SPACE_HORIZONTAL);
p->add_item("Space Vertical",SPACE_VERTICAL);*/
view_menu = memnew( MenuButton );
view_menu->set_text(TTR("View"));
hb->add_child(view_menu);
view_menu->get_popup()->connect("item_pressed", this,"_popup_callback");
p = view_menu->get_popup();
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_in", TTR("Zoom In")), ZOOM_IN);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_out", TTR("Zoom Out")), ZOOM_OUT);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_reset", TTR("Zoom Reset")), ZOOM_RESET);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_set", TTR("Zoom Set..")), ZOOM_SET);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), KEY_F), VIEW_CENTER_TO_SELECTION);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KEY_MASK_SHIFT | KEY_F), VIEW_FRAME_TO_SELECTION);
anchor_menu = memnew( MenuButton );
anchor_menu->set_text(TTR("Anchor"));
hb->add_child(anchor_menu);
anchor_menu->get_popup()->connect("item_pressed", this,"_popup_callback");
anchor_menu->hide();
//p = anchor_menu->get_popup();
animation_hb = memnew( HBoxContainer );
hb->add_child(animation_hb);
animation_hb->add_child( memnew( VSeparator ));
animation_hb->hide();
key_loc_button = memnew( Button("loc"));
key_loc_button->set_toggle_mode(true);
key_loc_button->set_pressed(true);
key_loc_button->set_focus_mode(FOCUS_NONE);
key_loc_button->add_color_override("font_color",Color(1,0.6,0.6));
key_loc_button->add_color_override("font_color_pressed",Color(0.6,1,0.6));
key_loc_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_POS));
animation_hb->add_child(key_loc_button);
key_rot_button = memnew( Button("rot"));
key_rot_button->set_toggle_mode(true);
key_rot_button->set_pressed(true);
key_rot_button->set_focus_mode(FOCUS_NONE);
key_rot_button->add_color_override("font_color",Color(1,0.6,0.6));
key_rot_button->add_color_override("font_color_pressed",Color(0.6,1,0.6));
key_rot_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_ROT));
animation_hb->add_child(key_rot_button);
key_scale_button = memnew( Button("scl"));
key_scale_button->set_toggle_mode(true);
key_scale_button->set_focus_mode(FOCUS_NONE);
key_scale_button->add_color_override("font_color",Color(1,0.6,0.6));
key_scale_button->add_color_override("font_color_pressed",Color(0.6,1,0.6));
key_scale_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_SCALE));
animation_hb->add_child(key_scale_button);
key_insert_button = memnew( Button );
key_insert_button->set_focus_mode(FOCUS_NONE);
key_insert_button->connect("pressed",this,"_popup_callback",varray(ANIM_INSERT_KEY));
key_insert_button->set_tooltip(TTR("Insert Keys"));
key_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key", TTR("Insert Key"), KEY_INSERT));
animation_hb->add_child(key_insert_button);
animation_menu = memnew( MenuButton );
animation_menu->set_text(TTR("Animation"));
animation_hb->add_child(animation_menu);
animation_menu->get_popup()->connect("item_pressed", this,"_popup_callback");
p = animation_menu->get_popup();
p->add_shortcut(ED_GET_SHORTCUT("canvas_item_editor/anim_insert_key"), ANIM_INSERT_KEY);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key_existing_tracks", TTR("Insert Key (Existing Tracks)"), KEY_MASK_CMD+KEY_INSERT), ANIM_INSERT_KEY_EXISTING);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_copy_pose", TTR("Copy Pose")), ANIM_COPY_POSE);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_paste_pose", TTR("Paste Pose")), ANIM_PASTE_POSE);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_clear_pose", TTR("Clear Pose"), KEY_MASK_SHIFT | KEY_K), ANIM_CLEAR_POSE);
snap_dialog = memnew( SnapDialog );
snap_dialog->connect("confirmed",this,"_snap_changed");
add_child(snap_dialog);
value_dialog = memnew( AcceptDialog );
value_dialog->set_title(TTR("Set a Value"));
value_dialog->get_ok()->set_text(TTR("Close"));
add_child(value_dialog);
Label *l = memnew(Label);
l->set_text(TTR("Snap (Pixels):"));
l->set_pos(Point2(5,5));
value_dialog->add_child(l);
dialog_label=l;
dialog_val=memnew(SpinBox);
dialog_val->set_anchor(MARGIN_RIGHT,ANCHOR_END);
dialog_val->set_begin(Point2(15,25));
dialog_val->set_end(Point2(10,25));
value_dialog->add_child(dialog_val);
dialog_val->connect("value_changed",this,"_dialog_value_changed");
select_sb = Ref<StyleBoxTexture>( memnew( StyleBoxTexture) );
selection_menu = memnew( PopupMenu );
add_child(selection_menu);
selection_menu->set_custom_minimum_size(Vector2(100, 0));
selection_menu->connect("item_pressed", this, "_selection_result_pressed");
selection_menu->connect("popup_hide", this, "_selection_menu_hide");
key_pos=true;
key_rot=true;
key_scale=false;
zoom=1;
snap_offset=Vector2(0, 0);
snap_step=Vector2(10, 10);
snap_rotation_offset=0;
snap_rotation_step=15 / (180 / Math_PI);
snap_grid=false;
snap_show_grid=false;
snap_rotation=false;
snap_pixel=false;
updating_value_dialog=false;
box_selecting=false;
//zoom=0.5;
singleton=this;
set_process_unhandled_key_input(true);
can_move_pivot=false;
drag=DRAG_NONE;
bone_last_frame=0;
additive_selection=false;
}
CanvasItemEditor *CanvasItemEditor::singleton=NULL;
void CanvasItemEditorPlugin::edit(Object *p_object) {
canvas_item_editor->set_undo_redo(&get_undo_redo());
canvas_item_editor->edit(p_object->cast_to<CanvasItem>());
}
bool CanvasItemEditorPlugin::handles(Object *p_object) const {
return p_object->is_type("CanvasItem");
}
void CanvasItemEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
canvas_item_editor->show();
canvas_item_editor->set_fixed_process(true);
VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport(),false);
canvas_item_editor->viewport->grab_focus();
} else {
canvas_item_editor->hide();
canvas_item_editor->set_fixed_process(false);
VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport(),true);
}
}
Dictionary CanvasItemEditorPlugin::get_state() const {
return canvas_item_editor->get_state();
}
void CanvasItemEditorPlugin::set_state(const Dictionary& p_state) {
canvas_item_editor->set_state(p_state);
}
CanvasItemEditorPlugin::CanvasItemEditorPlugin(EditorNode *p_node) {
editor=p_node;
canvas_item_editor = memnew( CanvasItemEditor(editor) );
canvas_item_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor->get_viewport()->add_child(canvas_item_editor);
canvas_item_editor->set_area_as_parent_rect();
canvas_item_editor->hide();
}
CanvasItemEditorPlugin::~CanvasItemEditorPlugin()
{
}