godot/scene
Tony-Goat 71febfd6e2 Updated LineEdit to address #41278
Updated set_max_length() function to actually pull a substring of the current text so it's not all thrown away when the new max length is shorter than the current length.
2020-08-26 11:19:24 -06:00
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2d Fix 2D Particle velocity with directed emission mask 2020-08-09 18:16:53 +02:00
3d Ensure node's area tree signals are disconnected when clearing monitoring, 2020-08-23 11:13:02 +01:00
animation Merge pull request #39801 from ChristopheLY/tween-bool-state 2020-07-20 22:23:43 +02:00
audio Add override keywords. 2020-07-10 13:56:54 +01:00
debugger Fix resource preview in remote inspector 2020-05-23 11:52:02 +02:00
gui Updated LineEdit to address #41278 2020-08-26 11:19:24 -06:00
main Revert "Fixes for windows in X11 tiling WMs" 2020-08-19 12:37:59 -03:00
resources Merge pull request #41345 from clayjohn/VULKAN-sky-fog 2020-08-20 09:50:52 -03:00
register_scene_types.cpp Add Viewport/SubViewport node compatibility 2020-08-23 20:18:11 +02:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
scene_string_names.h Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00