godot/modules/mono/glue/Managed/Files
2019-03-07 22:57:12 +03:00
..
Attributes Rename slave keyword to puppet 2018-09-15 00:06:03 +02:00
Extensions Fix C# API assembly build errors in generics 2018-10-05 19:39:11 +02:00
Interfaces
AABB.cs Remove trailing whitespace 2018-11-20 11:15:02 +01:00
Array.cs C#: Add Array.Resize(int) method 2019-02-28 18:33:42 +01:00
Basis.cs C#: Basis fixes and cleanup 2019-02-23 18:22:30 +01:00
Color.cs [Mono] Color - add ColorN(), Colors - add named color properties 2018-12-21 15:01:32 +08:00
Colors.cs fix capitalization for antiquewhite 2018-12-23 08:00:35 +08:00
DebuggingUtils.cs
Dictionary.cs C#: Throw ObjectDisposedException from disposed wrapper classes 2019-02-19 00:37:15 +01:00
GD.cs C#: Make GD.Range return IEnumerable instead of array 2019-02-19 18:46:18 +01:00
GodotSynchronizationContext.cs
GodotTaskScheduler.cs
MarshalUtils.cs
Mathf.cs Fix division by zero at wrap functions in mono 2019-03-07 22:57:12 +03:00
MathfEx.cs Fix division by zero at wrap functions in mono 2019-03-07 22:57:12 +03:00
NodePath.cs C#: Make GD.Range return IEnumerable instead of array 2019-02-19 18:46:18 +01:00
Object.base.cs C#: Throw ObjectDisposedException from disposed wrapper classes 2019-02-19 00:37:15 +01:00
Plane.cs Remove trailing whitespace 2018-11-20 11:15:02 +01:00
Quat.cs C#: Basis fixes and cleanup 2019-02-23 18:22:30 +01:00
Rect2.cs Remove trailing whitespace 2018-11-20 11:15:02 +01:00
RID.cs C#: Make GD.Range return IEnumerable instead of array 2019-02-19 18:46:18 +01:00
SignalAwaiter.cs
StringExtensions.cs Remove trailing whitespace 2018-11-20 11:15:02 +01:00
Transform.cs C#: Basis fixes and cleanup 2019-02-23 18:22:30 +01:00
Transform2D.cs C#: Basis fixes and cleanup 2019-02-23 18:22:30 +01:00
Vector2.cs C#: Fix Vector2.AngleToPoint 2019-02-23 23:28:31 +01:00
Vector3.cs C#: Replace calls to old of old Basis(Vec3,Vec3,Vec3) constructor 2018-11-20 22:23:09 +01:00