godot/drivers
lawnjelly 2857840754
Batching - fix item_batch_flags stale state
Fixes bdata.joined_item_batch_flags not being kept up to date during the rendering pass.

(cherry picked from commit 17a51b3a9e)
2021-05-24 12:58:59 +02:00
..
alsa Omit some functions in alsa wrapper 2021-02-22 21:39:22 +01:00
alsamidi Modernize Thread 2021-02-18 11:58:08 +01:00
coreaudio Replace malloc's with Godot's memalloc macro 2021-03-13 22:01:27 +01:00
coremidi Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
dummy ARVR GDNative enhancements: 2021-03-25 22:37:47 +11:00
gl_context SCons: Add explicit dependencies on thirdparty code in cloned env 2021-05-04 12:54:34 +02:00
gles2 Fixed usage of proxy textures on GLES2 sky 2021-05-09 16:16:58 +02:00
gles3 Fix 2d software skinning relative transforms 2021-05-03 16:37:58 +02:00
gles_common Batching - fix item_batch_flags stale state 2021-05-24 12:58:59 +02:00
png SCons: Add explicit dependencies on thirdparty code in cloned env 2021-05-04 12:54:34 +02:00
pulseaudio Handle having no sinks in the PulseAudio driver. 2021-05-14 10:18:42 +02:00
unix [Net] Fix socket poll timeout on Windows. 2021-04-29 13:06:17 +02:00
wasapi Modernize Thread 2021-02-18 11:58:08 +01:00
windows Allow nullptr with zero length in FileAccess get_buffer 2021-03-17 15:17:02 +01:00
winmidi Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
xaudio2 Modernize Thread 2021-02-18 11:58:08 +01:00
register_driver_types.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_driver_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00