godot/modules/mono/glue
Ignacio Etcheverry 20b9dbb1d5 C#: Revert marshalling of IDictionary/IEnumerable implementing types
Added marshalling for `System.Collections.Generic.List<T>` and
`System.Collections.Generic.Dictionary<TKey, TValue>`.
2020-04-23 02:26:43 +02:00
..
GodotSharp C#: Revert marshalling of IDictionary/IEnumerable implementing types 2020-04-23 02:26:43 +02:00
arguments_vector.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
base_object_glue.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
base_object_glue.h Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
collections_glue.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
collections_glue.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gd_glue.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
gd_glue.h Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
glue_header.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
nodepath_glue.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
nodepath_glue.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rid_glue.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rid_glue.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
string_glue.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
string_glue.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
string_name_glue.cpp Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
string_name_glue.h Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00