godot/scene
2021-08-09 14:04:25 -05:00
..
2d Fix get_used_rect() calculation 2021-08-05 20:40:21 +02:00
3d Merge pull request #45568 from aaronfranke/node3d-real_t 2021-08-09 21:01:29 +02:00
animation Use doubles for time in animation code 2021-08-09 14:04:25 -05:00
audio Optimize StringName usage 2021-07-18 21:20:02 -03:00
debugger Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
gui Merge pull request #43158 from nathanfranke/fix-gradient-and-draw-tile 2021-08-09 16:47:58 +02:00
main [Net] Basic extensible MultiplayerAPI spawn/despawn. 2021-08-09 16:34:40 +02:00
resources Use doubles for time in animation code 2021-08-09 14:04:25 -05:00
register_scene_types.cpp Refactor layer property editor grid 2021-07-30 11:19:50 -07:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
scene_string_names.h Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00