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animation_player_editor_plugin.cpp
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Removed support for saving paths as relative, closes #5728
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2016-07-22 10:39:46 -03:00 |
animation_player_editor_plugin.h
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-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
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2016-06-19 01:43:02 -03:00 |
animation_tree_editor_plugin.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
animation_tree_editor_plugin.h
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baked_light_baker.cpp
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Stop baking process if there is no geometry in the BakedLightInstance.
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2016-07-25 21:45:20 -05:00 |
baked_light_baker.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
baked_light_baker_cmpxchg.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
baked_light_editor_plugin.cpp
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Stop baking process if there is no geometry in the BakedLightInstance.
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2016-07-25 21:45:20 -05:00 |
baked_light_editor_plugin.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
camera_editor_plugin.cpp
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camera_editor_plugin.h
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canvas_item_editor_plugin.cpp
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Merge pull request #6188 from TheHX/undo-redo
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2016-08-29 19:04:42 +02:00 |
canvas_item_editor_plugin.h
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Double click on scene tree element to focus currently selected node
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2016-08-27 17:15:49 -05:00 |
collision_polygon_2d_editor_plugin.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
collision_polygon_2d_editor_plugin.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
collision_polygon_editor_plugin.cpp
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Fix CollisionPolygon gizmo showing error icons instead of the 3d handles
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2016-07-09 13:18:16 -03:00 |
collision_polygon_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
collision_shape_2d_editor_plugin.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
color_ramp_editor_plugin.cpp
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Implemented UndoRedo mergeable modes
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2016-08-17 17:14:51 -03:00 |
color_ramp_editor_plugin.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
cube_grid_theme_editor_plugin.cpp
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cube_grid_theme_editor_plugin.h
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editor_preview_plugins.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
editor_preview_plugins.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
item_list_editor_plugin.cpp
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item_list_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
light_occluder_2d_editor_plugin.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
material_editor_plugin.cpp
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Fix editor glitches when the mesh/material preview is shown
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2016-08-16 12:10:44 -03:00 |
material_editor_plugin.h
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mesh_editor_plugin.cpp
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Fix editor glitches when the mesh/material preview is shown
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2016-08-16 12:10:44 -03:00 |
mesh_editor_plugin.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
mesh_instance_editor_plugin.cpp
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Don't create outlines from dummy meshes. Fixes #4718
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2016-06-20 20:03:16 -03:00 |
mesh_instance_editor_plugin.h
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multimesh_editor_plugin.cpp
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multimesh_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
navigation_polygon_editor_plugin.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
particles_2d_editor_plugin.cpp
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particles_2d_editor_plugin.h
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particles_editor_plugin.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
particles_editor_plugin.h
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path_2d_editor_plugin.cpp
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Visible path editor icons, fixes #5228
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2016-06-15 15:26:52 -05:00 |
path_2d_editor_plugin.h
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path_editor_plugin.cpp
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Visible path editor icons, fixes #5228
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2016-06-15 15:26:52 -05:00 |
path_editor_plugin.h
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polygon_2d_editor_plugin.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
polygon_2d_editor_plugin.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
resource_preloader_editor_plugin.cpp
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resource_preloader_editor_plugin.h
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rich_text_editor_plugin.cpp
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rich_text_editor_plugin.h
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sample_editor_plugin.cpp
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Removed unused variables (second pass) + dead code
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2016-07-07 23:15:59 +02:00 |
sample_editor_plugin.h
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sample_library_editor_plugin.cpp
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sample_library_editor_plugin.h
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sample_player_editor_plugin.cpp
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sample_player_editor_plugin.h
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script_editor_plugin.cpp
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More visual script work
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2016-08-25 17:45:20 -03:00 |
script_editor_plugin.h
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More visual script work
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2016-08-25 17:45:20 -03:00 |
script_text_editor.cpp
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Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done!
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2016-08-06 19:00:54 -03:00 |
script_text_editor.h
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Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done!
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2016-08-06 19:00:54 -03:00 |
SCsub
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shader_editor_plugin.cpp
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Added block caret to TextEdit
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2016-07-12 16:07:17 +01:00 |
shader_editor_plugin.h
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shader_graph_editor_plugin.cpp
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Implemented UndoRedo mergeable modes
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2016-08-17 17:14:51 -03:00 |
shader_graph_editor_plugin.h
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Drop fully commented-out files
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2016-06-18 20:23:49 +02:00 |
spatial_editor_plugin.cpp
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Double click on scene tree element to focus currently selected node
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2016-08-27 17:15:49 -05:00 |
spatial_editor_plugin.h
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Double click on scene tree element to focus currently selected node
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2016-08-27 17:15:49 -05:00 |
sprite_frames_editor_plugin.cpp
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Implemented UndoRedo mergeable modes
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2016-08-17 17:14:51 -03:00 |
sprite_frames_editor_plugin.h
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stream_editor_plugin.cpp
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stream_editor_plugin.h
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style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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texture_editor_plugin.cpp
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texture_editor_plugin.h
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texture_region_editor_plugin.cpp
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Zoom texture region via mouse wheel
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2016-08-09 17:28:40 -05:00 |
texture_region_editor_plugin.h
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Modify margins with mouse input
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2016-06-20 17:06:19 -03:00 |
theme_editor_plugin.cpp
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-Improved theme editor, when a new class is added, the members are created empty, closes #4619
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2016-06-20 11:33:51 -03:00 |
theme_editor_plugin.h
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-Improved theme editor, when a new class is added, the members are created empty, closes #4619
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2016-06-20 11:33:51 -03:00 |
tile_map_editor_plugin.cpp
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Small usability improvements on the TileMap editor tile palette.
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2016-08-16 06:00:47 -03:00 |
tile_map_editor_plugin.h
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tile_set_editor_plugin.cpp
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Respect frame property when converting to TileSet.
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2016-07-05 11:40:22 -07:00 |
tile_set_editor_plugin.h
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