We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
37 lines
902 B
XML
37 lines
902 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectRecord" inherits="AudioEffect" version="3.2">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_recording" qualifiers="const">
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<return type="AudioStreamSample">
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</return>
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<description>
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</description>
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</method>
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<method name="is_recording_active" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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</description>
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</method>
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<method name="set_recording_active">
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<return type="void">
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</return>
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<argument index="0" name="record" type="bool">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="format" type="int" setter="set_format" getter="get_format" enum="AudioStreamSample.Format" default="1">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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