godot/scene/audio
Rémi Verschelde d4c17700aa style: Fix PEP8 whitespace issues in Python files
Done with `autopep8 --select=E2,W2`, fixes:

- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
2016-11-01 00:35:16 +01:00
..
event_player.cpp -Fixed bug with event player crashing, closes #3687 2016-02-20 21:00:08 -03:00
event_player.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
sample_player.cpp -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
sample_player.h -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
sound_room_params.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
sound_room_params.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
stream_player.cpp only call finished signal when it really finishes, closes #5222 2016-06-29 18:46:43 -03:00
stream_player.h only call finished signal when it really finishes, closes #5222 2016-06-29 18:46:43 -03:00