godot/core/os/midi_driver.cpp
Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00

108 lines
3.6 KiB
C++

/*************************************************************************/
/* midi_driver.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "midi_driver.h"
#include "core/os/os.h"
#include "main/input_default.h"
MIDIDriver *MIDIDriver::singleton = NULL;
MIDIDriver *MIDIDriver::get_singleton() {
return singleton;
}
void MIDIDriver::set_singleton() {
singleton = this;
}
void MIDIDriver::receive_input_packet(uint64_t timestamp, uint8_t *data, uint32_t length) {
Ref<InputEventMIDI> event;
event.instance();
if (length >= 1) {
event->set_channel(data[0] & 0xF);
event->set_message(data[0] >> 4);
}
switch (event->get_message()) {
case MIDI_MESSAGE_AFTERTOUCH:
if (length >= 3) {
event->set_pitch(data[1]);
event->set_pressure(data[2]);
}
break;
case MIDI_MESSAGE_CONTROL_CHANGE:
if (length >= 3) {
event->set_controller_number(data[1]);
event->set_controller_value(data[2]);
}
break;
case MIDI_MESSAGE_NOTE_ON:
case MIDI_MESSAGE_NOTE_OFF:
case MIDI_MESSAGE_PITCH_BEND:
if (length >= 3) {
event->set_pitch(data[1]);
event->set_velocity(data[2]);
}
break;
case MIDI_MESSAGE_PROGRAM_CHANGE:
if (length >= 2) {
event->set_instrument(data[1]);
}
break;
case MIDI_MESSAGE_CHANNEL_PRESSURE:
if (length >= 2) {
event->set_pressure(data[1]);
}
break;
}
InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
id->parse_input_event(event);
}
PoolStringArray MIDIDriver::get_connected_inputs() {
PoolStringArray list;
return list;
}
MIDIDriver::MIDIDriver() {
set_singleton();
}