godot/doc
Pedro J. Estébanez 7b12ae39f2 Rename RayCasts collision_layer to collision_mask
The point is that `RayCast`s are checked against objects' `collision_layer`(s), but they themselves are considered no to _belong_ to any layer. Therefore, the correct name for their property is `collision_mask`, rather than `collision_layer`.

Only renaming is needed since the behavior was already the right one, only that it wasn't matching what users would expect from the name and description of the property.

Fixes #7589, where it's also discussed.
2017-10-21 22:17:47 +02:00
..
classes Rename RayCasts collision_layer to collision_mask 2017-10-21 22:17:47 +02:00
tools makerst: Remove stray spaces in method signatures 2017-10-21 14:01:05 +02:00
Doxyfile Add a Makefile to generate classes doc in various formats 2015-12-13 00:01:04 +01:00
Makefile makerst: Fix support for module classes 2017-10-14 15:22:06 +02:00