godot/scene/main
Fabio Alessandrelli 05367c755c [Net] Better EOF handling in HTTPRequest.
This fix request_completed being emitted two times, the first with the
result, the second as a failure when retrieving responses served with
read-until-EOF.

(cherry picked from commit d61cd469f1)
2021-03-02 10:26:14 +01:00
..
canvas_layer.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
canvas_layer.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
http_request.cpp [Net] Better EOF handling in HTTPRequest. 2021-03-02 10:26:14 +01:00
http_request.h Modernize atomics 2021-02-18 12:23:25 +01:00
instance_placeholder.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
instance_placeholder.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
node.cpp Prevent crash when clicking Mesh in MeshInstance when is scene root 2021-02-26 18:58:05 +01:00
node.h Prevent selecting hidden nodes in Canvas Item Editor 2021-02-20 20:30:16 +01:00
resource_preloader.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_preloader.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_tree.cpp Fix Godot returned status code on unexpected error 2021-02-25 18:39:29 +01:00
scene_tree.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
timer.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
timer.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
viewport.cpp Fix crash during drag if user freed the drag preview 2021-02-27 15:16:06 +01:00
viewport.h Fix crash during drag if user freed the drag preview 2021-02-27 15:16:06 +01:00