godot/core/math
Rémi Verschelde 7bf9787921 SCons: Format buildsystem files with psf/black
Configured for a max line length of 120 characters.

psf/black is very opinionated and purposely doesn't leave much room for
configuration. The output is mostly OK so that should be fine for us,
but some things worth noting:

- Manually wrapped strings will be reflowed, so by using a line length
  of 120 for the sake of preserving readability for our long command
  calls, it also means that some manually wrapped strings are back on
  the same line and should be manually merged again.

- Code generators using string concatenation extensively look awful,
  since black puts each operand on a single line. We need to refactor
  these generators to use more pythonic string formatting, for which
  many options are available (`%`, `format` or f-strings).

- CI checks and a pre-commit hook will be added to ensure that future
  buildsystem changes are well-formatted.

(cherry picked from commit cd4e46ee65)
2020-06-10 15:30:52 +02:00
..
a_star.cpp AStar: Make get_closest_point() deterministic for equidistant points 2020-06-10 15:30:52 +02:00
a_star.h Implements estimate/compute_cost for AStar2D 2020-04-16 11:35:52 +02:00
aabb.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
aabb.h Fixed false positives in the culling system. 2020-04-28 17:14:06 -07:00
audio_frame.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_frame.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
basis.cpp Remove unnecessary check for zero determinant in Basis::orthonormalize(). 2020-04-16 12:57:22 +02:00
basis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
bsp_tree.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
bsp_tree.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
camera_matrix.cpp Fix aspect ratio on hmd projection matrix 2020-04-05 16:58:33 +10:00
camera_matrix.h Change CameraMatrix::get_viewport_size to get_viewport_half_extents 2020-01-22 18:22:00 +00:00
delaunay.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
disjoint_set.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
disjoint_set.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
expression.cpp Expression: Fix parsing integers as 32-bit 2020-03-04 12:40:14 +01:00
expression.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
face3.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
face3.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
geometry.cpp Fixed false positives in the culling system. 2020-04-28 17:14:06 -07:00
geometry.h Fixed false positives in the culling system. 2020-04-28 17:14:06 -07:00
math_defs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
math_fieldwise.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
math_fieldwise.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
math_funcs.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
math_funcs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
octree.h Check for empty vectors before trying to access a pointer to the first 2020-05-05 13:41:29 +02:00
plane.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
plane.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
quat.cpp Add explanations for errors related to Vector/Quat normalization 2020-01-24 14:19:23 +01:00
quat.h Add explanations for errors related to Vector/Quat normalization 2020-01-24 14:19:23 +01:00
quick_hull.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
quick_hull.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
random_number_generator.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
random_number_generator.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
random_pcg.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
random_pcg.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rect2.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rect2.h Turn Rect2's 'intersects_touch()' into an extra argument of 'intersects()' 2020-03-06 23:51:26 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
transform.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
transform.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
transform_2d.cpp Implement Skew in Node2D 2020-05-04 16:10:22 +02:00
transform_2d.h Implement Skew in Node2D 2020-05-04 16:10:22 +02:00
triangle_mesh.cpp Fixed false positives in the culling system. 2020-04-28 17:14:06 -07:00
triangle_mesh.h Fixed false positives in the culling system. 2020-04-28 17:14:06 -07:00
triangulate.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
triangulate.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
vector2.cpp Add explanations for errors related to Vector/Quat normalization 2020-01-24 14:19:23 +01:00
vector2.h Add explanations for errors related to Vector/Quat normalization 2020-01-24 14:19:23 +01:00
vector3.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
vector3.h Add explanations for errors related to Vector/Quat normalization 2020-01-24 14:19:23 +01:00