godot/doc/classes/AudioEffectChorus.xml
Rémi Verschelde 967bfb0c4a doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00

269 lines
8.5 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectChorus" inherits="AudioEffect" category="Core" version="3.0-alpha">
<brief_description>
Adds a chorus audio effect.
</brief_description>
<description>
Adds a chorus audio effect. The effect applies a filter with voices to duplicate the audio source and manipulate it through the filter.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_dry" qualifiers="const">
<return type="float">
</return>
<description>
Returns the set dry ratio.
</description>
</method>
<method name="get_voice_count" qualifiers="const">
<return type="int">
</return>
<description>
Returns the set voice count.
</description>
</method>
<method name="get_voice_cutoff_hz" qualifiers="const">
<return type="float">
</return>
<argument index="0" name="voice_idx" type="int">
</argument>
<description>
Returns the voice's set cutoff frequency.
</description>
</method>
<method name="get_voice_delay_ms" qualifiers="const">
<return type="float">
</return>
<argument index="0" name="voice_idx" type="int">
</argument>
<description>
Returns the voice's set delay.
</description>
</method>
<method name="get_voice_depth_ms" qualifiers="const">
<return type="float">
</return>
<argument index="0" name="voice_idx" type="int">
</argument>
<description>
Returns the voice's set filter depth.
</description>
</method>
<method name="get_voice_level_db" qualifiers="const">
<return type="float">
</return>
<argument index="0" name="voice_idx" type="int">
</argument>
<description>
Returns the voice's set maximum volume.
</description>
</method>
<method name="get_voice_pan" qualifiers="const">
<return type="float">
</return>
<argument index="0" name="voice_idx" type="int">
</argument>
<description>
Returns the voice's set pan.
</description>
</method>
<method name="get_voice_rate_hz" qualifiers="const">
<return type="float">
</return>
<argument index="0" name="voice_idx" type="int">
</argument>
<description>
Returns the voice filter's set rate in cycles.
</description>
</method>
<method name="get_wet" qualifiers="const">
<return type="float">
</return>
<description>
Returns the set applied wetness of the effect.
</description>
</method>
<method name="set_dry">
<return type="void">
</return>
<argument index="0" name="amount" type="float">
</argument>
<description>
Returns the set applied dryness of the effect.
</description>
</method>
<method name="set_voice_count">
<return type="void">
</return>
<argument index="0" name="voices" type="int">
</argument>
<description>
Set the number of voices in the effect's filter.
</description>
</method>
<method name="set_voice_cutoff_hz">
<return type="void">
</return>
<argument index="0" name="voice_idx" type="int">
</argument>
<argument index="1" name="cutoff_hz" type="float">
</argument>
<description>
Set the cutoff frequency of the voice. The maximum frequency the voice may affect.
</description>
</method>
<method name="set_voice_delay_ms">
<return type="void">
</return>
<argument index="0" name="voice_idx" type="int">
</argument>
<argument index="1" name="delay_ms" type="float">
</argument>
<description>
Set the delay of the voice's signal.
</description>
</method>
<method name="set_voice_depth_ms">
<return type="void">
</return>
<argument index="0" name="voice_idx" type="int">
</argument>
<argument index="1" name="depth_ms" type="float">
</argument>
<description>
Set the filter depth of the voice's signal.
</description>
</method>
<method name="set_voice_level_db">
<return type="void">
</return>
<argument index="0" name="voice_idx" type="int">
</argument>
<argument index="1" name="level_db" type="float">
</argument>
<description>
Set the volume level of the voice.
</description>
</method>
<method name="set_voice_pan">
<return type="void">
</return>
<argument index="0" name="voice_idx" type="int">
</argument>
<argument index="1" name="pan" type="float">
</argument>
<description>
Set the pan level of the voice.
</description>
</method>
<method name="set_voice_rate_hz">
<return type="void">
</return>
<argument index="0" name="voice_idx" type="int">
</argument>
<argument index="1" name="rate_hz" type="float">
</argument>
<description>
Set the voice filter's rate.
</description>
</method>
<method name="set_wet">
<return type="void">
</return>
<argument index="0" name="amount" type="float">
</argument>
<description>
Set the amount of effect.
</description>
</method>
</methods>
<members>
<member name="dry" type="float" setter="set_dry" getter="get_dry">
The effect's raw signal.
</member>
<member name="voice/1/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz">
The voice's cutoff frequency.
</member>
<member name="voice/1/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms">
The voice's signal delay.
</member>
<member name="voice/1/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms">
The voice filter's depth.
</member>
<member name="voice/1/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db">
The voice's volume.
</member>
<member name="voice/1/pan" type="float" setter="set_voice_pan" getter="get_voice_pan">
The voice's pan level.
</member>
<member name="voice/1/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz">
The voice's filter rate.
</member>
<member name="voice/2/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz">
The voice's cutoff frequency.
</member>
<member name="voice/2/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms">
The voice's signal delay.
</member>
<member name="voice/2/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms">
The voice filter's depth.
</member>
<member name="voice/2/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db">
The voice's volume.
</member>
<member name="voice/2/pan" type="float" setter="set_voice_pan" getter="get_voice_pan">
The voice's pan level.
</member>
<member name="voice/2/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz">
The voice's filter rate.
</member>
<member name="voice/3/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz">
The voice's cutoff frequency.
</member>
<member name="voice/3/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms">
The voice's signal delay.
</member>
<member name="voice/3/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms">
The voice filter's depth.
</member>
<member name="voice/3/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db">
The voice's volume.
</member>
<member name="voice/3/pan" type="float" setter="set_voice_pan" getter="get_voice_pan">
The voice's pan level.
</member>
<member name="voice/3/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz">
The voice's filter rate.
</member>
<member name="voice/4/cutoff_hz" type="float" setter="set_voice_cutoff_hz" getter="get_voice_cutoff_hz">
The voice's cutoff frequency.
</member>
<member name="voice/4/delay_ms" type="float" setter="set_voice_delay_ms" getter="get_voice_delay_ms">
The voice's signal delay.
</member>
<member name="voice/4/depth_ms" type="float" setter="set_voice_depth_ms" getter="get_voice_depth_ms">
The voice filter's depth.
</member>
<member name="voice/4/level_db" type="float" setter="set_voice_level_db" getter="get_voice_level_db">
The voice's volume.
</member>
<member name="voice/4/pan" type="float" setter="set_voice_pan" getter="get_voice_pan">
The voice's pan level.
</member>
<member name="voice/4/rate_hz" type="float" setter="set_voice_rate_hz" getter="get_voice_rate_hz">
The voice's filter rate.
</member>
<member name="voice_count" type="int" setter="set_voice_count" getter="get_voice_count">
The amount of voices in the effect.
</member>
<member name="wet" type="float" setter="set_wet" getter="get_wet">
The effect's processed signal.
</member>
</members>
<constants>
</constants>
</class>