godot/doc/classes/ShaderMaterial.xml
Rémi Verschelde 967bfb0c4a doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00

48 lines
1.1 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ShaderMaterial" inherits="Material" category="Core" version="3.0-alpha">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_shader" qualifiers="const">
<return type="Shader">
</return>
<description>
</description>
</method>
<method name="get_shader_param" qualifiers="const">
<return type="Variant">
</return>
<argument index="0" name="param" type="String">
</argument>
<description>
</description>
</method>
<method name="set_shader">
<return type="void">
</return>
<argument index="0" name="shader" type="Shader">
</argument>
<description>
</description>
</method>
<method name="set_shader_param">
<return type="void">
</return>
<argument index="0" name="param" type="String">
</argument>
<argument index="1" name="value" type="Variant">
</argument>
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>